Player Matchup

Erlang Shen
Erlang Shen
James_Artorias13
Erlang Shen
Level 60
God Stats
8W - 10L
1,589 SR
Queue Stats
232W - 233L
1,522 Elo+
Party 1
Ymir
Ymir
MrBurns42069
Ymir
Level 57
God Stats
0W - 1L
1,531 SR
Queue Stats
25W - 43L
1,382 Elo+
Party 1
The Morrigan
The Morrigan
PurgeDie
The Morrigan
Level 61
God Stats
0W - 3L
1,493 SR
Queue Stats
119W - 133L
1,449 Elo+
Party 1
Fafnir
Fafnir
RandomlySleepy
Fafnir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 138L
1,411 Elo+
Party 1
Tsukuyomi
Tsukuyomi
daddyray2002
Tsukuyomi
Level 43
God Stats
1W - 3L
1,446 SR
Queue Stats
108W - 160L
1,392 Elo+
Party 1
Team Averages
Level 50
1,512 SR
1,431 Elo+

VS

Team Averages
Level 91
1,467 SR
1,438 Elo+
Chiron
Chiron
 
Chiron
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ChefHunchoo
Mulan
Level 127
God Stats
2W - 3L
1,394 SR
Queue Stats
34W - 32L
1,487 Elo+
Party 2
Hades
Hades
JonRuGa-
Hades
Level 23
God Stats
4W - 2L
1,480 SR
Queue Stats
24W - 20L
1,511 Elo+
Party 2
Discordia
Discordia
MrSpinna9
Discordia
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 35L
1,269 Elo+
Party 2
Chang'e
Chang'e
Uncle_Brooklyn_
Chang'e
Level 149
God Stats
16W - 14L
1,460 SR
Queue Stats
133W - 154L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
James_Artorias13
Erlang Shen
15
4 / 5 / 2
8,933
496
10,449
18,704
10,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 6 / 2
7,736
430
4,467
18,519
14,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
PurgeDie
The Morrigan
15
4 / 6 / 2
9,654
536
5,182
10,712
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 5 / 4
9,311
517
4,640
15,261
16,280
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
daddyray2002
Tsukuyomi
13
2 / 6 / 0
7,776
432
8,859
12,004
3,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 12
9,719
540
12,967
6,773
2,306
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
11 / 3 / 5
11,168
620
14,245
13,694
9,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
JonRuGa-
Hades
15
6 / 3 / 11
9,463
526
8,123
12,469
13,005
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
MrSpinna9
Discordia
17
3 / 3 / 5
10,136
563
9,773
10,758
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 4 / 8
9,546
530
10,681
12,120
7,005
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
13
Kills
28
28
Deaths
13
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
12
10
W
11
3
5
4.5
L
Erlang Shen
James_Artorias13
Erlang Shen
4
5
2
1
W
Hades
JonRuGa-
Hades
6
3
11
3.83
L
1
6
2
0.33
W
Discordia
MrSpinna9
Discordia
3
3
5
1.83
L
The Morrigan
PurgeDie
The Morrigan
4
6
2
0.83
L
2
5
4
0.8
W
4
4
8
2
L
Tsukuyomi
daddyray2002
Tsukuyomi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,597
Damage
55,789
75,200
Taken
55,814
49,218
Mitigated
35,999
14,878
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,967
5,352
1,613
4,440
6,773
2,306
3,164
718
6,055
0
56,005
W
14,245
4,451
0
3,891
13,694
9,907
3,282
3,281
10,413
0
72,078
L
Erlang Shen
James_Artorias13
Erlang Shen
10,449
5,408
0
5,755
18,704
10,629
0
6,924
11,586
0
66,804
W
Hades
JonRuGa-
Hades
8,123
1,339
335
3,414
12,469
13,005
246
2,861
9,608
28,696
0
L
4,467
630
43
2,281
18,519
14,343
0
6,415
11,986
23,119
0
W
Discordia
MrSpinna9
Discordia
9,773
333
109
3,231
10,758
3,776
911
3,625
7,133
68,693
0
L
The Morrigan
PurgeDie
The Morrigan
5,182
1,142
0
866
10,712
4,021
867
3,964
6,287
44,995
2,902
L
4,640
1,041
71
4,277
15,261
16,280
440
6,714
8,325
39,235
0
W
10,681
362
1,486
4,417
12,120
7,005
1,505
3,639
8,481
47,033
0
L
Tsukuyomi
daddyray2002
Tsukuyomi
8,859
2,824
559
1,026
12,004
3,945
0
3,662
8,342
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,410
Gold Earned
50,032
406
Minions Killed
450
0
Camps Cleared
0
1,581,480
Distance Traveled
1,641,767
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,719
540
89
5
0
314,726
0
W
Mulan
11,168
620
119
7
0
347,184
3
L
Erlang Shen
8,933
496
111
6
0
381,867
0
W
Hades
9,463
526
45
3
0
309,210
0
L
Ymir
7,736
430
32
2
0
251,748
3
W
Discordia
10,136
563
119
7
0
348,242
4
L
The Morrigan
9,654
536
112
6
0
297,672
0
L
Fafnir
9,311
517
64
4
0
298,210
0
W
Chang'e
9,546
530
78
4
0
322,405
1
L
Tsukuyomi
7,776
432
87
5
0
351,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role