Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
HeEmtTaaii86
Gilgamesh
Level 24
God Stats
0W - 1L
1,498 SR
Queue Stats
4W - 11L
1,304 Elo+
Solo
Ra
Ra
HerrBratwurst
Ra
Level 129
God Stats
2W - 6L
1,279 SR
Queue Stats
237W - 247L
1,452 Elo+
Party 1
Susano
Susano
Tenzo-c
Susano
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,399 Elo+
Solo
Chiron
Chiron
aka_kikolaz
Chiron
Level 112
God Stats
1W - 1L
1,257 SR
Queue Stats
54W - 58L
1,444 Elo+
Solo
Team Averages
Level 102
1,407 SR
1,420 Elo+

VS

Team Averages
Level 95
1,515 SR
1,441 Elo+
Kali
Kali
Andres Kstro
Kali
Level 117
God Stats
1W - 2L
1,206 SR
Queue Stats
334W - 355L
1,433 Elo+
Solo
Scylla
Scylla
Cobi07
Scylla
Level 84
God Stats
2W - 0L
1,685 SR
Queue Stats
77W - 84L
1,487 Elo+
Party 2
He Bo
He Bo
Halga
He Bo
Level 29
God Stats
1W - 2L
1,182 SR
Queue Stats
64W - 61L
1,468 Elo+
Party 2
Guan Yu
Guan Yu
Leusam
Guan Yu
Level 142
God Stats
2W - 1L
1,673 SR
Queue Stats
93W - 102L
1,337 Elo+
Solo
Merlin
Merlin
SwissChrønøs
Merlin
Level 105
God Stats
12W - 3L
1,828 SR
Queue Stats
108W - 109L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
4 / 5 / 11
11,242
703
13,141
17,293
6,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
HeEmtTaaii86
Gilgamesh
14
2 / 1 / 6
9,897
619
2,055
4,805
3,769
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 4 / 9
11,498
719
10,871
13,222
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Tenzo-c
Susano
18
6 / 10 / 12
11,143
696
15,435
17,102
8,254
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
18
6 / 10 / 11
11,110
694
12,266
20,324
7,936
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 20
11,611
726
7,409
15,500
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Cobi07
Scylla
20
4 / 5 / 14
12,240
765
12,132
12,913
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Halga
He Bo
19
7 / 7 / 13
12,335
771
8,164
13,768
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Leusam
Guan Yu
20
9 / 6 / 14
12,540
784
15,707
21,976
30,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 11
13,449
841
21,655
10,066
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
102
22
Kills
30
30
Deaths
23
49
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
5
11
1.9
W
2
4
20
3
W
Scylla
Cobi07
Scylla
4
5
14
2.2
W
He Bo
Halga
He Bo
7
7
13
1.93
L
Gilgamesh
HeEmtTaaii86
Gilgamesh
2
1
6
5
L
4
4
9
2.13
W
Guan Yu
Leusam
Guan Yu
9
6
14
2.67
W
8
1
11
13.5
L
Susano
Tenzo-c
Susano
6
10
12
1.2
L
Chiron
6
10
11
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,768
Damage
65,067
72,746
Taken
74,223
32,153
Mitigated
49,871
21,522
Healing
31,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
13,141
6,653
967
3,181
17,293
6,776
408
12,103
5,190
0
33,073
W
7,409
2,845
1,535
5,275
15,500
7,185
1,693
2,165
13,335
0
17,517
W
Scylla
Cobi07
Scylla
12,132
1,210
1,740
2,827
12,913
4,361
701
646
12,267
33,035
0
W
He Bo
Halga
He Bo
8,164
814
613
1,552
13,768
4,064
1,025
2,753
10,887
23,394
0
L
Gilgamesh
HeEmtTaaii86
Gilgamesh
2,055
249
74
524
4,805
3,769
0
2,761
2,044
0
2,971
L
10,871
1,128
4,944
4,807
13,222
5,418
42
7,305
5,917
38,851
0
W
Guan Yu
Leusam
Guan Yu
15,707
1,086
5,871
5,942
21,976
30,275
440
4,308
17,668
8,999
19,262
W
21,655
512
2,908
3,484
10,066
3,986
972
999
9,067
46,895
0
L
Susano
Tenzo-c
Susano
15,435
963
305
2,009
17,102
8,254
0
10,144
6,958
0
22,877
L
Chiron
12,266
2,778
726
3,985
20,324
7,936
431
13,170
7,077
0
27,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,890
Gold Earned
62,175
149
Minions Killed
161
0
Camps Cleared
0
1,310,027
Distance Traveled
1,560,013
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,242
703
44
3
0
284,626
1
W
Kali
11,611
726
25
2
0
294,798
6
W
Scylla
12,240
765
38
2
0
297,182
4
W
He Bo
12,335
771
43
3
0
276,735
0
L
Gilgamesh
9,897
619
3
0
0
233,167
0
L
Ra
11,498
719
68
4
0
309,920
0
W
Guan Yu
12,540
784
20
1
0
336,746
1
W
Merlin
13,449
841
35
2
0
354,552
0
L
Susano
11,143
696
11
1
0
257,766
1
L
Chiron
11,110
694
23
1
0
224,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role