Player Matchup

Sun Wukong
Sun Wukong
AkumaGCMps
Sun Wukong
Level 23
God Stats
5W - 1L
1,726 SR
Queue Stats
69W - 66L
1,453 Elo+
Solo
Ymir
Ymir
SpecKD
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Solo
Fenrir
Fenrir
Swiftbuny35022
Fenrir
Level 29
God Stats
32W - 22L
1,296 SR
Queue Stats
261W - 287L
1,457 Elo+
Party 1
Anubis
Anubis
VaughnSocks
Anubis
Level 29
God Stats
22W - 19L
1,470 SR
Queue Stats
125W - 134L
1,431 Elo+
Party 1
Neith
Neith
thejoneser1
Neith
Level 27
God Stats
2W - 1L
1,218 SR
Queue Stats
48W - 43L
1,420 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,404 Elo+

VS

Team Averages
Level 21
1,473 SR
1,354 Elo+
Mulan
Mulan
 
Mulan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Iraccam
Ao Kuang
Level 27
God Stats
5W - 6L
1,590 SR
Queue Stats
53W - 56L
1,350 Elo+
Solo
Achilles
Achilles
Redjohn14
Achilles
Level 28
God Stats
8W - 11L
1,338 SR
Queue Stats
124W - 128L
1,415 Elo+
Solo
Cthulhu
Cthulhu
SidzeSlothe
Cthulhu
Level 5
God Stats
0W - 2L
1,517 SR
Queue Stats
2W - 5L
1,075 Elo+
Solo
Izanami
Izanami
pooshhh
Izanami
Level 27
God Stats
22W - 17L
1,420 SR
Queue Stats
339W - 355L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkumaGCMps
Sun Wukong
18
6 / 1 / 6
11,548
577
8,624
13,866
15,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
SpecKD
Ymir
3
0 / 2 / 1
5,969
298
206
1,540
444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
17 / 3 / 7
11,899
595
15,569
17,866
7,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
18
10 / 2 / 10
11,778
589
27,337
18,565
10,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
3 / 4 / 1
11,779
589
7,505
12,122
3,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 2 / 1
7,993
400
2,452
8,650
6,577
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Iraccam
Ao Kuang
15
2 / 9 / 1
9,887
494
10,619
19,309
6,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Redjohn14
Achilles
15
1 / 9 / 1
9,533
477
7,664
16,174
11,891
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
SidzeSlothe
Cthulhu
12
1 / 12 / 2
7,948
397
9,155
21,972
10,488
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
pooshhh
Izanami
17
5 / 4 / 1
11,067
553
13,148
15,031
5,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
36
Kills
11
12
Deaths
36
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
2
1
1.25
W
Sun Wukong
AkumaGCMps
Sun Wukong
6
1
6
9
L
Ao Kuang
Iraccam
Ao Kuang
2
9
1
0.28
L
Achilles
Redjohn14
Achilles
1
9
1
0.17
L
Cthulhu
SidzeSlothe
Cthulhu
1
12
2
0.17
W
Ymir
SpecKD
Ymir
0
2
1
0.25
W
17
3
7
6.83
W
Anubis
10
2
10
7.5
L
Izanami
pooshhh
Izanami
5
4
1
1.38
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,241
Damage
43,038
63,959
Taken
81,136
37,208
Mitigated
40,490
28,568
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,452
516
0
297
8,650
6,577
0
3,206
5,352
384
24,170
W
Sun Wukong
AkumaGCMps
Sun Wukong
8,624
1,359
0
3,768
13,866
15,391
2,442
2,460
11,406
0
65,847
L
Ao Kuang
Iraccam
Ao Kuang
10,619
3,444
0
6,099
19,309
6,213
486
4,434
14,692
47,347
11,451
L
Achilles
Redjohn14
Achilles
7,664
1,515
0
541
16,174
11,891
813
1,902
13,319
0
51,472
L
Cthulhu
SidzeSlothe
Cthulhu
9,155
256
463
1,669
21,972
10,488
369
14,925
6,979
34,295
0
W
Ymir
SpecKD
Ymir
206
132
0
48
1,540
444
0
0
1,540
1,084
0
W
15,569
7,865
255
6,366
17,866
7,424
1,566
5,820
12,046
0
59,945
W
Anubis
27,337
3,641
839
12,903
18,565
10,213
1,686
10,041
8,524
87,657
0
L
Izanami
pooshhh
Izanami
13,148
9,284
0
4,408
15,031
5,321
918
3,211
11,820
0
98,251
W
7,505
3,392
0
4,389
12,122
3,736
603
357
11,765
0
98,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,973
Gold Earned
46,428
518
Minions Killed
464
0
Camps Cleared
0
1,513,852
Distance Traveled
1,734,752
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,993
400
36
2
0
359,978
7
W
Sun Wukong
11,548
577
125
6
0
385,326
2
L
Ao Kuang
9,887
494
95
5
0
347,810
0
L
Achilles
9,533
477
97
5
0
332,421
1
L
Cthulhu
7,948
397
64
3
0
336,648
4
W
Ymir
5,969
298
1
0
0
36,102
0
W
Fenrir
11,899
595
75
4
0
440,932
2
W
Anubis
11,778
589
129
6
0
305,467
0
L
Izanami
11,067
553
172
9
0
357,895
0
W
Neith
11,779
589
188
9
0
346,025
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role