Player Matchup

Ra
Ra
Killerkannichen
Ra
Level 40
God Stats
2W - 1L
1,854 SR
Queue Stats
9W - 3L
1,784 Elo+
Party 2
Awilix
Awilix
Papabear21
Awilix
Level 144
God Stats
18W - 18L
1,471 SR
Queue Stats
166W - 154L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
donerinbrot
Sylvanus
Level 128
God Stats
23W - 17L
1,602 SR
Queue Stats
149W - 136L
1,552 Elo+
Party 2
Hercules
Hercules
hamzehal
Hercules
Level 145
God Stats
8W - 8L
1,520 SR
Queue Stats
281W - 241L
1,562 Elo+
Party 2
Rama
Rama
pakam3
Rama
Level 146
God Stats
9W - 9L
1,493 SR
Queue Stats
257W - 230L
1,547 Elo+
Party 2
Team Averages
Level 121
1,588 SR
1,595 Elo+

VS

Team Averages
Level 60
1,487 SR
1,522 Elo+
Hel
Hel
DeathStalker22
Hel
Level 85
God Stats
0W - 2L
1,267 SR
Queue Stats
107W - 122L
1,500 Elo+
Party 1
Ganesha
Ganesha
JediBora
Ganesha
Level 65
God Stats
4W - 12L
1,258 SR
Queue Stats
152W - 222L
1,416 Elo+
Party 1
Hades
Hades
MisterBalik
Hades
Level 17
God Stats
15W - 11L
1,608 SR
Queue Stats
141W - 149L
1,464 Elo+
Party 1
Fenrir
Fenrir
StrifeIStheBest
Fenrir
Level 8
God Stats
8W - 9L
1,801 SR
Queue Stats
23W - 35L
1,745 Elo+
Party 1
Chernobog
Chernobog
goku931
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 154L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,383
580
137
3,189
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
Papabear21
Awilix
12
6 / 0 / 1
7,091
645
6,415
6,431
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
donerinbrot
Sylvanus
10
0 / 0 / 4
5,517
502
3,617
6,826
5,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
hamzehal
Hercules
11
2 / 2 / 3
6,743
613
5,348
10,616
7,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
pakam3
Rama
11
1 / 1 / 2
5,940
540
3,138
3,951
955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,637
512
980
2,646
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
JediBora
Ganesha
8
0 / 1 / 1
5,331
485
2,318
6,367
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 3 / 0
6,305
573
5,503
8,676
5,928
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
5,319
484
1,977
7,604
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
goku931
Chernobog
11
1 / 1 / 0
6,033
548
6,337
5,952
1,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
3
3
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ganesha
JediBora
Ganesha
0
1
1
0.5
W
0
0
0
0
L
2
3
0
0.67
W
Awilix
Papabear21
Awilix
6
0
1
6.5
L
0
3
1
0.17
W
Sylvanus
donerinbrot
Sylvanus
0
0
4
2
L
Chernobog
goku931
Chernobog
1
1
0
1
W
Hercules
hamzehal
Hercules
2
2
3
1.75
W
Rama
pakam3
Rama
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,655
Damage
17,115
31,013
Taken
31,245
17,197
Mitigated
14,878
11,628
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
980
170
167
625
2,646
735
0
103
2,509
32,907
0
L
Ganesha
JediBora
Ganesha
2,318
192
304
1,992
6,367
3,338
0
1,201
5,166
10,755
0
W
137
0
143
1,683
3,189
1,019
0
498
2,691
37,736
0
L
5,503
662
19
3,050
8,676
5,928
99
0
8,676
37,401
0
W
Awilix
Papabear21
Awilix
6,415
3,693
0
273
6,431
2,042
0
2,428
4,003
0
44,480
L
1,977
371
0
1,674
7,604
3,069
38
699
6,905
0
27,256
W
Sylvanus
donerinbrot
Sylvanus
3,617
757
1,257
2,752
6,826
5,367
324
1,104
5,722
19,406
6,073
L
Chernobog
goku931
Chernobog
6,337
3,798
0
2,607
5,952
1,808
195
1,473
4,479
0
48,232
W
Hercules
hamzehal
Hercules
5,348
1,921
0
4,632
10,616
7,814
0
4,481
6,135
0
33,728
W
Rama
pakam3
Rama
3,138
2,883
0
888
3,951
955
716
554
3,397
0
36,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,674
Gold Earned
28,625
379
Minions Killed
316
0
Camps Cleared
0
1,160,303
Distance Traveled
1,086,109
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,637
512
67
6
0
192,124
5
L
Ganesha
5,331
485
7
1
0
222,799
4
W
Ra
6,383
580
96
9
0
218,451
2
L
Hades
6,305
573
90
8
0
208,956
3
W
Awilix
7,091
645
90
8
0
270,931
5
L
Fenrir
5,319
484
55
5
0
240,824
0
W
Sylvanus
5,517
502
50
5
0
226,760
6
L
Chernobog
6,033
548
97
9
0
221,406
5
W
Hercules
6,743
613
67
6
0
227,343
2
W
Rama
5,940
540
76
7
0
216,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role