Player Matchup

Chiron
Chiron
Gweederino
Chiron
Level 48
God Stats
4W - 5L
1,527 SR
Queue Stats
112W - 119L
1,415 Elo+
Party 3
Merlin
Merlin
PropaneStove
Merlin
Level 89
God Stats
18W - 15L
1,511 SR
Queue Stats
429W - 474L
1,480 Elo+
Party 3
Chronos
Chronos
TopLee
Chronos
Level 160
God Stats
4W - 2L
1,589 SR
Queue Stats
152W - 127L
1,511 Elo+
Party 3
Ares
Ares
Vaniljkräm
Ares
Level 16
God Stats
10W - 3L
1,500 SR
Queue Stats
56W - 49L
1,500 Elo+
Party 3
Awilix
Awilix
Wh1TeCoYoTe
Awilix
Level 106
God Stats
21W - 23L
1,556 SR
Queue Stats
565W - 543L
1,495 Elo+
Solo
Team Averages
Level 84
1,537 SR
1,480 Elo+

VS

Team Averages
Level 107
1,661 SR
1,542 Elo+
Awilix
Awilix
Dartmoness
Awilix
Level 121
God Stats
25W - 15L
1,600 SR
Queue Stats
357W - 330L
1,524 Elo+
Party 1
Mulan
Mulan
MikioToka
Mulan
Level 91
God Stats
15W - 19L
1,486 SR
Queue Stats
343W - 321L
1,490 Elo+
Party 1
Merlin
Merlin
Queltalas13
Merlin
Level 44
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 8L
1,667 Elo+
Solo
Sol
Sol
SergioSaar96
Sol
Level 136
God Stats
1W - 2L
1,613 SR
Queue Stats
175W - 155L
1,520 Elo+
Party 2
Apollo
Apollo
fatope
Apollo
Level 142
God Stats
5W - 1L
1,779 SR
Queue Stats
72W - 73L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gweederino
Chiron
13
5 / 3 / 2
7,897
526
9,463
10,082
3,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
13
2 / 4 / 2
7,778
519
3,725
9,212
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
TopLee
Chronos
16
7 / 0 / 3
10,123
675
11,255
12,057
5,289
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 6
6,993
466
1,499
8,743
4,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
17
6 / 2 / 5
9,665
644
10,178
12,809
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dartmoness
Awilix
13
2 / 3 / 3
7,911
527
8,462
9,990
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
MikioToka
Mulan
12
0 / 5 / 0
7,131
475
4,425
11,268
4,977
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
12
4 / 4 / 0
7,416
494
6,307
8,101
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 3 / 3
7,315
488
5,858
9,462
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
fatope
Apollo
12
3 / 5 / 1
7,015
468
9,186
12,195
3,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
11
11
Deaths
20
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
Dartmoness
Awilix
2
3
3
1.17
W
Chiron
Gweederino
Chiron
5
3
2
2
L
Mulan
MikioToka
Mulan
0
5
0
0
W
Merlin
2
4
2
0.75
L
Merlin
4
4
0
1
L
2
3
3
1.17
W
Chronos
TopLee
Chronos
7
0
3
8.5
W
0
2
6
1.5
W
Awilix
6
2
5
4.25
L
Apollo
fatope
Apollo
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,120
Damage
34,238
52,903
Taken
51,016
21,289
Mitigated
16,009
19,760
Healing
11,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Dartmoness
Awilix
8,462
3,101
0
2,082
9,990
3,122
0
1,707
8,283
0
47,050
W
Chiron
Gweederino
Chiron
9,463
2,098
464
2,273
10,082
3,615
863
2,076
8,006
0
48,534
L
Mulan
MikioToka
Mulan
4,425
991
0
2,095
11,268
4,977
0
7,071
4,197
0
42,801
W
Merlin
3,725
0
427
3,064
9,212
3,194
309
2,992
6,220
43,631
0
L
Merlin
6,307
320
0
2,213
8,101
2,423
0
4,464
3,637
36,762
0
L
5,858
1,139
0
3,098
9,462
2,035
191
1,542
7,920
35,606
0
W
Chronos
TopLee
Chronos
11,255
4,286
60
5,885
12,057
5,289
2,436
2,025
10,032
65,922
0
W
1,499
231
1,242
2,052
8,743
4,707
224
2,333
6,410
9,401
0
W
Awilix
10,178
4,179
0
4,293
12,809
4,484
0
2,739
10,070
0
71,981
L
Apollo
fatope
Apollo
9,186
4,496
0
2,219
12,195
3,452
280
2,007
10,188
0
45,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
36,788
422
Minions Killed
385
0
Camps Cleared
0
1,483,036
Distance Traveled
1,503,927
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,911
527
85
6
0
326,831
0
W
Chiron
7,897
526
89
6
0
274,374
3
L
Mulan
7,131
475
88
6
0
308,877
4
W
Merlin
7,778
519
78
5
0
299,054
3
L
Merlin
7,416
494
72
5
0
278,310
1
L
Sol
7,315
488
69
5
0
285,250
0
W
Chronos
10,123
675
114
8
0
295,491
5
W
Ares
6,993
466
11
1
0
266,336
4
W
Awilix
9,665
644
130
9
0
347,781
4
L
Apollo
7,015
468
71
5
0
304,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role