Player Matchup

Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Sh0ckWav33
Anubis
Level 39
God Stats
1W - 1L
1,553 SR
Queue Stats
22W - 15L
1,543 Elo+
Party 2
Artio
Artio
hordawary
Artio
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,546 Elo+
Party 2
Apollo
Apollo
petok13
Apollo
Level 14
God Stats
3W - 3L
1,572 SR
Queue Stats
23W - 28L
1,627 Elo+
Party 1
King Arthur
King Arthur
smony
King Arthur
Level 55
God Stats
5W - 1L
1,753 SR
Queue Stats
17W - 15L
1,481 Elo+
Party 2
Team Averages
Level 52
1,576 SR
1,539 Elo+

VS

Team Averages
Level 39
1,539 SR
1,543 Elo+
Chaac
Chaac
Changingskies
Chaac
Level 26
God Stats
1W - 2L
1,579 SR
Queue Stats
55W - 42L
1,615 Elo+
Party 4
Ares
Ares
KoDi31
Ares
Level 37
God Stats
7W - 5L
1,597 SR
Queue Stats
157W - 182L
1,503 Elo+
Solo
Anhur
Anhur
MyWoodWood
Anhur
Level 22
God Stats
7W - 10L
1,372 SR
Queue Stats
142W - 160L
1,462 Elo+
Party 3
Persephone
Persephone
Nebulosity01
Persephone
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 126L
1,392 Elo+
Party 3
Thanatos
Thanatos
RianZki
Thanatos
Level 42
God Stats
2W - 2L
1,646 SR
Queue Stats
34W - 13L
1,744 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
16 / 2 / 5
15,787
718
23,870
18,829
13,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Sh0ckWav33
Anubis
17
2 / 5 / 7
12,280
558
6,927
13,338
5,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
hordawary
Artio
17
2 / 2 / 9
12,247
557
3,821
19,899
18,750
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
petok13
Apollo
18
3 / 3 / 6
12,723
578
7,077
14,704
4,778
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
smony
King Arthur
18
6 / 8 / 5
13,095
595
15,008
23,152
17,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 3
11,216
510
12,530
22,248
19,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
KoDi31
Ares
16
0 / 5 / 7
10,627
483
6,682
18,775
16,310
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
14
3 / 4 / 1
9,572
435
6,831
8,458
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Nebulosity01
Persephone
14
0 / 6 / 3
10,214
464
8,051
11,357
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
RianZki
Thanatos
20
12 / 6 / 1
12,986
590
14,793
20,742
8,246
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
29
Kills
19
20
Deaths
29
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
16
2
5
9.25
L
4
8
3
0.69
L
Ares
KoDi31
Ares
0
5
7
0.7
L
Anhur
3
4
1
0.88
L
Persephone
Nebulosity01
Persephone
0
6
3
0.25
L
Thanatos
RianZki
Thanatos
12
6
1
2.08
W
Anubis
Sh0ckWav33
Anubis
2
5
7
1.1
W
Artio
hordawary
Artio
2
2
9
3.25
W
Apollo
petok13
Apollo
3
3
6
2
W
King Arthur
smony
King Arthur
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,703
Damage
48,887
89,922
Taken
81,580
60,489
Mitigated
48,964
32,371
Healing
28,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
23,870
12,367
0
10,342
18,829
13,869
6,494
4,665
13,978
0
138,123
L
12,530
3,825
0
3,607
22,248
19,807
360
3,165
19,083
0
76,269
L
Ares
KoDi31
Ares
6,682
212
151
2,529
18,775
16,310
137
2,372
16,403
54,992
0
L
Anhur
6,831
2,851
0
2,460
8,458
2,021
0
2,166
6,292
0
46,469
L
Persephone
Nebulosity01
Persephone
8,051
349
91
2,149
11,357
2,580
0
3,039
8,312
60,964
0
L
Thanatos
RianZki
Thanatos
14,793
4,716
0
17,408
20,742
8,246
2,992
3,051
17,691
0
115,508
W
Anubis
Sh0ckWav33
Anubis
6,927
545
0
5,298
13,338
5,772
3,644
4,100
9,150
62,214
0
W
Artio
hordawary
Artio
3,821
961
383
5,758
19,899
18,750
1,351
4,183
15,708
39,665
0
W
Apollo
petok13
Apollo
7,077
4,693
0
6,840
14,704
4,778
6,737
2,641
12,023
0
87,119
W
King Arthur
smony
King Arthur
15,008
2,329
0
3,750
23,152
17,320
850
2,621
20,493
9,550
46,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
54,615
510
Minions Killed
581
0
Camps Cleared
0
2,039,425
Distance Traveled
1,722,464
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,787
718
154
7
0
477,151
11
L
Chaac
11,216
510
145
7
0
338,385
0
L
Ares
10,627
483
77
4
0
380,787
4
L
Anhur
9,572
435
80
4
0
205,880
1
L
Persephone
10,214
464
120
5
0
363,205
7
L
Thanatos
12,986
590
159
7
0
434,207
3
W
Anubis
12,280
558
83
4
0
380,355
2
W
Artio
12,247
557
65
3
0
384,282
10
W
Apollo
12,723
578
128
6
0
394,769
0
W
King Arthur
13,095
595
80
4
0
402,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role