Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Kevjohnsen
Artio
Level 67
God Stats
9W - 3L
1,475 SR
Queue Stats
194W - 157L
1,515 Elo+
Solo
Eset
Eset
Ksaynes
Eset
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,466 Elo+
Party 2
Horus
Horus
Reaalize
Horus
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
289W - 261L
1,442 Elo+
Solo
Team Averages
Level 101
1,495 SR
1,484 Elo+

VS

Team Averages
Level 93
1,560 SR
1,430 Elo+
Ganesha
Ganesha
 
Ganesha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Doomzlinger
Terra
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 104L
1,350 Elo+
Solo
Agni
Agni
Pyccak2231
Agni
Level 40
God Stats
1W - 1L
1,664 SR
Queue Stats
89W - 107L
1,414 Elo+
Party 1
Cu Chulainn
Cu Chulainn
tumse
Cu Chulainn
Level 129
God Stats
2W - 4L
1,480 SR
Queue Stats
595W - 614L
1,475 Elo+
Solo
Ares
Ares
xvnZz
Ares
Level 45
God Stats
4W - 3L
1,655 SR
Queue Stats
90W - 114L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 4 / 18
9,997
833
20,326
14,738
6,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
15
4 / 6 / 15
9,508
792
10,027
19,569
19,740
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
7 / 5 / 14
9,938
828
15,450
21,556
26,311
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
Ksaynes
Eset
19
8 / 4 / 11
11,568
964
21,559
12,782
7,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
Reaalize
Horus
16
3 / 3 / 18
9,935
828
5,817
11,452
8,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 5 / 19
8,648
721
13,376
15,640
11,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 15
8,644
720
7,194
17,022
19,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 7 / 10
9,834
820
18,528
14,444
7,574
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
tumse
Cu Chulainn
18
8 / 4 / 13
10,708
892
20,965
24,726
26,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
xvnZz
Ares
16
7 / 5 / 11
9,781
815
8,308
19,375
26,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
90
26
Kills
22
22
Deaths
26
76
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
4
18
3.25
W
Achilles
 
Achilles
4
6
15
1.92
L
Ganesha
 
Ganesha
0
5
19
1.9
L
2
5
15
1.9
W
Artio
7
5
14
2.8
W
Eset
Ksaynes
Eset
8
4
11
3.38
L
5
7
10
1.43
W
Horus
Reaalize
Horus
3
3
18
4
L
Cu Chulainn
tumse
Cu Chulainn
8
4
13
3.63
L
Ares
xvnZz
Ares
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,179
Damage
68,371
80,097
Taken
91,207
69,369
Mitigated
92,234
37,109
Healing
29,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,326
11,219
1,188
4,364
14,738
6,929
2,146
9,866
4,602
0
31,843
W
Achilles
 
Achilles
10,027
3,608
1,029
4,334
19,569
19,740
1,132
12,984
6,061
0
18,476
L
Ganesha
 
Ganesha
13,376
587
1,024
1,809
15,640
11,785
1,163
6,199
9,441
24,659
0
L
7,194
326
10,463
5,438
17,022
19,214
410
8,302
8,720
9,126
0
W
Artio
15,450
370
7,017
5,444
21,556
26,311
466
11,515
9,632
23,811
0
W
Eset
Ksaynes
Eset
21,559
2,916
3,836
1,966
12,782
7,446
759
8,103
4,419
44,012
0
L
18,528
1,668
854
1,089
14,444
7,574
653
6,095
8,349
31,856
0
W
Horus
Reaalize
Horus
5,817
2,844
3,941
3,990
11,452
8,943
740
8,161
3,096
0
12,818
L
Cu Chulainn
tumse
Cu Chulainn
20,965
3,917
2,265
5,852
24,726
26,826
633
10,437
14,289
7,371
32,943
L
Ares
xvnZz
Ares
8,308
258
607
231
19,375
26,835
890
5,976
13,399
9,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,946
Gold Earned
47,615
116
Minions Killed
106
0
Camps Cleared
0
1,085,411
Distance Traveled
991,696
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,997
833
24
2
0
222,088
0
W
Achilles
9,508
792
13
1
0
203,607
1
L
Ganesha
8,648
721
0
0
0
220,050
1
L
Terra
8,644
720
5
0
0
211,761
1
W
Artio
9,938
828
9
1
0
203,349
0
W
Eset
11,568
964
60
5
0
224,611
0
L
Agni
9,834
820
36
3
0
176,538
1
W
Horus
9,935
828
10
1
0
231,756
0
L
Cu Chulainn
10,708
892
52
4
0
213,238
3
L
Ares
9,781
815
13
1
0
170,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role