Player Matchup

Bellona
Bellona
AuroraWick
Bellona
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
MixG
Hun Batz
Level 120
God Stats
2W - 2L
1,709 SR
Queue Stats
277W - 245L
1,594 Elo+
Party 1
Ra
Ra
PAYRO6876
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
lautaroianzito
Kukulkan
Level 5
God Stats
1W - 3L
1,724 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Apollo
Apollo
mateofrancodeber
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,501 Elo+

VS

Team Averages
Level 19
1,456 SR
1,328 Elo+
Janus
Janus
DarkPlaysYTBR
Janus
Level 18
God Stats
1W - 0L
1,261 SR
Queue Stats
6W - 14L
1,251 Elo+
Party 2
Chaac
Chaac
Enum4
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Pele
Pele
Faze_Juani_x___x
Pele
Level 29
God Stats
1W - 2L
1,291 SR
Queue Stats
169W - 230L
1,300 Elo+
Solo
Charybdis
Charybdis
TGF Hunter13
Charybdis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 97L
1,345 Elo+
Solo
Olorun
Olorun
loguntzel
Olorun
Level 18
God Stats
2W - 1L
1,729 SR
Queue Stats
7W - 13L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AuroraWick
Bellona
4
0 / 0 / 0
2,952
590
424
951
500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
MixG
Hun Batz
6
3 / 1 / 1
3,976
795
1,398
2,998
760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
1 / 1 / 0
3,034
607
401
1,566
291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
4
0 / 2 / 2
3,122
624
795
2,201
615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
2,421
484
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,924
585
88
1,311
175
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Enum4
Chaac
5
1 / 0 / 0
3,415
683
1,187
2,263
645
6
1 / 2 / 0
3,629
726
1,096
2,565
772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
TGF Hunter13
Charybdis
1
0 / 0 / 0
2,446
489
0
0
0
Olorun
loguntzel
Olorun
5
2 / 2 / 1
3,647
729
979
2,706
618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
4
4
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
AuroraWick
Bellona
0
0
0
0
W
0
0
0
0
W
Chaac
Enum4
Chaac
1
0
0
1
W
1
2
0
0.5
L
Hun Batz
MixG
Hun Batz
3
1
1
3.5
L
1
1
0
1
W
Charybdis
TGF Hunter13
Charybdis
0
0
0
0
L
Kukulkan
0
2
2
0.5
W
Olorun
loguntzel
Olorun
2
2
1
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,018
Damage
3,350
7,716
Taken
8,845
2,166
Mitigated
2,210
1,604
Healing
2,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AuroraWick
Bellona
424
216
0
92
951
500
0
0
951
0
5,723
W
88
27
0
0
1,311
175
273
84
1,187
5,477
0
W
Chaac
Enum4
Chaac
1,187
157
0
1,332
2,263
645
364
339
1,898
0
9,409
W
1,096
398
0
714
2,565
772
0
36
2,529
0
14,066
L
Hun Batz
MixG
Hun Batz
1,398
559
0
1,182
2,998
760
0
137
2,861
0
12,311
L
401
245
0
330
1,566
291
0
61
1,505
4,261
0
W
Charybdis
TGF Hunter13
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
795
167
0
0
2,201
615
116
869
1,332
6,572
0
W
Olorun
loguntzel
Olorun
979
498
0
493
2,706
618
405
545
2,035
7,168
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,505
Gold Earned
16,061
65
Minions Killed
77
0
Camps Cleared
0
353,307
Distance Traveled
364,037
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,952
590
16
3
0
86,891
1
W
Janus
2,924
585
16
3
0
86,671
0
W
Chaac
3,415
683
21
4
0
103,191
0
W
Pele
3,629
726
31
6
0
84,975
0
L
Hun Batz
3,976
795
31
6
0
100,510
0
L
Ra
3,034
607
8
2
0
72,992
1
W
Charybdis
2,446
489
0
0
0
1,100
0
L
Kukulkan
3,122
624
10
2
0
92,914
0
W
Olorun
3,647
729
9
2
0
88,100
0
L
Apollo
2,421
484
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role