Player Matchup

Artemis
Artemis
MirraMoza
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,512 Elo+
Solo
Ravana
Ravana
StrashnyPrapor
Ravana
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 27L
1,404 Elo+
Solo
Achilles
Achilles
ehamp1
Achilles
Level 27
God Stats
9W - 11L
1,347 SR
Queue Stats
185W - 203L
1,486 Elo+
Solo
Thanatos
Thanatos
kevothefeared
Thanatos
Level 27
God Stats
2W - 5L
1,536 SR
Queue Stats
161W - 172L
1,470 Elo+
Solo
Chang'e
Chang'e
卢本伟牛掰
Chang'e
Level 24
God Stats
5W - 5L
1,740 SR
Queue Stats
51W - 52L
1,491 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,472 Elo+

VS

Team Averages
Level 22
1,641 SR
1,537 Elo+
Charybdis
Charybdis
Rawrious
Charybdis
Level 28
God Stats
4W - 6L
1,630 SR
Queue Stats
67W - 64L
1,474 Elo+
Party 2
Serqet
Serqet
SirPluto
Serqet
Level 64
God Stats
11W - 5L
1,731 SR
Queue Stats
78W - 65L
1,575 Elo+
Party 2
Osiris
Osiris
efdsrferdsefrs
Osiris
Level 4
God Stats
3W - 1L
1,831 SR
Queue Stats
4W - 1L
1,839 Elo+
Party 2
Fafnir
Fafnir
粘稠聖液
Fafnir
Level 8
God Stats
4W - 5L
1,510 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 1
Jormungandr
Jormungandr
蜜壶流淌
Jormungandr
Level 8
God Stats
4W - 1L
1,505 SR
Queue Stats
16W - 17L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MirraMoza
Artemis
8
0 / 6 / 3
5,354
382
5,401
7,441
1,970
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 7 / 1
6,097
436
6,183
7,810
3,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ehamp1
Achilles
10
0 / 2 / 0
5,944
425
3,403
11,510
8,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kevothefeared
Thanatos
11
2 / 3 / 2
6,545
468
4,867
10,140
3,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

10
1 / 5 / 1
6,196
443
7,179
10,716
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rawrious
Charybdis
12
9 / 0 / 2
8,149
582
6,682
8,138
2,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
SirPluto
Serqet
13
7 / 1 / 6
7,974
570
5,466
8,661
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
4 / 0 / 2
8,277
591
9,534
7,728
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
11
1 / 3 / 13
6,904
493
4,276
10,883
7,680
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
蜜壶流淌
Jormungandr
11
2 / 1 / 6
6,930
495
6,157
9,225
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
23
23
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
MirraMoza
Artemis
0
6
3
0.25
W
Charybdis
Rawrious
Charybdis
9
0
2
10
W
Serqet
SirPluto
Serqet
7
1
6
10
L
2
7
1
0.36
W
4
0
2
5
L
Achilles
ehamp1
Achilles
0
2
0
0
L
Thanatos
kevothefeared
Thanatos
2
3
2
1
L
1
5
1
0.3
W
Fafnir
1
3
13
2.5
W
Jormungandr
蜜壶流淌
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,033
Damage
32,115
47,617
Taken
44,635
19,816
Mitigated
26,764
17,942
Healing
12,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
MirraMoza
Artemis
5,401
2,763
0
1,012
7,441
1,970
293
2,178
5,163
0
17,913
W
Charybdis
Rawrious
Charybdis
6,682
4,661
0
4,127
8,138
2,330
315
701
7,437
0
46,148
W
Serqet
SirPluto
Serqet
5,466
830
0
3,108
8,661
2,901
125
1,165
7,496
0
36,386
L
6,183
2,385
137
775
7,810
3,034
0
1,481
6,329
0
26,134
W
9,534
2,601
0
2,709
7,728
7,758
119
1,462
6,266
2,709
48,626
L
Achilles
ehamp1
Achilles
3,403
545
0
3,529
11,510
8,472
0
964
10,418
2,596
25,362
L
Thanatos
kevothefeared
Thanatos
4,867
805
96
6,963
10,140
3,293
138
3,364
6,776
0
36,922
L
7,179
1,122
677
4,753
10,716
3,047
258
3,333
6,938
30,707
0
W
Fafnir
4,276
1,452
314
1,997
10,883
7,680
294
2,068
8,815
13,258
0
W
Jormungandr
蜜壶流淌
Jormungandr
6,157
1,593
0
555
9,225
6,095
356
2,725
6,500
29,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,136
Gold Earned
38,234
246
Minions Killed
300
0
Camps Cleared
0
1,203,441
Distance Traveled
1,347,743
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,354
382
31
2
0
233,018
3
W
Charybdis
8,149
582
77
6
0
232,983
4
W
Serqet
7,974
570
64
5
0
311,192
0
L
Ravana
6,097
436
50
4
0
237,681
0
W
Osiris
8,277
591
99
7
0
278,410
6
L
Achilles
5,944
425
54
4
0
227,934
0
L
Thanatos
6,545
468
59
4
0
276,733
0
L
Chang'e
6,196
443
52
4
0
228,075
0
W
Fafnir
6,904
493
18
1
0
264,986
0
W
Jormungandr
6,930
495
42
3
0
260,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role