Player Matchup

Chaac
Chaac
Dark N1nja 115
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 222L
1,605 Elo+
Solo
King Arthur
King Arthur
GowBata
King Arthur
Level 28
God Stats
8W - 15L
1,547 SR
Queue Stats
705W - 671L
1,516 Elo+
Solo
Ullr
Ullr
LoveIsMyNature
Ullr
Level 13
God Stats
15W - 14L
1,436 SR
Queue Stats
16W - 15L
1,424 Elo+
Solo
Thor
Thor
Valak le Vrai
Thor
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Sol
Sol
teenagebug
Sol
Level 29
God Stats
8W - 5L
1,949 SR
Queue Stats
67W - 56L
1,519 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,513 Elo+

VS

Team Averages
Level 25
1,558 SR
1,543 Elo+
Chaac
Chaac
A_Need4Speed
Chaac
Level 26
God Stats
29W - 21L
1,570 SR
Queue Stats
238W - 263L
1,459 Elo+
Solo
Athena
Athena
FourlnchPounder
Athena
Level 27
God Stats
46W - 32L
1,729 SR
Queue Stats
338W - 323L
1,503 Elo+
Solo
Discordia
Discordia
LucasSileo
Discordia
Level 16
God Stats
1W - 0L
1,488 SR
Queue Stats
8W - 2L
1,684 Elo+
Solo
Kukulkan
Kukulkan
MaMaLaLaHiLL
Kukulkan
Level 26
God Stats
12W - 10L
1,424 SR
Queue Stats
98W - 86L
1,515 Elo+
Solo
Skadi
Skadi
WinterMarmot260
Skadi
Level 29
God Stats
39W - 34L
1,578 SR
Queue Stats
245W - 224L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 0
4,806
343
1,020
7,389
2,079
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
GowBata
King Arthur
12
1 / 1 / 0
7,500
536
8,232
10,962
7,903
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 3 / 1
6,506
465
3,639
7,984
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 2
5,715
408
2,682
7,769
2,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 1
7,943
567
13,103
10,825
4,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 0
8,146
582
7,469
11,792
7,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 13
7,916
565
4,178
11,319
12,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
LucasSileo
Discordia
7
0 / 4 / 1
5,857
418
1,194
8,923
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
MaMaLaLaHiLL
Kukulkan
12
2 / 0 / 3
7,424
530
4,738
5,656
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
9 / 1 / 2
8,055
575
9,805
8,449
2,901
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
15
17
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
L
0
6
0
0
W
1
1
13
7.5
L
King Arthur
GowBata
King Arthur
1
1
0
1
L
1
3
1
0.5
W
Discordia
LucasSileo
Discordia
0
4
1
0.13
W
Kukulkan
MaMaLaLaHiLL
Kukulkan
2
0
3
3.5
L
0
5
2
0.2
W
9
1
2
10
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
27,384
44,929
Taken
46,139
19,541
Mitigated
25,473
12,561
Healing
13,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,469
1,322
0
7,598
11,792
7,126
358
1,254
10,538
0
47,784
L
1,020
98
0
730
7,389
2,079
0
991
6,398
0
14,365
W
4,178
1,161
0
1,056
11,319
12,076
374
3,213
8,106
15,119
0
L
King Arthur
GowBata
King Arthur
8,232
1,539
0
3,030
10,962
7,903
27
993
9,969
8,252
37,054
L
3,639
1,216
73
2,643
7,984
2,839
0
1,799
6,185
0
29,028
W
Discordia
LucasSileo
Discordia
1,194
75
376
1,976
8,923
1,840
154
3,051
5,872
16,286
0
W
Kukulkan
MaMaLaLaHiLL
Kukulkan
4,738
571
0
1,030
5,656
1,530
407
3,908
1,748
39,061
0
L
2,682
429
93
476
7,769
2,425
0
2,395
5,374
0
18,762
W
9,805
4,081
0
1,663
8,449
2,901
1,173
3,174
5,275
0
58,182
L
13,103
1,901
0
5,516
10,825
4,295
99
3,932
6,893
56,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,470
Gold Earned
37,398
288
Minions Killed
309
0
Camps Cleared
0
1,219,059
Distance Traveled
1,270,621
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,146
582
104
7
0
286,373
4
L
Chaac
4,806
343
19
1
0
198,297
0
W
Athena
7,916
565
17
1
0
272,465
1
L
King Arthur
7,500
536
90
6
0
276,517
0
L
Ullr
6,506
465
49
4
0
239,294
3
W
Discordia
5,857
418
31
2
0
206,059
3
W
Kukulkan
7,424
530
74
5
0
256,941
5
L
Thor
5,715
408
32
2
0
248,061
2
W
Skadi
8,055
575
83
6
0
248,783
0
L
Sol
7,943
567
98
7
0
256,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role