Player Matchup

King Arthur
King Arthur
Aenitth
King Arthur
Level 25
God Stats
5W - 1L
1,815 SR
Queue Stats
9W - 3L
1,697 Elo+
Solo
Mercury
Mercury
Mario18
Mercury
Level 9
God Stats
13W - 10L
1,736 SR
Queue Stats
35W - 24L
1,653 Elo+
Party 1
Artio
Artio
NebillSMTH
Artio
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 54L
1,529 Elo+
Party 1
Chiron
Chiron
d²cLight
Chiron
Level 25
God Stats
2W - 1L
1,779 SR
Queue Stats
25W - 28L
1,537 Elo+
Party 2
Ra
Ra
windyboiii
Ra
Level 28
God Stats
4W - 5L
1,491 SR
Queue Stats
91W - 84L
1,566 Elo+
Party 2
Team Averages
Level 22
1,664 SR
1,596 Elo+

VS

Team Averages
Level 24
1,459 SR
1,536 Elo+
Heimdallr
Heimdallr
Ehvas
Heimdallr
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
58W - 41L
1,582 Elo+
Solo
Chang'e
Chang'e
Fly1ngb1rd44
Chang'e
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
229W - 216L
1,525 Elo+
Party 3
Thanatos
Thanatos
Haxapaktepe
Thanatos
Level 11
God Stats
4W - 5L
1,582 SR
Queue Stats
62W - 69L
1,567 Elo+
Solo
Bellona
Bellona
Ixvis
Bellona
Level 29
God Stats
53W - 37L
1,607 SR
Queue Stats
67W - 59L
1,523 Elo+
Solo
Ymir
Ymir
Miloo99
Ymir
Level 26
God Stats
2W - 5L
1,324 SR
Queue Stats
105W - 103L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aenitth
King Arthur
9
0 / 5 / 0
5,610
401
3,577
10,270
7,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Mario18
Mercury
13
2 / 5 / 3
7,711
551
7,397
12,448
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
10
0 / 2 / 2
6,487
463
1,933
11,821
10,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
d²cLight
Chiron
11
2 / 2 / 0
6,598
471
5,467
9,792
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 2 / 1
7,840
560
5,081
6,137
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ehvas
Heimdallr
13
3 / 1 / 2
7,597
543
11,425
5,154
2,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Fly1ngb1rd44
Chang'e
16
1 / 1 / 3
9,321
666
5,608
9,725
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Haxapaktepe
Thanatos
15
6 / 2 / 4
8,852
632
7,582
10,190
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Ixvis
Bellona
15
5 / 1 / 5
9,220
659
9,710
10,406
12,078
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Miloo99
Ymir
12
1 / 1 / 3
7,395
528
3,735
8,541
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
16
16
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aenitth
King Arthur
0
5
0
0
W
Heimdallr
Ehvas
Heimdallr
3
1
2
4
W
Chang'e
Fly1ngb1rd44
Chang'e
1
1
3
2.5
W
Thanatos
Haxapaktepe
Thanatos
6
2
4
4
W
Bellona
Ixvis
Bellona
5
1
5
7.5
L
Mercury
Mario18
Mercury
2
5
3
0.7
W
Ymir
Miloo99
Ymir
1
1
3
2.5
L
Artio
0
2
2
0.5
L
Chiron
d²cLight
Chiron
2
2
0
1
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
38,060
50,468
Taken
44,016
27,117
Mitigated
30,200
11,914
Healing
24,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aenitth
King Arthur
3,577
405
0
2,512
10,270
7,828
0
681
9,589
0
17,284
W
Heimdallr
Ehvas
Heimdallr
11,425
6,412
0
1,450
5,154
2,862
1,884
351
4,803
0
52,622
W
Chang'e
Fly1ngb1rd44
Chang'e
5,608
266
331
7,228
9,725
3,307
925
4,137
5,588
69,062
0
W
Thanatos
Haxapaktepe
Thanatos
7,582
1,360
0
9,628
10,190
4,211
250
281
9,909
0
48,493
W
Bellona
Ixvis
Bellona
9,710
2,407
0
3,706
10,406
12,078
2,122
654
9,752
5,746
41,718
L
Mercury
Mario18
Mercury
7,397
4,852
0
0
12,448
3,918
0
3,299
9,149
0
47,715
W
Ymir
Miloo99
Ymir
3,735
773
0
1,780
8,541
7,742
147
1,591
6,950
14,646
0
L
Artio
1,933
399
1,731
2,363
11,821
10,467
0
2,174
9,647
13,143
0
L
Chiron
d²cLight
Chiron
5,467
1,970
956
2,359
9,792
2,926
0
1,651
8,141
0
46,390
L
5,081
772
203
1,790
6,137
1,978
0
3,147
2,990
49,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,246
Gold Earned
42,385
342
Minions Killed
458
0
Camps Cleared
0
1,374,334
Distance Traveled
1,329,562
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,610
401
37
3
0
223,521
4
W
Heimdallr
7,597
543
95
7
0
256,001
4
W
Chang'e
9,321
666
144
10
0
272,098
0
W
Thanatos
8,852
632
97
7
0
304,375
4
W
Bellona
9,220
659
105
8
0
242,548
2
L
Mercury
7,711
551
81
6
0
330,804
0
W
Ymir
7,395
528
17
1
0
254,540
5
L
Artio
6,487
463
33
2
0
292,913
1
L
Chiron
6,598
471
87
6
0
265,432
3
L
Ra
7,840
560
104
7
0
261,664
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role