Player Matchup

Anubis
Anubis
Cräsh
Anubis
Level 13
God Stats
12W - 11L
1,840 SR
Queue Stats
96W - 98L
1,561 Elo+
Party 1
Jormungandr
Jormungandr
EredinCZ
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 2
Thor
Thor
Fladorr
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,424 Elo+
Party 2
Chiron
Chiron
Kiofon
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,491 Elo+
Solo
Achilles
Achilles
Phocron
Achilles
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 105L
1,561 Elo+
Party 1
Team Averages
Level 12
1,568 SR
1,500 Elo+

VS

Team Averages
Level 27
1,471 SR
1,512 Elo+
Geb
Geb
 
Geb
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Addepadda
Loki
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 45L
1,439 Elo+
Party 3
Poseidon
Poseidon
Skylix36
Poseidon
Level 28
God Stats
3W - 3L
1,515 SR
Queue Stats
110W - 112L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Tesked
Guan Yu
Level 26
God Stats
5W - 7L
1,339 SR
Queue Stats
122W - 131L
1,441 Elo+
Party 3
Neith
Neith
frudsh23
Neith
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 3L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cräsh
Anubis
15
9 / 4 / 1
10,569
528
13,134
16,479
6,589
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
EredinCZ
Jormungandr
10
0 / 11 / 4
7,129
356
4,633
18,404
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
Fladorr
Thor
14
4 / 6 / 5
9,540
477
8,056
14,389
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Kiofon
Chiron
12
0 / 12 / 2
7,414
371
9,180
16,762
3,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Phocron
Achilles
14
3 / 7 / 5
9,078
454
9,189
20,507
16,525
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 2 / 12
10,022
501
4,074
20,152
18,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
7 / 5 / 13
11,355
568
12,831
16,060
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
Skylix36
Poseidon
19
10 / 7 / 10
12,767
638
23,054
15,838
4,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Tesked
Guan Yu
16
3 / 2 / 10
10,817
541
6,156
13,249
9,174
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
frudsh23
Neith
20
20 / 1 / 3
13,786
689
24,348
12,206
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
40
40
Deaths
17
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
12
3
W
Loki
7
5
13
2.7
L
Anubis
Cräsh
Anubis
9
4
1
2.38
L
Jormungandr
EredinCZ
Jormungandr
0
11
4
0.18
L
Thor
Fladorr
Thor
4
6
5
1.08
L
Chiron
Kiofon
Chiron
0
12
2
0.08
L
Achilles
Phocron
Achilles
3
7
5
0.79
W
Poseidon
Skylix36
Poseidon
10
7
10
2.14
W
Guan Yu
Tesked
Guan Yu
3
2
10
4
W
Neith
frudsh23
Neith
20
1
3
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,192
Damage
70,463
86,541
Taken
77,505
43,321
Mitigated
45,129
16,652
Healing
31,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,074
754
0
5,153
20,152
18,539
365
5,503
14,649
17,819
0
W
Loki
12,831
4,357
0
5,704
16,060
6,598
262
4,080
11,980
0
75,027
L
Anubis
Cräsh
Anubis
13,134
1,005
113
7,235
16,479
6,589
48
5,180
11,299
53,139
0
L
Jormungandr
EredinCZ
Jormungandr
4,633
998
0
383
18,404
8,899
0
6,188
12,216
14,132
0
L
Thor
Fladorr
Thor
8,056
1,561
0
1,010
14,389
7,809
0
4,231
10,158
0
45,180
L
Chiron
Kiofon
Chiron
9,180
4,096
633
3,381
16,762
3,499
0
4,300
12,408
0
43,951
L
Achilles
Phocron
Achilles
9,189
2,943
0
3,897
20,507
16,525
0
7,229
13,278
0
32,811
W
Poseidon
Skylix36
Poseidon
23,054
4,132
0
4,962
15,838
4,970
808
4,948
10,890
109,579
0
W
Guan Yu
Tesked
Guan Yu
6,156
599
3,136
5,897
13,249
9,174
1,131
4,039
9,210
0
55,245
W
Neith
frudsh23
Neith
24,348
12,512
0
6,524
12,206
5,848
6,061
2,895
9,311
0
131,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,730
Gold Earned
58,747
291
Minions Killed
567
0
Camps Cleared
0
1,715,577
Distance Traveled
1,952,833
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,022
501
25
1
0
395,696
5
W
Loki
11,355
568
110
6
0
393,112
5
L
Anubis
10,569
528
82
4
0
284,680
3
L
Jormungandr
7,129
356
12
1
0
325,330
2
L
Thor
9,540
477
70
4
0
368,095
3
L
Chiron
7,414
371
73
4
0
369,224
5
L
Achilles
9,078
454
54
3
0
368,248
6
W
Poseidon
12,767
638
164
8
0
360,879
2
W
Guan Yu
10,817
541
92
5
0
422,316
4
W
Neith
13,786
689
176
9
0
380,830
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role