Player Matchup

Ymir
Ymir
Freddyfruitopia
Ymir
Level 95
God Stats
8W - 5L
1,703 SR
Queue Stats
211W - 164L
1,598 Elo+
Party 1
Sol
Sol
GrandSage
Sol
Level 68
God Stats
10W - 11L
1,458 SR
Queue Stats
367W - 402L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
precisonslayer
Sylvanus
Level 47
God Stats
2W - 4L
1,306 SR
Queue Stats
152W - 140L
1,591 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,543 Elo+

VS

Team Averages
Level 18
1,434 SR
1,340 Elo+
Kali
Kali
AndraE97
Kali
Level 28
God Stats
0W - 1L
1,301 SR
Queue Stats
9W - 21L
1,189 Elo+
Party 2
Nemesis
Nemesis
CircleJrkr
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
SunshineInc
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 17
8,723
872
7,611
11,294
12,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
12 / 0 / 11
8,908
891
14,032
6,281
2,399
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
5 / 1 / 16
8,498
850
5,324
9,693
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 10 / 0
5,788
579
3,263
11,387
3,947
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CircleJrkr
Nemesis
9
0 / 8 / 1
5,561
556
3,804
8,476
2,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 1
5,597
560
6,189
9,798
5,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
23
Kills
1
1
Deaths
23
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kali
1
10
0
0.1
L
Nemesis
CircleJrkr
Nemesis
0
8
1
0.06
W
6
0
17
14.5
W
12
0
11
17.5
L
0
5
1
0.1
W
Sylvanus
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
13,256
27,268
Taken
29,661
24,974
Mitigated
12,597
11,504
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,263
1,371
0
491
11,387
3,947
0
10,318
1,069
0
6,732
L
Nemesis
CircleJrkr
Nemesis
3,804
1,105
0
667
8,476
2,915
0
7,728
748
0
9,948
W
7,611
2,860
0
1,780
11,294
12,310
116
86
10,904
16,126
0
W
14,032
6,703
0
3,493
6,281
2,399
1,178
500
5,699
40,501
0
L
6,189
796
197
1,983
9,798
5,735
0
9,053
745
0
16,052
W
Sylvanus
5,324
2,236
2,606
3,625
9,693
10,265
268
427
8,865
13,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
16,946
111
Minions Killed
51
7
Camps Cleared
1
495,272
Distance Traveled
442,136
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,788
579
18
2
0
133,720
1
L
Nemesis
5,561
556
12
1
1
154,538
0
W
Ymir
8,723
872
21
2
0
184,550
2
W
Sol
8,908
891
74
7
5
166,983
3
L
Chaac
5,597
560
21
2
0
153,878
0
W
Sylvanus
8,498
850
16
2
2
143,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role