Player Matchup

Camazotz
Camazotz
Agustinslash
Camazotz
Level 19
God Stats
5W - 2L
1,564 SR
Queue Stats
61W - 69L
1,418 Elo+
Solo
Cerberus
Cerberus
Ar Betocsk
Cerberus
Level 28
God Stats
1W - 3L
1,428 SR
Queue Stats
90W - 84L
1,446 Elo+
Solo
Fafnir
Fafnir
BuddedMeteor
Fafnir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 35L
1,326 Elo+
Solo
Loki
Loki
Row Bee Show
Loki
Level 26
God Stats
13W - 10L
1,487 SR
Queue Stats
36W - 28L
1,359 Elo+
Solo
Cthulhu
Cthulhu
leoG2020
Cthulhu
Level 24
God Stats
8W - 12L
1,391 SR
Queue Stats
54W - 82L
1,268 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,363 Elo+

VS

Team Averages
Level 17
1,412 SR
1,315 Elo+
Kukulkan
Kukulkan
AshtroWRLD
Kukulkan
Level 4
God Stats
7W - 5L
1,203 SR
Queue Stats
11W - 7L
1,167 Elo+
Solo
Baron Samedi
Baron Samedi
BigBulubsBarquis
Baron Samedi
Level 25
God Stats
9W - 10L
1,632 SR
Queue Stats
32W - 36L
1,492 Elo+
Solo
Ares
Ares
Nicktharp775
Ares
Level 8
God Stats
39W - 43L
1,510 SR
Queue Stats
40W - 45L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
xzibitME
Tsukuyomi
Level 26
God Stats
9W - 10L
1,432 SR
Queue Stats
66W - 76L
1,310 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zael-367
Morgan Le Fay
Level 24
God Stats
12W - 20L
1,282 SR
Queue Stats
121W - 237L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Agustinslash
Camazotz
20
5 / 13 / 18
14,202
888
24,393
32,316
13,889
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Ar Betocsk
Cerberus
20
6 / 4 / 12
15,318
957
25,926
24,415
33,340
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fafnir
20
5 / 9 / 20
15,485
968
16,762
42,545
70,667
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 1 / 13
14,998
937
11,673
7,742
2,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
leoG2020
Cthulhu
20
6 / 4 / 20
15,340
959
36,169
37,052
49,421
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AshtroWRLD
Kukulkan
20
11 / 0 / 17
17,265
1,079
51,410
11,916
4,997
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
BigBulubsBarquis
Baron Samedi
20
11 / 1 / 13
17,089
1,068
23,146
8,075
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
1 / 5 / 23
14,713
920
16,391
45,105
34,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
xzibitME
Tsukuyomi
20
8 / 6 / 20
16,635
1,040
37,097
25,122
9,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
zael-367
Morgan Le Fay
20
0 / 20 / 14
13,042
815
3,945
34,018
14,804

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
118
31
Kills
31
31
Deaths
32
83
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Agustinslash
Camazotz
5
13
18
1.08
L
Cerberus
Ar Betocsk
Cerberus
6
4
12
3
W
Kukulkan
AshtroWRLD
Kukulkan
11
0
17
19.5
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
11
1
13
17.5
L
Fafnir
5
9
20
1.67
W
1
5
23
2.5
L
9
1
13
15.5
L
Cthulhu
leoG2020
Cthulhu
6
4
20
4
W
Tsukuyomi
xzibitME
Tsukuyomi
8
6
20
3
W
Morgan Le Fay
zael-367
Morgan Le Fay
0
20
14
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,923
Damage
131,989
144,070
Taken
124,236
170,279
Mitigated
68,883
23,344
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Agustinslash
Camazotz
24,393
10,693
675
8,192
32,316
13,889
0
22,234
10,082
131
46,269
L
Cerberus
Ar Betocsk
Cerberus
25,926
4,213
1,840
6,706
24,415
33,340
0
14,116
10,299
50,032
0
W
Kukulkan
AshtroWRLD
Kukulkan
51,410
6,782
0
669
11,916
4,997
0
10,215
1,701
108,557
0
W
Baron Samedi
BigBulubsBarquis
Baron Samedi
23,146
3,594
4,607
2,408
8,075
5,415
0
5,335
2,740
57,533
0
L
Fafnir
16,762
8,200
591
2,953
42,545
70,667
0
28,886
12,098
34,819
0
W
16,391
1,284
197
10,149
45,105
34,123
0
27,951
17,154
36,481
0
L
11,673
393
509
0
7,742
2,962
0
4,049
3,693
0
40,038
L
Cthulhu
leoG2020
Cthulhu
36,169
3,030
1,165
713
37,052
49,421
0
25,607
11,445
71,297
0
W
Tsukuyomi
xzibitME
Tsukuyomi
37,097
9,614
68
2,696
25,122
9,544
0
17,142
6,358
0
62,856
W
Morgan Le Fay
zael-367
Morgan Le Fay
3,945
1,999
0
131
34,018
14,804
0
18,345
15,419
10,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,343
Gold Earned
78,744
340
Minions Killed
310
3
Camps Cleared
2
1,451,437
Distance Traveled
1,408,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
14,202
888
56
4
1
286,328
0
L
Cerberus
15,318
957
69
4
1
220,460
0
W
Kukulkan
17,265
1,079
122
8
0
274,303
0
W
Baron Samedi
17,089
1,068
103
6
1
273,826
0
L
Fafnir
15,485
968
47
3
0
300,823
0
W
Ares
14,713
920
23
1
0
291,663
0
L
Loki
14,998
937
78
5
1
317,079
0
L
Cthulhu
15,340
959
90
6
0
326,747
0
W
Tsukuyomi
16,635
1,040
48
3
0
357,506
0
W
Morgan Le Fay
13,042
815
14
1
1
211,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role