Player Matchup

Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
MrHyd YhtomiT
Baba Yaga
Silver I
Level 144
God Stats
102W - 105L
1,437 SR
Queue Stats
751W - 890L
1,292 MMR
Solo
Fafnir
Fafnir
Silver III
OhneaI
Fafnir
Silver III
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
104W - 124L
905 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,479 SR
1,232 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,618 SR
1,195 MMR
Chang'e
Chang'e
Bronze I
LindleHeavyhand
Chang'e
Bronze I
Level 120
God Stats
4W - 11L
1,263 SR
Queue Stats
269W - 352L
676 MMR
Solo
Ravana
Ravana
Gold V
OutlawGus1107
Ravana
Gold V
Level 147
God Stats
6W - 8L
1,590 SR
Queue Stats
492W - 616L
1,286 MMR
Solo
Vamana
Vamana
Platinum IV
Tjsworldll
Vamana
Platinum IV
Level 82
God Stats
2W - 1L
2,001 SR
Queue Stats
186W - 221L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
9 / 5 / 8
13,216
696
31,941
20,959
9,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
MrHyd YhtomiT
Baba Yaga
16
7 / 2 / 8
13,282
699
18,764
23,212
14,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
OhneaI
Fafnir
15
3 / 3 / 12
13,279
699
11,288
20,392
26,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
SolOdinCabrakanSkadi

VS

Bans
TiamatVulcanGilgameshZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
11,281
594
14,591
20,377
9,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 5 / 3
12,131
638
17,122
27,835
21,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Tjsworldll
Vamana
13
1 / 5 / 7
10,866
572
21,597
32,213
25,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
19
Kills
10
10
Deaths
19
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
5
8
2.6
L
3
9
4
0.56
W
Baba Yaga
MrHyd YhtomiT
Baba Yaga
7
2
8
5.5
W
Fafnir
OhneaI
Fafnir
3
3
12
3
L
6
5
3
1.5
L
Vamana
Tjsworldll
Vamana
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,993
Damage
53,310
64,563
Taken
80,425
50,570
Mitigated
56,302
21,321
Healing
35,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
31,941
27,064
0
5,010
20,959
9,303
2,086
4,026
15,746
0
88,505
L
14,591
999
4,825
7,117
20,377
9,712
188
11,288
9,089
40,320
0
W
Baba Yaga
MrHyd YhtomiT
Baba Yaga
18,764
1,154
1,779
10,210
23,212
14,827
175
4,564
17,132
49,895
0
W
Fafnir
OhneaI
Fafnir
11,288
4,384
0
4,322
20,392
26,440
173
6,860
12,184
18,760
0
L
17,122
3,111
0
8,922
27,835
21,296
196
9,202
18,633
0
34,637
L
Vamana
Tjsworldll
Vamana
21,597
9,631
387
14,162
32,213
25,294
677
10,046
22,167
0
38,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,777
Gold Earned
34,278
196
Minions Killed
142
7
Camps Cleared
7
998,263
Distance Traveled
1,004,809
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,216
696
125
7
3
285,832
1
L
Chang'e
11,281
594
63
3
4
301,842
7
W
Baba Yaga
13,282
699
58
3
3
382,515
3
W
Fafnir
13,279
699
13
1
1
329,916
3
L
Ravana
12,131
638
43
2
1
354,783
1
L
Vamana
10,866
572
36
2
2
348,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role