Player Matchup

Hun Batz
Hun Batz
ConicalClock663
Hun Batz
Level 14
God Stats
1W - 4L
1,099 SR
Queue Stats
21W - 13L
1,663 Elo+
Solo
Bacchus
Bacchus
LoN Brother
Bacchus
Level 69
God Stats
9W - 8L
1,571 SR
Queue Stats
411W - 430L
1,493 Elo+
Party 1
Ullr
Ullr
TJGLuigi
Ullr
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 5L
1,533 Elo+
Solo
Bellona
Bellona
Vidromake
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,504 Elo+
Party 1
Tiamat
Tiamat
brutus492
Tiamat
Level 29
God Stats
12W - 23L
1,462 SR
Queue Stats
136W - 178L
1,414 Elo+
Solo
Team Averages
Level 28
1,384 SR
1,521 Elo+

VS

Team Averages
Level 23
1,638 SR
1,551 Elo+
Chaac
Chaac
A_Need4Speed
Chaac
Level 26
God Stats
29W - 21L
1,553 SR
Queue Stats
238W - 263L
1,445 Elo+
Solo
Hou Yi
Hou Yi
BOOBIE_FETT_69
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
Chaoskitty1921
Kuzenbo
Level 11
God Stats
6W - 0L
1,500 SR
Queue Stats
154W - 116L
1,740 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kevin_Trillespie
Tsukuyomi
Level 19
God Stats
1W - 0L
1,710 SR
Queue Stats
49W - 43L
1,543 Elo+
Solo
Sol
Sol
teenagebug
Sol
Level 29
God Stats
8W - 5L
1,928 SR
Queue Stats
67W - 56L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
4 / 2 / 5
6,149
559
4,848
8,146
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
LoN Brother
Bacchus
7
3 / 3 / 7
5,451
496
4,841
9,220
6,563
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
9
2 / 3 / 5
5,545
504
3,741
6,406
1,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Vidromake
Bellona
10
2 / 5 / 1
5,835
530
4,133
8,850
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
brutus492
Tiamat
8
1 / 4 / 5
5,250
477
4,656
6,780
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 5
5,296
481
3,709
7,211
2,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 4 / 3
6,010
546
3,195
7,869
2,337
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 1 / 7
6,895
627
9,642
7,335
7,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
11
7 / 1 / 1
7,377
671
4,373
7,677
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 4 / 8
5,647
513
7,652
7,134
2,103
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
12
Kills
17
17
Deaths
12
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
4
4
3
1.38
W
3
1
7
6.5
L
Hun Batz
4
2
5
3.25
W
Tsukuyomi
7
1
1
7.5
L
Bacchus
LoN Brother
Bacchus
3
3
7
2.17
L
Ullr
2
3
5
1.5
L
Bellona
Vidromake
Bellona
2
5
1
0.5
L
Tiamat
brutus492
Tiamat
1
4
5
0.88
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
28,571
39,402
Taken
37,226
18,034
Mitigated
17,340
8,400
Healing
12,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,709
817
0
2,139
7,211
2,923
18
1,853
5,266
0
15,164
W
3,195
1,265
0
1,457
7,869
2,337
642
2,320
5,318
0
22,085
W
9,642
2,040
0
2,731
7,335
7,509
116
1,073
6,193
37,527
0
L
Hun Batz
4,848
1,153
0
1,828
8,146
2,441
89
2,229
5,748
0
29,953
W
Tsukuyomi
4,373
1,169
0
3,394
7,677
2,468
1,457
1,238
6,365
0
36,055
L
Bacchus
LoN Brother
Bacchus
4,841
686
345
1,080
9,220
6,563
507
4,013
4,912
8,713
0
L
Ullr
3,741
1,653
286
1,702
6,406
1,807
786
3,034
3,325
0
23,618
L
Bellona
Vidromake
Bellona
4,133
1,595
0
1,379
8,850
4,357
65
4,799
3,508
0
20,904
L
Tiamat
brutus492
Tiamat
4,656
398
0
1,780
6,780
2,866
322
2,165
4,615
20,762
0
W
7,652
2,114
0
2,829
7,134
2,103
107
2,413
4,587
28,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,230
Gold Earned
31,225
193
Minions Killed
251
0
Camps Cleared
0
1,084,977
Distance Traveled
1,093,189
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,296
481
22
2
0
216,575
3
W
Hou Yi
6,010
546
40
4
0
190,516
2
W
Kuzenbo
6,895
627
65
6
0
223,304
0
L
Hun Batz
6,149
559
53
5
0
239,219
2
W
Tsukuyomi
7,377
671
76
7
0
257,365
1
L
Bacchus
5,451
496
13
1
0
223,157
6
L
Ullr
5,545
504
48
4
0
200,577
1
L
Bellona
5,835
530
49
4
0
217,768
1
L
Tiamat
5,250
477
30
3
0
204,256
0
W
Sol
5,647
513
48
4
0
205,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role