Player Matchup

Skadi
Skadi
 
Skadi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GUESSHOW25
Loki
Level 35
God Stats
1W - 3L
1,391 SR
Queue Stats
94W - 108L
1,424 Elo+
Party 2
Geb
Geb
rengokuhogeki
Geb
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 154L
1,446 Elo+
Party 2
Team Averages
Level 69
1,464 SR
1,457 Elo+

VS

Team Averages
Level 58
1,779 SR
1,776 Elo+
Cupid
Cupid
KRUSTYSACK
Cupid
Level 106
God Stats
14W - 7L
1,761 SR
Queue Stats
129W - 53L
1,801 Elo+
Party 1
Geb
Geb
Speedythelegend
Geb
Level 29
God Stats
1W - 1L
1,582 SR
Queue Stats
53W - 22L
1,823 Elo+
Party 1
Bacchus
Bacchus
deathbywoods
Bacchus
Level 38
God Stats
2W - 4L
1,993 SR
Queue Stats
91W - 50L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 6 / 1
6,800
680
7,868
9,296
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 1
6,228
623
2,655
7,954
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 6 / 2
5,960
596
4,609
14,704
9,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
12 / 0 / 7
9,290
929
14,630
7,316
2,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 0 / 17
8,378
838
5,122
9,514
7,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
deathbywoods
Bacchus
12
5 / 2 / 14
8,852
885
6,988
9,110
9,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
19
19
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
6
1
0.25
L
1
7
1
0.21
W
Cupid
12
0
7
15.5
W
2
0
17
10.5
W
Bacchus
deathbywoods
Bacchus
5
2
14
6
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
26,740
31,954
Taken
25,940
16,020
Mitigated
19,711
1,483
Healing
11,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,868
2,510
0
247
9,296
3,717
0
4,812
4,484
0
25,060
L
2,655
308
0
550
7,954
2,592
0
2,234
5,720
0
14,381
W
Cupid
14,630
11,074
314
4,120
7,316
2,557
1,801
2,059
4,521
0
44,673
W
5,122
1,123
0
3,677
9,514
7,883
454
1,538
7,976
14,923
0
W
Bacchus
deathbywoods
Bacchus
6,988
1,232
0
3,224
9,110
9,271
318
1,125
7,871
17,464
0
L
4,609
190
0
686
14,704
9,711
0
5,526
9,178
9,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,988
Gold Earned
26,520
86
Minions Killed
101
5
Camps Cleared
2
472,905
Distance Traveled
555,338
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,800
680
42
4
2
140,132
3
L
Loki
6,228
623
33
3
3
168,219
1
W
Cupid
9,290
929
71
7
2
169,490
4
W
Geb
8,378
838
18
2
0
188,492
3
W
Bacchus
8,852
885
12
1
0
197,356
5
L
Geb
5,960
596
11
1
0
164,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role