Player Matchup

Thor
Thor
AmaterasusHips
Thor
Level 104
God Stats
9W - 9L
1,538 SR
Queue Stats
141W - 93L
1,573 Elo+
Party 2
Ymir
Ymir
OPD_LtBelica
Ymir
Level 65
God Stats
0W - 1L
1,282 SR
Queue Stats
112W - 121L
1,491 Elo+
Party 3
Medusa
Medusa
ShadowWolf_Geist
Medusa
Level 83
God Stats
18W - 23L
1,500 SR
Queue Stats
328W - 320L
1,498 Elo+
Party 3
Discordia
Discordia
TheFatR4t
Discordia
Level 125
God Stats
6W - 8L
1,485 SR
Queue Stats
472W - 499L
1,484 Elo+
Solo
Cerberus
Cerberus
ZzkillerlunaticX
Cerberus
Level 137
God Stats
4W - 3L
1,557 SR
Queue Stats
36W - 27L
1,569 Elo+
Party 2
Team Averages
Level 103
1,472 SR
1,523 Elo+

VS

Team Averages
Level 123
1,546 SR
1,462 Elo+
Achilles
Achilles
Combat 627
Achilles
Level 122
God Stats
5W - 2L
1,558 SR
Queue Stats
310W - 329L
1,381 Elo+
Party 4
Eset
Eset
MartoooFTW
Eset
Level 128
God Stats
3W - 4L
1,490 SR
Queue Stats
502W - 434L
1,570 Elo+
Party 1
Mercury
Mercury
Plump Master
Mercury
Level 107
God Stats
10W - 10L
1,552 SR
Queue Stats
47W - 58L
1,423 Elo+
Party 4
Ganesha
Ganesha
lucacrea03
Ganesha
Level 129
God Stats
13W - 7L
1,622 SR
Queue Stats
516W - 484L
1,528 Elo+
Party 1
Ullr
Ullr
thedoctorwhatz
Ullr
Level 128
God Stats
2W - 4L
1,507 SR
Queue Stats
204W - 201L
1,409 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 3
12,146
578
17,171
20,282
9,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 7 / 7
10,249
488
8,069
21,521
24,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
5 / 4 / 4
11,603
553
10,764
13,056
5,174
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
TheFatR4t
Discordia
16
3 / 8 / 7
11,188
533
11,197
14,016
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 3
9,677
461
9,374
11,159
10,536
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Combat 627
Achilles
18
3 / 1 / 8
11,383
542
9,843
15,242
18,584
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 8 / 8
11,266
536
19,135
21,269
10,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Plump Master
Mercury
19
7 / 4 / 5
11,789
561
11,974
15,043
5,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
lucacrea03
Ganesha
17
0 / 2 / 16
10,991
523
8,837
11,797
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 7 / 5
10,590
504
9,241
14,189
5,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
68
22
Kills
26
26
Deaths
22
24
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
5
3
2.1
W
Achilles
Combat 627
Achilles
3
1
8
7
W
11
8
8
1.88
L
4
7
7
1.07
W
Mercury
Plump Master
Mercury
7
4
5
2.38
L
5
4
4
1.75
L
Discordia
TheFatR4t
Discordia
3
8
7
0.81
L
1
2
3
1.25
W
Ganesha
lucacrea03
Ganesha
0
2
16
4
W
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,575
Damage
59,030
80,034
Taken
77,540
55,148
Mitigated
53,372
15,818
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,171
4,788
0
5,040
20,282
9,170
34
4,475
15,807
0
97,441
W
Achilles
Combat 627
Achilles
9,843
2,713
0
5,192
15,242
18,584
352
7,932
7,235
0
62,404
W
19,135
2,652
1,732
6,288
21,269
10,129
1,270
8,876
12,014
58,587
0
L
8,069
1,703
0
2,795
21,521
24,998
0
9,283
12,238
20,730
0
W
Mercury
Plump Master
Mercury
11,974
7,232
0
864
15,043
5,513
1,981
4,436
10,377
0
93,249
L
10,764
4,591
0
3,294
13,056
5,174
1,011
3,837
9,219
0
103,553
L
Discordia
TheFatR4t
Discordia
11,197
1,457
0
1,134
14,016
5,270
167
9,649
4,367
59,081
0
L
9,374
1,100
0
3,555
11,159
10,536
0
728
10,431
50,692
0
W
Ganesha
lucacrea03
Ganesha
8,837
377
0
1,834
11,797
14,126
1,242
3,847
7,832
50,876
0
W
9,241
3,980
0
810
14,189
5,020
1,440
2,955
11,214
0
52,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,863
Gold Earned
56,019
595
Minions Killed
517
0
Camps Cleared
0
1,796,599
Distance Traveled
1,961,144
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,146
578
136
6
0
417,540
3
W
Achilles
11,383
542
123
6
0
409,213
7
W
Eset
11,266
536
106
5
0
347,633
5
L
Ymir
10,249
488
24
1
0
327,101
3
W
Mercury
11,789
561
141
7
0
454,920
3
L
Medusa
11,603
553
190
9
0
393,703
0
L
Discordia
11,188
533
110
5
0
368,732
3
L
Cerberus
9,677
461
135
6
0
289,523
0
W
Ganesha
10,991
523
44
2
0
402,141
2
W
Ullr
10,590
504
103
5
0
347,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role