Player Matchup

Anhur
Anhur
SenpaiSwank
Anhur
Level 43
God Stats
4W - 0L
1,440 SR
Queue Stats
32W - 18L
1,641 Elo+
Party 1
Ymir
Ymir
SenpaiSwanky
Ymir
Level 101
God Stats
3W - 0L
1,525 SR
Queue Stats
33W - 24L
1,631 Elo+
Party 1
Anubis
Anubis
wáspp
Anubis
Level 67
God Stats
2W - 0L
1,756 SR
Queue Stats
37W - 23L
1,699 Elo+
Party 1
Team Averages
Level 70
1,574 SR
1,657 Elo+

VS

Team Averages
Level 89
1,528 SR
1,551 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PandaExpres007
Neith
Level 38
God Stats
1W - 1L
1,585 SR
Queue Stats
25W - 18L
1,605 Elo+
Party 2
Cthulhu
Cthulhu
ReaperUnique
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 2
9,133
830
14,664
7,169
2,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 10
7,921
720
3,193
10,035
8,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
wáspp
Anubis
11
1 / 3 / 7
7,593
690
6,672
6,088
3,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 4 / 2
7,212
656
3,533
9,684
4,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 2
6,587
599
5,095
6,049
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ReaperUnique
Cthulhu
10
1 / 3 / 2
6,954
632
6,505
11,487
9,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
4
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
2
0.75
L
0
4
2
0.25
L
Cthulhu
ReaperUnique
Cthulhu
1
3
2
0.67
W
9
0
2
10
W
1
1
10
6
W
Anubis
wáspp
Anubis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
15,133
23,292
Taken
27,220
14,476
Mitigated
15,746
6,485
Healing
2,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,533
395
0
1,331
9,684
4,126
0
4,385
5,083
0
16,915
L
5,095
2,098
0
510
6,049
1,839
0
2,008
3,957
0
22,149
L
Cthulhu
ReaperUnique
Cthulhu
6,505
246
178
728
11,487
9,781
0
3,382
7,899
11,072
0
W
14,664
8,871
0
2,030
7,169
2,494
532
2,276
4,893
0
56,723
W
3,193
724
120
3,135
10,035
8,764
66
2,876
7,159
9,577
0
W
Anubis
wáspp
Anubis
6,672
203
0
1,200
6,088
3,218
178
1,875
4,213
15,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
20,753
131
Minions Killed
95
8
Camps Cleared
3
602,998
Distance Traveled
555,810
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,212
656
34
3
3
194,433
4
L
Neith
6,587
599
39
4
0
165,028
0
L
Cthulhu
6,954
632
22
2
0
196,349
2
W
Anhur
9,133
830
86
8
4
208,775
1
W
Ymir
7,921
720
13
1
0
211,621
1
W
Anubis
7,593
690
32
3
4
182,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role