Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JuofraibXD
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,404 SR
Queue Stats
81W - 86L
1,604 Elo+
Solo
Nox
Nox
L0YALXZ
Nox
Level 127
God Stats
0W - 2L
1,639 SR
Queue Stats
64W - 56L
1,543 Elo+
Party 2
Susano
Susano
Tier 1 Killer x
Susano
Level 129
God Stats
0W - 1L
1,463 SR
Queue Stats
209W - 182L
1,581 Elo+
Party 2
Ullr
Ullr
finsoreo
Ullr
Level 123
God Stats
5W - 8L
1,515 SR
Queue Stats
268W - 259L
1,547 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,555 Elo+

VS

Team Averages
Level 146
1,555 SR
1,513 Elo+
Ares
Ares
A-Green-Sergal
Ares
Level 145
God Stats
2W - 6L
1,237 SR
Queue Stats
515W - 471L
1,536 Elo+
Solo
Neith
Neith
Askeη
Neith
Level 121
God Stats
3W - 2L
1,949 SR
Queue Stats
76W - 75L
1,603 Elo+
Solo
Serqet
Serqet
DifferentOne645
Serqet
Level 147
God Stats
5W - 3L
1,456 SR
Queue Stats
142W - 144L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Shantal16
Nu Wa
Level 158
God Stats
2W - 5L
1,579 SR
Queue Stats
4W - 12L
1,333 Elo+
Solo
Vamana
Vamana
bailuktro
Vamana
Level 157
God Stats
4W - 0L
1,552 SR
Queue Stats
106W - 93L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 6 / 3
8,491
566
10,687
16,976
7,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
JuofraibXD
Morgan Le Fay
16
1 / 4 / 6
9,652
643
13,210
13,207
4,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
17
2 / 5 / 2
10,026
668
4,486
8,783
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 4
8,855
590
7,873
10,860
4,376
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
17
2 / 5 / 5
9,949
663
7,903
12,678
5,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
9,990
666
6,927
14,978
19,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Askeη
Neith
19
6 / 2 / 5
11,961
797
10,525
10,581
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 1 / 5
10,980
732
9,635
8,743
3,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Shantal16
Nu Wa
19
2 / 1 / 9
10,993
733
12,539
4,917
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
bailuktro
Vamana
18
6 / 1 / 8
11,694
780
14,028
17,485
14,350
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
8
Kills
21
21
Deaths
8
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
6
3
0.58
W
3
3
5
1.83
W
Neith
Askeη
Neith
6
2
5
4.25
W
4
1
5
6.5
L
Morgan Le Fay
JuofraibXD
Morgan Le Fay
1
4
6
1
L
Nox
2
5
2
0.6
W
Nu Wa
Shantal16
Nu Wa
2
1
9
6.5
L
1
1
4
3
W
Vamana
bailuktro
Vamana
6
1
8
10
L
Ullr
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,159
Damage
53,654
62,504
Taken
56,704
25,386
Mitigated
43,188
5,578
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,687
1,470
272
867
16,976
7,621
0
6,075
10,901
0
27,262
W
6,927
56
0
0
14,978
19,058
782
4,679
10,107
23,348
0
W
Neith
Askeη
Neith
10,525
4,825
0
2,367
10,581
4,539
1,397
4,002
6,416
0
58,322
W
9,635
2,069
0
390
8,743
3,059
273
2,877
5,765
0
22,445
L
Morgan Le Fay
JuofraibXD
Morgan Le Fay
13,210
685
0
2,043
13,207
4,878
0
4,315
8,655
50,123
0
L
Nox
4,486
0
0
85
8,783
3,293
0
2,781
5,954
23,924
0
W
Nu Wa
Shantal16
Nu Wa
12,539
5,315
63
1,251
4,917
2,182
1,796
2,391
2,336
58,731
0
L
7,873
769
0
1,200
10,860
4,376
0
2,246
8,384
0
32,461
W
Vamana
bailuktro
Vamana
14,028
6,894
0
3,139
17,485
14,350
1,128
3,210
14,051
0
42,094
L
Ullr
7,903
3,039
0
1,111
12,678
5,218
1
4,293
8,277
0
46,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,973
Gold Earned
55,618
340
Minions Killed
387
6
Camps Cleared
11
1,334,734
Distance Traveled
1,445,326
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,491
566
38
3
2
254,278
0
W
Ares
9,990
666
31
2
1
282,123
5
W
Neith
11,961
797
136
9
3
271,336
4
W
Serqet
10,980
732
32
2
4
293,507
2
L
Morgan Le Fay
9,652
643
81
5
1
263,864
4
L
Nox
10,026
668
51
3
1
262,916
2
W
Nu Wa
10,993
733
122
8
1
274,247
2
L
Susano
8,855
590
70
5
2
302,793
0
W
Vamana
11,694
780
66
4
2
324,113
1
L
Ullr
9,949
663
100
7
0
250,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role