Player Matchup

Loki
Loki
F-9olX
Loki
Level 88
God Stats
51W - 43L
1,590 SR
Queue Stats
482W - 421L
1,534 Elo+
Party 2
Thoth
Thoth
RAYANBEST1
Thoth
Level 105
God Stats
6W - 4L
1,621 SR
Queue Stats
639W - 592L
1,510 Elo+
Party 2
Agni
Agni
TWS_Nicolas
Agni
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,350 Elo+
Solo
Ra
Ra
tyhgik
Ra
Level 17
God Stats
9W - 6L
1,662 SR
Queue Stats
43W - 36L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
yasser-altaweel
Heimdallr
Level 88
God Stats
70W - 78L
1,524 SR
Queue Stats
474W - 402L
1,551 Elo+
Party 2
Team Averages
Level 66
1,579 SR
1,490 Elo+

VS

Team Averages
Level 50
1,415 SR
1,469 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
bigchungas22
Chaac
Level 47
God Stats
8W - 5L
1,703 SR
Queue Stats
192W - 230L
1,401 Elo+
Party 1
Anubis
Anubis
iMagicBae
Anubis
Level 45
God Stats
14W - 14L
1,314 SR
Queue Stats
103W - 107L
1,425 Elo+
Party 1
Ullr
Ullr
pol717
Ullr
Level 48
God Stats
6W - 20L
1,309 SR
Queue Stats
157W - 162L
1,462 Elo+
Solo
Ne Zha
Ne Zha
rabicoco31
Ne Zha
Level 23
God Stats
1W - 3L
1,249 SR
Queue Stats
209W - 190L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
F-9olX
Loki
14
4 / 2 / 2
7,945
611
7,731
9,871
7,282
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thoth
12
3 / 4 / 8
6,851
527
5,217
6,936
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 5 / 6
6,448
496
3,752
6,757
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
12
4 / 1 / 7
7,005
539
5,492
6,705
2,841
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
yasser-altaweel
Heimdallr
12
9 / 3 / 2
7,905
608
10,669
8,496
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 4 / 4
6,269
482
5,704
11,951
8,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
5,857
451
5,551
10,439
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
iMagicBae
Anubis
12
5 / 4 / 1
6,986
537
6,264
9,422
4,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
pol717
Ullr
7
2 / 3 / 3
5,512
424
2,427
3,878
896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
rabicoco31
Ne Zha
12
5 / 5 / 1
7,500
577
4,089
11,268
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
20
Kills
15
15
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
4
4
1
W
Loki
F-9olX
Loki
4
2
2
2.5
W
Thoth
3
4
8
1.75
W
0
5
6
0.6
L
1
4
1
0.38
L
Anubis
iMagicBae
Anubis
5
4
1
1.38
L
Ullr
pol717
Ullr
2
3
3
1.17
L
Ne Zha
rabicoco31
Ne Zha
5
5
1
1.1
W
Ra
4
1
7
7.5
W
Heimdallr
yasser-altaweel
Heimdallr
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,861
Damage
24,035
38,765
Taken
46,958
15,734
Mitigated
27,821
9,593
Healing
12,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,704
896
35
1,216
11,951
8,875
0
6,786
5,086
24,674
0
W
Loki
F-9olX
Loki
7,731
2,328
0
2,933
9,871
7,282
0
0
9,164
0
47,462
W
Thoth
5,217
427
0
455
6,936
1,492
625
3,411
3,525
33,887
0
W
3,752
277
0
618
6,757
1,538
0
2,916
3,841
33,612
0
L
5,551
1,258
0
3,384
10,439
10,346
0
0
10,439
0
22,982
L
Anubis
iMagicBae
Anubis
6,264
649
0
3,946
9,422
4,113
758
3,697
5,495
37,081
0
L
Ullr
pol717
Ullr
2,427
330
0
0
3,878
896
0
2,371
1,507
0
8,241
L
Ne Zha
rabicoco31
Ne Zha
4,089
1,481
0
3,742
11,268
3,591
0
1,218
9,970
0
37,101
W
Ra
5,492
1,124
1,077
2,576
6,705
2,841
404
3,828
2,877
36,771
0
W
Heimdallr
yasser-altaweel
Heimdallr
10,669
4,641
0
1,934
8,496
2,581
0
2,080
6,297
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,154
Gold Earned
32,124
344
Minions Killed
221
0
Camps Cleared
0
1,179,473
Distance Traveled
1,175,671
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,269
482
27
2
0
242,767
1
W
Loki
7,945
611
92
7
0
254,497
2
W
Thoth
6,851
527
73
6
0
230,963
1
W
Agni
6,448
496
71
5
0
217,204
2
L
Chaac
5,857
451
46
4
0
227,577
0
L
Anubis
6,986
537
48
4
0
215,593
1
L
Ullr
5,512
424
24
2
0
162,927
0
L
Ne Zha
7,500
577
76
6
0
326,807
1
W
Ra
7,005
539
49
4
0
231,163
0
W
Heimdallr
7,905
608
59
5
0
245,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role