Player Matchup

Merlin
Merlin
ParkerOEllis
Merlin
Level 18
God Stats
3W - 2L
1,683 SR
Queue Stats
15W - 15L
1,444 Elo+
Solo
Cthulhu
Cthulhu
Quotenkoreaner
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,157 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tsukusano
Tsukuyomi
Level 9
God Stats
6W - 8L
1,461 SR
Queue Stats
37W - 28L
1,510 Elo+
Solo
Izanami
Izanami
pooshhh
Izanami
Level 27
God Stats
22W - 17L
1,371 SR
Queue Stats
339W - 355L
1,417 Elo+
Solo
Loki
Loki
thom-y-
Loki
Level 24
God Stats
24W - 24L
1,544 SR
Queue Stats
117W - 116L
1,464 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,398 Elo+

VS

Team Averages
Level 33
1,541 SR
1,563 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
BabaYagaIsSaggy
Chang'e
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,657 Elo+
Party 1
Ymir
Ymir
ForeverEsmeralda
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Juicewrldsperks
Gilgamesh
Level 7
God Stats
3W - 0L
1,707 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 1
Bellona
Bellona
dtrumpleftnut
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 5 / 0
6,310
421
2,376
8,248
1,834
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
5,276
352
1,233
4,061
1,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
Tsukusano
Tsukuyomi
11
2 / 5 / 5
7,433
496
8,616
11,612
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
pooshhh
Izanami
13
5 / 3 / 5
8,254
550
8,634
7,709
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
thom-y-
Loki
11
3 / 7 / 1
6,759
451
2,851
9,246
2,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 4 / 3
6,834
456
6,155
7,605
1,898
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 1 / 3
9,254
617
11,139
9,920
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 4
7,222
481
3,517
13,349
11,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Juicewrldsperks
Gilgamesh
12
2 / 1 / 2
7,228
482
1,746
6,378
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
14
7 / 0 / 2
8,965
598
5,543
7,447
5,903
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
22
23
Deaths
11
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
4
3
0.88
W
9
1
3
10.5
W
2
5
4
0.8
W
Gilgamesh
Juicewrldsperks
Gilgamesh
2
1
2
3
L
Merlin
1
5
0
0.2
L
0
3
0
0
L
Tsukuyomi
Tsukusano
Tsukuyomi
2
5
5
0.9
W
Bellona
7
0
2
8
L
Izanami
pooshhh
Izanami
5
3
5
2.5
L
Loki
thom-y-
Loki
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
28,100
40,876
Taken
44,699
13,258
Mitigated
26,507
6,321
Healing
15,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,155
2,714
786
3,147
7,605
1,898
0
0
7,605
0
43,120
W
11,139
1,064
735
5,749
9,920
3,306
322
1,832
8,088
64,138
0
W
3,517
578
0
2,423
13,349
11,741
0
114
13,235
28,146
0
W
Gilgamesh
Juicewrldsperks
Gilgamesh
1,746
238
0
2,025
6,378
3,659
0
508
5,870
0
39,367
L
Merlin
2,376
368
0
989
8,248
1,834
891
5,702
2,546
26,572
0
L
1,233
172
0
195
4,061
1,988
0
0
4,061
10,937
0
L
Tsukuyomi
Tsukusano
Tsukuyomi
8,616
4,340
0
2,081
11,612
4,443
9
4,332
7,280
0
35,579
W
Bellona
5,543
1,615
0
300
7,447
5,903
616
920
6,292
0
45,117
L
Izanami
pooshhh
Izanami
8,634
5,718
0
1,940
7,709
2,148
501
1,371
6,338
0
56,234
L
Loki
thom-y-
Loki
2,851
847
0
1,116
9,246
2,845
318
3,251
5,995
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,032
Gold Earned
39,503
317
Minions Killed
400
0
Camps Cleared
0
1,168,599
Distance Traveled
1,446,725
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,834
456
63
4
0
263,947
0
W
Chang'e
9,254
617
114
8
0
304,692
3
W
Ymir
7,222
481
33
2
0
248,072
4
W
Gilgamesh
7,228
482
80
5
0
319,021
0
L
Merlin
6,310
421
52
3
0
234,168
0
L
Cthulhu
5,276
352
26
2
0
118,659
3
L
Tsukuyomi
7,433
496
65
4
0
279,320
1
W
Bellona
8,965
598
110
7
0
310,993
2
L
Izanami
8,254
550
111
7
0
262,868
0
L
Loki
6,759
451
63
4
0
273,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role