Player Matchup

Anubis
Anubis
Captin_Cob
Anubis
Level 104
God Stats
28W - 14L
1,520 SR
Queue Stats
128W - 129L
1,387 Elo+
Party 2
Thanatos
Thanatos
FaZe__Akbar
Thanatos
Level 21
God Stats
2W - 8L
1,623 SR
Queue Stats
53W - 59L
1,311 Elo+
Party 2
Geb
Geb
Sassy ArmadiIIo
Geb
Level 29
God Stats
11W - 11L
1,504 SR
Queue Stats
79W - 66L
1,468 Elo+
Solo
Team Averages
Level 51
1,549 SR
1,389 Elo+

VS

Team Averages
Level 60
1,541 SR
1,550 Elo+
Medusa
Medusa
Rasory280
Medusa
Level 139
God Stats
16W - 5L
1,599 SR
Queue Stats
148W - 164L
1,606 Elo+
Party 1
Guan Yu
Guan Yu
SevenSunflowerz
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,548 Elo+
Solo
Janus
Janus
thedailywarrior
Janus
Level 28
God Stats
4W - 3L
1,523 SR
Queue Stats
33W - 35L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Captin_Cob
Anubis
14
6 / 8 / 5
11,102
694
17,630
19,022
9,061
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FaZe__Akbar
Thanatos
14
7 / 8 / 0
11,099
694
10,653
14,328
4,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 7
9,347
584
7,407
16,933
16,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rasory280
Medusa
17
15 / 3 / 3
13,150
822
18,754
17,075
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 3 / 15
10,597
662
11,824
17,442
17,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 11
10,468
654
10,139
12,663
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
21
21
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
Captin_Cob
Anubis
6
8
5
1.06
L
Thanatos
FaZe__Akbar
Thanatos
7
8
0
0.88
W
Medusa
Rasory280
Medusa
15
3
3
5.5
L
0
5
7
0.7
W
2
3
15
3.17
W
4
7
11
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,690
Damage
40,717
50,283
Taken
47,180
30,433
Mitigated
26,222
18,892
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Captin_Cob
Anubis
17,630
1,414
257
8,508
19,022
9,061
404
4,117
14,631
42,193
0
L
Thanatos
FaZe__Akbar
Thanatos
10,653
2,804
313
5,313
14,328
4,733
623
2,026
12,164
0
25,989
W
Medusa
Rasory280
Medusa
18,754
11,390
0
5,192
17,075
6,174
1,954
9,215
7,860
0
60,480
L
7,407
1,425
0
4,501
16,933
16,639
294
3,720
12,898
23,283
0
W
11,824
2,902
452
2,777
17,442
17,277
247
7,480
9,962
0
29,646
W
10,139
379
146
1,696
12,663
2,771
68
9,040
3,623
27,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
34,215
105
Minions Killed
165
4
Camps Cleared
10
769,365
Distance Traveled
809,937
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,102
694
60
4
2
199,979
1
L
Thanatos
11,099
694
25
2
1
263,573
1
W
Medusa
13,150
822
87
5
5
261,229
2
L
Geb
9,347
584
20
1
1
305,813
8
W
Guan Yu
10,597
662
30
2
2
292,258
3
W
Janus
10,468
654
48
3
3
256,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role