Player Matchup

Nox
Nox
HellsGayAngel
Nox
Level 158
God Stats
3W - 0L
1,604 SR
Queue Stats
100W - 106L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
IlIAmateurasuIlI
Amaterasu
Level 6
God Stats
8W - 3L
1,887 SR
Queue Stats
10W - 4L
1,797 Elo+
Solo
Thanatos
Thanatos
LinkVGC
Thanatos
Level 25
God Stats
2W - 2L
1,255 SR
Queue Stats
94W - 34L
1,718 Elo+
Solo
Neith
Neith
Pahasap
Neith
Level 26
God Stats
2W - 0L
1,765 SR
Queue Stats
111W - 54L
1,727 Elo+
Party 1
Ah Puch
Ah Puch
SigmaGrindrSet
Ah Puch
Level 8
God Stats
3W - 1L
1,795 SR
Queue Stats
7W - 3L
1,768 Elo+
Party 1
Team Averages
Level 45
1,661 SR
1,723 Elo+

VS

Team Averages
Level 47
1,617 SR
1,641 Elo+
Chang'e
Chang'e
 
Chang'e
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
PdoDeVaca
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,826 Elo+
Party 2
Rama
Rama
Rondingu
Rama
Level 27
God Stats
6W - 2L
1,923 SR
Queue Stats
91W - 70L
1,632 Elo+
Solo
Ne Zha
Ne Zha
TJRCG20
Ne Zha
Level 27
God Stats
2W - 4L
1,637 SR
Queue Stats
50W - 37L
1,655 Elo+
Solo
Sylvanus
Sylvanus
esrgry
Sylvanus
Level 29
God Stats
3W - 3L
1,525 SR
Queue Stats
125W - 118L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,736
553
3,120
6,813
4,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
14
5 / 1 / 3
8,749
625
10,691
10,610
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LinkVGC
Thanatos
13
6 / 4 / 4
8,235
588
7,540
11,238
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Pahasap
Neith
15
7 / 1 / 5
8,926
638
12,543
6,831
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 4
8,431
602
6,670
6,483
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 4 / 3
7,007
501
5,602
9,351
2,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
PdoDeVaca
Guan Yu
13
3 / 5 / 2
7,482
534
6,289
13,161
10,972
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rama
12
2 / 5 / 2
7,273
520
5,062
9,995
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
TJRCG20
Ne Zha
10
0 / 3 / 1
5,962
426
2,443
8,781
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
esrgry
Sylvanus
10
2 / 6 / 1
6,027
431
4,841
13,829
7,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
23
Kills
9
9
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
3
0.88
W
2
2
7
2.75
W
Amaterasu
5
1
3
6.5
W
Thanatos
LinkVGC
Thanatos
6
4
4
2
W
Neith
Pahasap
Neith
7
1
5
9.5
L
Guan Yu
PdoDeVaca
Guan Yu
3
5
2
0.8
L
Rama
2
5
2
0.6
W
3
1
4
5
L
Ne Zha
TJRCG20
Ne Zha
0
3
1
0.17
L
Sylvanus
esrgry
Sylvanus
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,564
Damage
24,237
41,975
Taken
55,117
20,370
Mitigated
24,817
21,626
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,602
284
404
3,145
9,351
2,553
0
3,236
6,115
36,928
0
W
3,120
394
0
1,217
6,813
4,815
160
1,817
4,996
18,814
0
W
Amaterasu
10,691
4,445
0
3,837
10,610
7,630
0
2,401
7,835
0
49,692
W
Thanatos
LinkVGC
Thanatos
7,540
1,917
0
9,457
11,238
3,546
122
2,557
8,556
0
47,652
W
Neith
Pahasap
Neith
12,543
6,186
0
3,102
6,831
2,276
0
1,716
5,115
0
65,454
L
Guan Yu
PdoDeVaca
Guan Yu
6,289
1,780
100
3,350
13,161
10,972
0
868
12,293
0
38,239
L
Rama
5,062
3,521
0
1,932
9,995
1,942
0
501
9,494
0
46,511
W
6,670
1,046
0
4,013
6,483
2,103
495
1,550
4,847
59,022
0
L
Ne Zha
TJRCG20
Ne Zha
2,443
704
0
860
8,781
2,008
0
1,646
7,135
0
33,006
L
Sylvanus
esrgry
Sylvanus
4,841
991
84
2,360
13,829
7,342
0
3,539
10,290
20,699
7,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,077
Gold Earned
33,751
424
Minions Killed
356
0
Camps Cleared
0
1,424,427
Distance Traveled
1,363,031
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,007
501
67
5
0
272,067
6
W
Nox
7,736
553
28
2
0
279,259
2
W
Amaterasu
8,749
625
85
6
0
307,243
4
W
Thanatos
8,235
588
79
6
0
285,041
6
W
Neith
8,926
638
110
8
0
266,309
6
L
Guan Yu
7,482
534
74
5
0
289,321
0
L
Rama
7,273
520
95
7
0
241,811
0
W
Ah Puch
8,431
602
122
9
0
286,575
3
L
Ne Zha
5,962
426
60
4
0
312,286
4
L
Sylvanus
6,027
431
60
4
0
247,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role