Player Matchup

Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
HLVA
Janus
Level 98
God Stats
2W - 2L
1,354 SR
Queue Stats
140W - 191L
1,367 Elo+
Solo
Mercury
Mercury
IMann
Mercury
Level 80
God Stats
3W - 1L
1,278 SR
Queue Stats
162W - 196L
1,375 Elo+
Solo
Bacchus
Bacchus
Lykkelita
Bacchus
Level 106
God Stats
4W - 5L
1,061 SR
Queue Stats
259W - 251L
1,438 Elo+
Solo
Thor
Thor
loema29
Thor
Level 127
God Stats
1W - 0L
1,710 SR
Queue Stats
17W - 9L
1,494 Elo+
Party 1
Team Averages
Level 113
1,381 SR
1,435 Elo+

VS

Team Averages
Level 47
1,509 SR
1,311 Elo+
Ne Zha
Ne Zha
CitronJueux
Ne Zha
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,259 Elo+
Party 2
Aphrodite
Aphrodite
Seirin
Aphrodite
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 2
Danzaburou
Danzaburou
Serae
Danzaburou
Level 66
God Stats
3W - 3L
1,630 SR
Queue Stats
216W - 199L
1,332 Elo+
Party 2
Izanami
Izanami
mawerinio
Izanami
Level 107
God Stats
11W - 12L
1,414 SR
Queue Stats
399W - 410L
1,355 Elo+
Solo
Mercury
Mercury
seezah
Mercury
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 122L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 3 / 21
10,679
821
14,347
13,360
11,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
HLVA
Janus
18
4 / 1 / 26
10,256
789
10,012
12,281
6,235
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
IMann
Mercury
18
7 / 1 / 19
10,468
805
11,746
12,289
7,462
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Lykkelita
Bacchus
17
7 / 2 / 22
10,279
791
11,747
18,991
31,932
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
loema29
Thor
16
6 / 4 / 20
9,862
759
6,616
13,697
12,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
3 / 7 / 4
8,921
686
15,829
11,807
6,529
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Seirin
Aphrodite
15
0 / 5 / 3
8,314
640
8,176
10,874
12,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Serae
Danzaburou
17
3 / 5 / 6
9,848
758
10,668
13,461
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
mawerinio
Izanami
14
3 / 7 / 6
9,144
703
12,067
11,556
4,716
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Mercury
seezah
Mercury
12
1 / 8 / 5
7,696
592
6,310
11,234
4,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
34
32
Kills
10
11
Deaths
32
108
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
8
3
21
6.17
L
Ne Zha
3
7
4
0.71
W
Janus
HLVA
Janus
4
1
26
17
W
Mercury
IMann
Mercury
7
1
19
16.5
W
Bacchus
Lykkelita
Bacchus
7
2
22
9
L
Aphrodite
Seirin
Aphrodite
0
5
3
0.3
L
Danzaburou
Serae
Danzaburou
3
5
6
1.2
W
Thor
loema29
Thor
6
4
20
4
L
Izanami
mawerinio
Izanami
3
7
6
0.86
L
Mercury
seezah
Mercury
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,468
Damage
53,050
70,618
Taken
58,932
70,510
Mitigated
34,250
37,271
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,347
702
18,317
7,629
13,360
11,999
1,148
1,296
12,064
25,842
0
L
Ne Zha
15,829
3,877
0
1,642
11,807
6,529
0
6,618
5,189
0
24,503
W
Janus
HLVA
Janus
10,012
402
1,862
2,934
12,281
6,235
999
1,670
10,611
27,792
0
W
Mercury
IMann
Mercury
11,746
3,331
1,920
1,076
12,289
7,462
2,252
1,437
10,852
0
25,218
W
Bacchus
Lykkelita
Bacchus
11,747
803
1,275
2,258
18,991
31,932
688
2,104
16,887
20,067
0
L
Aphrodite
Seirin
Aphrodite
8,176
1,123
2,534
3,606
10,874
12,884
0
6,531
4,343
17,522
0
L
Danzaburou
Serae
Danzaburou
10,668
4,186
1,188
4,368
13,461
5,973
0
10,066
3,395
0
26,966
W
Thor
loema29
Thor
6,616
1,446
0
0
13,697
12,882
787
1,669
12,028
0
16,235
L
Izanami
mawerinio
Izanami
12,067
5,502
485
1,132
11,556
4,716
0
6,332
5,224
0
26,612
L
Mercury
seezah
Mercury
6,310
1,895
181
585
11,234
4,148
0
6,559
4,675
0
10,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,544
Gold Earned
43,923
113
Minions Killed
102
0
Camps Cleared
0
1,164,879
Distance Traveled
1,014,105
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,679
821
27
2
0
243,736
0
L
Ne Zha
8,921
686
5
0
0
211,158
0
W
Janus
10,256
789
31
2
0
224,956
0
W
Mercury
10,468
805
32
2
0
229,381
0
W
Bacchus
10,279
791
12
1
0
255,225
1
L
Aphrodite
8,314
640
25
2
0
206,730
1
L
Danzaburou
9,848
758
31
2
0
173,867
0
W
Thor
9,862
759
11
1
0
211,581
0
L
Izanami
9,144
703
32
2
0
178,194
2
L
Mercury
7,696
592
9
1
0
244,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role