Player Matchup

Merlin
Merlin
Young_Saint1
Merlin
Level 118
God Stats
17W - 21L
1,472 SR
Queue Stats
690W - 743L
1,406 Elo+
Party 1
Chaac
Chaac
eli_magic
Chaac
Level 131
God Stats
4W - 7L
1,543 SR
Queue Stats
309W - 347L
1,433 Elo+
Party 1
Cernunnos
Cernunnos
unaturalpsyche
Cernunnos
Level 14
God Stats
20W - 8L
1,989 SR
Queue Stats
29W - 23L
1,469 Elo+
Solo
Team Averages
Level 88
1,668 SR
1,436 Elo+

VS

Team Averages
Level 34
1,319 SR
1,353 Elo+
Ra
Ra
GreyKillaz
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,459 Elo+
Solo
Thanatos
Thanatos
SamDaDestroyer1
Thanatos
Level 10
God Stats
1W - 11L
1,239 SR
Queue Stats
3W - 20L
1,206 Elo+
Solo
Sylvanus
Sylvanus
gunners3wkw
Sylvanus
Level 81
God Stats
2W - 5L
1,219 SR
Queue Stats
80W - 93L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
10 / 2 / 3
11,135
742
18,874
8,317
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
eli_magic
Chaac
13
1 / 1 / 10
9,431
629
10,221
14,954
16,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
unaturalpsyche
Cernunnos
14
3 / 5 / 8
10,047
670
7,998
8,539
2,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
9,094
606
4,424
13,014
7,993
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
4 / 6 / 4
9,287
619
7,585
14,627
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
gunners3wkw
Sylvanus
14
2 / 2 / 6
9,783
652
10,971
14,577
12,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
8
8
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
L
Thanatos
4
6
4
1
W
Merlin
10
2
3
5.75
W
Chaac
eli_magic
Chaac
1
1
10
6
L
Sylvanus
gunners3wkw
Sylvanus
2
2
6
2.5
W
Cernunnos
unaturalpsyche
Cernunnos
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,093
Damage
22,980
31,810
Taken
42,218
21,483
Mitigated
29,200
7,170
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,424
521
1,297
2,087
13,014
7,993
88
6,770
6,244
30,666
0
L
Thanatos
7,585
1,062
0
3,792
14,627
8,755
0
7,425
7,202
0
15,077
W
Merlin
18,874
787
31
1,470
8,317
2,409
650
4,848
3,469
45,033
0
W
Chaac
eli_magic
Chaac
10,221
1,698
618
5,049
14,954
16,707
316
6,049
8,905
0
26,387
L
Sylvanus
gunners3wkw
Sylvanus
10,971
2,046
2,842
5,140
14,577
12,452
0
5,165
9,412
24,026
4,541
W
Cernunnos
unaturalpsyche
Cernunnos
7,998
2,623
0
2
8,539
2,367
713
4,381
4,158
0
36,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
28,164
165
Minions Killed
129
7
Camps Cleared
4
824,376
Distance Traveled
735,948
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,094
606
60
4
2
247,541
1
L
Thanatos
9,287
619
18
1
0
242,489
0
W
Merlin
11,135
742
67
4
4
261,153
0
W
Chaac
9,431
629
25
2
0
297,874
1
L
Sylvanus
9,783
652
51
3
2
245,918
6
W
Cernunnos
10,047
670
73
5
3
265,349
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role