Player Matchup

Bastet
Bastet
CryCuzImLegend
Bastet
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 239L
1,542 Elo+
Party 2
Artio
Artio
DNMGIGA
Artio
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 320L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
Gearsmatics
The Morrigan
Level 83
God Stats
5W - 4L
1,595 SR
Queue Stats
42W - 52L
1,443 Elo+
Solo
Xing Tian
Xing Tian
SP_33_DY_
Xing Tian
Level 97
God Stats
1W - 2L
1,403 SR
Queue Stats
222W - 228L
1,513 Elo+
Party 2
Heimdallr
Heimdallr
sebou-du69
Heimdallr
Level 132
God Stats
9W - 11L
1,361 SR
Queue Stats
281W - 275L
1,511 Elo+
Solo
Team Averages
Level 92
1,472 SR
1,509 Elo+

VS

Team Averages
Level 114
1,536 SR
1,531 Elo+
Hou Yi
Hou Yi
DominikPolner
Hou Yi
Level 126
God Stats
5W - 5L
1,403 SR
Queue Stats
386W - 377L
1,496 Elo+
Solo
Janus
Janus
GeneralShyGuy01
Janus
Level 120
God Stats
4W - 8L
1,445 SR
Queue Stats
211W - 192L
1,572 Elo+
Party 1
Bacchus
Bacchus
Raptor1456
Bacchus
Level 107
God Stats
15W - 16L
1,616 SR
Queue Stats
182W - 169L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
copester3456
Cu Chulainn
Level 88
God Stats
14W - 3L
1,714 SR
Queue Stats
239W - 196L
1,554 Elo+
Party 1
Vamana
Vamana
eljos1999
Vamana
Level 129
God Stats
24W - 19L
1,503 SR
Queue Stats
363W - 365L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 3
11,948
498
11,968
22,353
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
DNMGIGA
Artio
17
3 / 8 / 3
11,287
470
10,364
27,328
20,953
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

The Morrigan
Gearsmatics
The Morrigan
17
3 / 10 / 1
11,526
480
8,407
16,509
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SP_33_DY_
Xing Tian
14
1 / 5 / 8
10,343
431
8,805
20,209
21,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
sebou-du69
Heimdallr
20
5 / 6 / 2
12,900
538
14,615
17,284
6,853
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 9
13,214
551
14,719
16,777
6,193
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
13 / 3 / 9
14,332
597
21,826
16,236
6,244
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Raptor1456
Bacchus
17
4 / 2 / 22
12,312
513
8,978
16,934
26,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
copester3456
Cu Chulainn
19
9 / 5 / 15
13,064
544
17,637
17,476
9,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
eljos1999
Vamana
20
6 / 3 / 10
13,343
556
16,315
22,845
20,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
18
Kills
40
40
Deaths
19
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
6
11
3
0.68
L
Artio
DNMGIGA
Artio
3
8
3
0.56
W
8
6
9
2.08
L
The Morrigan
Gearsmatics
The Morrigan
3
10
1
0.35
W
13
3
9
5.83
W
Bacchus
Raptor1456
Bacchus
4
2
22
7.5
L
Xing Tian
SP_33_DY_
Xing Tian
1
5
8
1
W
Cu Chulainn
copester3456
Cu Chulainn
9
5
15
3.3
W
Vamana
eljos1999
Vamana
6
3
10
3.67
L
Heimdallr
sebou-du69
Heimdallr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,159
Damage
79,475
103,683
Taken
90,268
62,634
Mitigated
68,415
21,601
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,968
3,487
0
3,704
22,353
8,330
0
7,138
15,086
0
67,968
L
Artio
DNMGIGA
Artio
10,364
1,364
946
7,411
27,328
20,953
269
7,247
19,919
55,509
0
W
14,719
11,160
0
3,832
16,777
6,193
5,505
2,379
14,394
0
99,705
L
The Morrigan
Gearsmatics
The Morrigan
8,407
1,662
0
1,507
16,509
4,763
0
4,510
11,409
61,700
2,797
W
21,826
815
378
4,189
16,236
6,244
214
6,564
9,668
120,306
0
W
Bacchus
Raptor1456
Bacchus
8,978
1,282
0
2,791
16,934
26,088
295
5,695
11,239
29,798
0
L
Xing Tian
SP_33_DY_
Xing Tian
8,805
565
1,454
1,816
20,209
21,735
0
8,182
11,839
34,119
0
W
Cu Chulainn
copester3456
Cu Chulainn
17,637
2,923
0
2,942
17,476
9,306
0
4,280
13,192
0
95,698
W
Vamana
eljos1999
Vamana
16,315
6,546
0
6,336
22,845
20,584
597
7,530
15,297
7,300
102,299
L
Heimdallr
sebou-du69
Heimdallr
14,615
7,725
0
4,763
17,284
6,853
475
4,655
12,531
0
118,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
66,265
517
Minions Killed
688
0
Camps Cleared
0
2,108,486
Distance Traveled
2,412,745
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,948
498
107
4
0
424,723
2
L
Artio
11,287
470
102
4
0
400,457
7
W
Hou Yi
13,214
551
142
6
0
453,716
5
L
The Morrigan
11,526
480
95
4
0
418,648
7
W
Janus
14,332
597
195
8
0
511,043
3
W
Bacchus
12,312
513
32
1
0
480,246
0
L
Xing Tian
10,343
431
39
2
0
429,064
2
W
Cu Chulainn
13,064
544
147
6
0
467,401
2
W
Vamana
13,343
556
172
7
0
500,339
3
L
Heimdallr
12,900
538
174
7
0
435,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role