Player Matchup

Ra
Ra
RA2K90
Ra
Level 33
God Stats
3W - 5L
1,505 SR
Queue Stats
202W - 220L
1,539 Elo+
Party 1
Susano
Susano
Splintergraft
Susano
Level 15
God Stats
5W - 2L
1,793 SR
Queue Stats
79W - 56L
1,759 Elo+
Solo
Chang'e
Chang'e
TreKommaFem
Chang'e
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,573 Elo+
Party 1
Neith
Neith
frudsh23
Neith
Level 26
God Stats
4W - 0L
1,746 SR
Queue Stats
13W - 3L
1,761 Elo+
Solo
Odin
Odin
xSatz
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,435 Elo+
Solo
Team Averages
Level 22
1,609 SR
1,613 Elo+

VS

Team Averages
Level 24
1,466 SR
1,557 Elo+
Chaac
Chaac
 
Chaac
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HERTZAMANTIS
Artemis
Level 24
God Stats
0W - 3L
1,214 SR
Queue Stats
156W - 194L
1,530 Elo+
Solo
Mercury
Mercury
Haruzaki
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,614 Elo+
Solo
Scylla
Scylla
zero1i
Scylla
Level 29
God Stats
3W - 3L
1,616 SR
Queue Stats
118W - 100L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
4 / 2 / 8
8,871
591
5,388
7,720
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
11 / 1 / 2
9,470
631
8,408
10,724
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TreKommaFem
Chang'e
11
0 / 3 / 6
6,554
437
4,177
7,011
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
frudsh23
Neith
17
9 / 1 / 6
9,757
650
13,797
8,720
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
xSatz
Odin
12
1 / 3 / 4
7,192
479
3,797
10,197
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 1
7,945
530
7,271
11,031
8,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
 
Ymir
12
0 / 3 / 3
6,848
457
3,615
11,286
7,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
HERTZAMANTIS
Artemis
11
4 / 5 / 0
7,289
486
4,272
9,011
1,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Haruzaki
Mercury
10
2 / 8 / 0
6,760
451
2,664
11,845
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
zero1i
Scylla
14
2 / 8 / 1
8,712
581
9,651
9,971
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
25
Kills
9
10
Deaths
27
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
1
0.5
L
Ymir
 
Ymir
0
3
3
0.5
L
Artemis
HERTZAMANTIS
Artemis
4
5
0
0.8
L
Mercury
Haruzaki
Mercury
2
8
0
0.25
W
Ra
4
2
8
4
W
11
1
2
12
W
Chang'e
TreKommaFem
Chang'e
0
3
6
1
W
Neith
frudsh23
Neith
9
1
6
12
W
Odin
xSatz
Odin
1
3
4
1
L
Scylla
zero1i
Scylla
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,567
Damage
27,473
44,372
Taken
53,144
17,237
Mitigated
23,225
19,088
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,271
2,305
0
3,263
11,031
8,585
0
703
9,638
7,059
42,954
L
Ymir
 
Ymir
3,615
664
15
1,226
11,286
7,263
0
3,080
8,152
27,583
0
L
Artemis
HERTZAMANTIS
Artemis
4,272
1,690
0
1,186
9,011
1,815
0
1,048
7,925
0
24,072
L
Mercury
Haruzaki
Mercury
2,664
1,259
0
255
11,845
2,916
0
2,116
9,597
0
37,521
W
Ra
5,388
629
912
4,605
7,720
2,100
0
4,837
2,593
48,874
0
W
8,408
2,245
0
4,601
10,724
3,706
0
3,403
7,181
0
61,393
W
Chang'e
TreKommaFem
Chang'e
4,177
445
963
3,164
7,011
2,038
233
2,753
4,242
22,322
0
W
Neith
frudsh23
Neith
13,797
5,548
0
3,944
8,720
3,477
521
2,157
6,519
0
89,009
W
Odin
xSatz
Odin
3,797
1,518
0
899
10,197
5,916
0
723
9,474
0
29,284
L
Scylla
zero1i
Scylla
9,651
1,762
0
350
9,971
2,646
288
2,260
7,545
63,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,844
Gold Earned
37,554
475
Minions Killed
368
0
Camps Cleared
0
1,487,454
Distance Traveled
1,307,942
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,945
530
95
6
0
248,764
4
L
Ymir
6,848
457
50
3
0
247,027
2
L
Artemis
7,289
486
30
2
0
239,265
5
L
Mercury
6,760
451
68
5
0
320,433
1
W
Ra
8,871
591
110
7
0
317,196
4
W
Susano
9,470
631
114
8
0
339,509
1
W
Chang'e
6,554
437
33
2
0
283,112
1
W
Neith
9,757
650
154
10
0
283,784
4
W
Odin
7,192
479
64
4
0
263,853
2
L
Scylla
8,712
581
125
8
0
252,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role