Player Matchup

Fafnir
Fafnir
GodOf50
Fafnir
Level 16
God Stats
2W - 3L
1,757 SR
Queue Stats
5W - 9L
1,679 Elo+
Party 1
Mercury
Mercury
Haruzaki
Mercury
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
8W - 9L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
ItzScaRee
Baron Samedi
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
40W - 56L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Spookytoucan
Heimdallr
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
79W - 67L
1,679 Elo+
Party 1
Thoth
Thoth
bebtanker
Thoth
Level 30
God Stats
0W - 5L
1,136 SR
Queue Stats
22W - 42L
1,472 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,578 Elo+

VS

Team Averages
Level 18
1,543 SR
1,476 Elo+
Ares
Ares
HOBAHOBA
Ares
Level 11
God Stats
2W - 4L
1,485 SR
Queue Stats
10W - 23L
1,275 Elo+
Solo
Zeus
Zeus
JolteonShiny
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 40L
1,573 Elo+
Solo
Arachne
Arachne
NicoMp12
Arachne
Level 8
God Stats
7W - 8L
1,437 SR
Queue Stats
11W - 14L
1,501 Elo+
Solo
Nu Wa
Nu Wa
RubberFriend
Nu Wa
Level 28
God Stats
8W - 5L
1,569 SR
Queue Stats
269W - 288L
1,516 Elo+
Solo
Neith
Neith
gozmah3
Neith
Level 16
God Stats
5W - 2L
1,726 SR
Queue Stats
31W - 29L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GodOf50
Fafnir
9
1 / 2 / 0
6,174
412
4,720
11,056
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Haruzaki
Mercury
12
3 / 6 / 0
7,771
518
3,122
11,186
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ItzScaRee
Baron Samedi
9
0 / 6 / 0
5,301
353
3,221
11,118
4,799
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Spookytoucan
Heimdallr
10
0 / 2 / 2
5,990
399
5,560
7,508
2,711
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
bebtanker
Thoth
12
2 / 7 / 1
7,001
467
8,270
11,819
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
1 / 1 / 1
7,035
469
2,194
6,391
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
8 / 4 / 4
9,019
601
9,027
9,876
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
NicoMp12
Arachne
13
6 / 1 / 6
8,361
557
6,797
8,392
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 2
9,357
624
11,642
5,195
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
gozmah3
Neith
11
1 / 0 / 3
6,785
452
9,094
7,786
2,199
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
6
Kills
23
23
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
GodOf50
Fafnir
1
2
0
0.5
W
Ares
1
1
1
1.5
L
Mercury
Haruzaki
Mercury
3
6
0
0.5
L
Baron Samedi
ItzScaRee
Baron Samedi
0
6
0
0
W
8
4
4
2.5
W
Arachne
NicoMp12
Arachne
6
1
6
9
W
7
0
2
8
L
Heimdallr
Spookytoucan
Heimdallr
0
2
2
0.5
L
Thoth
bebtanker
Thoth
2
7
1
0.36
W
Neith
gozmah3
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,893
Damage
38,754
52,687
Taken
37,640
25,006
Mitigated
15,552
8,870
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
GodOf50
Fafnir
4,720
863
0
2,387
11,056
10,082
0
3,398
7,608
10,765
0
W
Ares
2,194
311
0
966
6,391
4,623
53
1,529
4,836
15,863
0
L
Mercury
Haruzaki
Mercury
3,122
1,068
0
400
11,186
3,660
0
2,890
8,226
0
42,247
L
Baron Samedi
ItzScaRee
Baron Samedi
3,221
231
0
2,041
11,118
4,799
0
7,632
3,486
25,637
0
W
9,027
1,344
0
3,301
9,876
2,939
1,954
5,524
3,724
47,030
0
W
Arachne
NicoMp12
Arachne
6,797
4,933
0
1,766
8,392
3,854
1,014
2,529
5,703
0
39,406
W
11,642
1,829
0
642
5,195
1,937
1,157
2,721
2,474
61,742
0
L
Heimdallr
Spookytoucan
Heimdallr
5,560
1,362
0
1,212
7,508
2,711
0
1,172
6,336
0
34,537
L
Thoth
bebtanker
Thoth
8,270
272
0
2,830
11,819
3,754
66
7,152
4,168
34,642
0
W
Neith
gozmah3
Neith
9,094
3,009
0
3,173
7,786
2,199
360
3,028
4,692
0
48,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
40,557
237
Minions Killed
359
0
Camps Cleared
0
1,301,565
Distance Traveled
1,392,870
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,174
412
11
1
0
279,574
8
W
Ares
7,035
469
29
2
0
267,824
1
L
Mercury
7,771
518
79
5
0
285,201
1
L
Baron Samedi
5,301
353
30
2
0
188,917
0
W
Zeus
9,019
601
91
6
0
231,863
2
W
Arachne
8,361
557
65
4
0
359,126
0
W
Nu Wa
9,357
624
105
7
0
271,852
5
L
Heimdallr
5,990
399
57
4
0
274,230
5
L
Thoth
7,001
467
60
4
0
273,643
5
W
Neith
6,785
452
69
5
0
262,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role