Player Matchup

Kukulkan
Kukulkan
Gold III
HumpbackNematode
Kukulkan
Gold III
Level 129
God Stats
5W - 2L
1,619 SR
Queue Stats
536W - 541L
1,499 MMR
Solo
Cupid
Cupid
Gold III
McDsApproved
Cupid
Gold III
Level 87
God Stats
31W - 17L
1,764 SR
Queue Stats
125W - 120L
1,559 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
RAG3 DECRYPTED
Kumbhakarna
Gold V
Level 86
God Stats
3W - 3L
1,379 SR
Queue Stats
127W - 124L
1,358 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
TheK1ngTiger
Ratatoskr
Platinum IV
Level 127
God Stats
2W - 3L
1,463 SR
Queue Stats
361W - 334L
1,547 MMR
Solo
Fenrir
Fenrir
Gold III
prockguns
Fenrir
Gold III
Level 143
God Stats
14W - 15L
1,593 SR
Queue Stats
409W - 417L
1,545 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,564 SR
1,502 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,606 SR
1,503 MMR
Kuzenbo
Kuzenbo
Gold II
Garfield1643
Kuzenbo
Gold II
Level 152
God Stats
12W - 10L
1,586 SR
Queue Stats
221W - 205L
1,478 MMR
Solo
Ah Puch
Ah Puch
Gold III
GetUrNotepad
Ah Puch
Gold III
Level 67
God Stats
12W - 8L
1,682 SR
Queue Stats
208W - 216L
1,545 MMR
Solo
Bakasura
Bakasura
Bronze III
KvinRudd420
Bakasura
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,458 MMR
Solo
Bacchus
Bacchus
Gold III
NopeNotRomanian
Bacchus
Gold III
Level 128
God Stats
4W - 2L
1,710 SR
Queue Stats
458W - 452L
1,514 MMR
Solo
Danzaburou
Danzaburou
Gold IV
shorty16169
Danzaburou
Gold IV
Level 120
God Stats
62W - 54L
1,552 SR
Queue Stats
378W - 378L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,474
695
124
1,288
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

6
3 / 1 / 0
3,846
769
2,933
3,426
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
RAG3 DECRYPTED
Kumbhakarna
5
0 / 1 / 2
3,431
686
1,441
4,552
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
TheK1ngTiger
Ratatoskr
5
0 / 1 / 0
3,151
630
1,473
3,058
1,216
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fenrir
prockguns
Fenrir
4
0 / 1 / 0
3,163
633
1,011
3,227
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAthenaArtemisGilgameshMorgan Le Fay

VS

Bans
TiamatCu ChulainnThanatosGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Garfield1643
Kuzenbo
5
0 / 2 / 3
3,451
690
1,552
4,410
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
GetUrNotepad
Ah Puch
6
0 / 0 / 0
3,470
694
1,127
676
212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
KvinRudd420
Bakasura
1
0 / 0 / 0
2,433
487
0
0
0
6
1 / 0 / 0
3,504
701
1,647
2,084
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
shorty16169
Danzaburou
5
3 / 1 / 0
3,701
740
3,508
3,260
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
4
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Garfield1643
Kuzenbo
0
2
3
0.75
L
Ah Puch
GetUrNotepad
Ah Puch
0
0
0
0
W
0
0
0
0
L
Bakasura
KvinRudd420
Bakasura
0
0
0
0
W
3
1
0
3
L
1
0
0
1
W
Kumbhakarna
RAG3 DECRYPTED
Kumbhakarna
0
1
2
1
W
Ratatoskr
TheK1ngTiger
Ratatoskr
0
1
0
0
W
Fenrir
prockguns
Fenrir
0
1
0
0
L
Danzaburou
shorty16169
Danzaburou
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,982
Damage
7,834
15,551
Taken
10,430
5,207
Mitigated
4,465
6,866
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Garfield1643
Kuzenbo
1,552
1,020
0
1,526
4,410
2,440
0
771
3,639
4,719
0
L
Ah Puch
GetUrNotepad
Ah Puch
1,127
0
0
405
676
212
0
124
552
16,488
0
W
124
40
0
291
1,288
399
0
849
439
13,932
0
L
Bakasura
KvinRudd420
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
2,933
1,789
0
1,888
3,426
790
0
894
2,532
0
13,387
L
1,647
158
0
881
2,084
1,137
0
0
1,810
8,861
0
W
Kumbhakarna
RAG3 DECRYPTED
Kumbhakarna
1,441
462
159
1,858
4,552
1,664
0
658
3,894
4,760
0
W
Ratatoskr
TheK1ngTiger
Ratatoskr
1,473
478
0
1,202
3,058
1,216
0
1,647
1,411
0
10,224
W
Fenrir
prockguns
Fenrir
1,011
300
0
1,468
3,227
1,138
0
278
2,949
0
14,722
L
Danzaburou
shorty16169
Danzaburou
3,508
1,674
0
1,409
3,260
676
0
670
2,590
0
14,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,065
Gold Earned
16,559
126
Minions Killed
84
0
Camps Cleared
0
468,339
Distance Traveled
367,931
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,451
690
8
2
0
90,657
1
L
Ah Puch
3,470
694
35
7
0
91,753
1
W
Kukulkan
3,474
695
39
8
0
92,952
2
L
Bakasura
2,433
487
0
0
0
9,746
1
W
Cupid
3,846
769
28
6
0
86,766
0
L
Bacchus
3,504
701
18
4
0
87,636
0
W
Kumbhakarna
3,431
686
2
0
0
94,278
3
W
Ratatoskr
3,151
630
23
5
0
97,201
1
W
Fenrir
3,163
633
34
7
0
97,142
0
L
Danzaburou
3,701
740
23
5
0
88,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role