Player Matchup

Chaac
Chaac
Memo_Thunder
Chaac
Level 23
God Stats
11W - 11L
1,536 SR
Queue Stats
28W - 39L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
Ruslan_LK_
Heimdallr
Level 18
God Stats
2W - 4L
1,272 SR
Queue Stats
10W - 15L
1,173 Elo+
Party 2
Olorun
Olorun
SPPPW
Olorun
Level 23
God Stats
3W - 1L
1,843 SR
Queue Stats
27W - 36L
1,340 Elo+
Party 1
Ra
Ra
Tiko_707
Ra
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
189W - 308L
1,500 Elo+
Party 2
Neith
Neith
rannzh
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,367 Elo+

VS

Team Averages
Level 20
1,345 SR
1,252 Elo+
Morgan Le Fay
Morgan Le Fay
HanseHugo
Morgan Le Fay
Level 26
God Stats
9W - 9L
1,483 SR
Queue Stats
53W - 68L
1,333 Elo+
Solo
Neith
Neith
Utk-i
Neith
Level 8
God Stats
25W - 33L
1,098 SR
Queue Stats
251W - 297L
1,009 Elo+
Solo
Chaac
Chaac
renax13
Chaac
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 42L
1,283 Elo+
Solo
Bakasura
Bakasura
romuldo
Bakasura
Level 28
God Stats
30W - 36L
1,398 SR
Queue Stats
65W - 71L
1,328 Elo+
Solo
Fenrir
Fenrir
rzoo9413
Fenrir
Level 22
God Stats
1W - 1L
1,244 SR
Queue Stats
63W - 72L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 11
13,555
542
19,828
23,576
13,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Ruslan_LK_
Heimdallr
16
1 / 9 / 2
10,796
432
6,577
22,472
9,054
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
SPPPW
Olorun
20
18 / 5 / 3
16,058
642
25,197
27,452
10,870
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 11 / 3
9,405
376
5,695
14,402
4,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
rannzh
Neith
12
1 / 10 / 2
9,369
375
4,740
12,236
3,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HanseHugo
Morgan Le Fay
19
5 / 7 / 6
13,245
530
11,729
16,616
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Utk-i
Neith
18
1 / 6 / 8
12,124
485
11,009
12,436
4,604
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
renax13
Chaac
18
3 / 6 / 4
11,989
480
7,794
23,677
26,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
romuldo
Bakasura
20
13 / 6 / 6
15,821
633
22,005
27,218
14,952
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
rzoo9413
Fenrir
20
19 / 6 / 4
14,643
586
23,725
21,322
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
69
30
Kills
41
42
Deaths
31
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
HanseHugo
Morgan Le Fay
5
7
6
1.14
L
9
7
11
2.07
L
Heimdallr
Ruslan_LK_
Heimdallr
1
9
2
0.22
L
Olorun
SPPPW
Olorun
18
5
3
3.9
L
1
11
3
0.23
W
Neith
Utk-i
Neith
1
6
8
0.83
L
Neith
rannzh
Neith
1
10
2
0.2
W
Chaac
renax13
Chaac
3
6
4
0.83
W
Bakasura
romuldo
Bakasura
13
6
6
2.67
W
Fenrir
rzoo9413
Fenrir
19
6
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,037
Damage
76,262
100,138
Taken
101,269
41,338
Mitigated
64,148
28,263
Healing
23,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
HanseHugo
Morgan Le Fay
11,729
462
0
1,546
16,616
6,951
534
8,296
8,153
78,081
0
L
19,828
4,648
0
9,667
23,576
13,295
120
5,172
17,433
0
65,795
L
Heimdallr
Ruslan_LK_
Heimdallr
6,577
2,676
0
3,280
22,472
9,054
2,654
66
21,602
0
63,792
L
Olorun
SPPPW
Olorun
25,197
15,439
137
13,591
27,452
10,870
2,792
5,987
20,013
101,206
0
L
5,695
1,210
177
63
14,402
4,564
369
365
13,257
37,185
0
W
Neith
Utk-i
Neith
11,009
7,042
0
1,192
12,436
4,604
992
4,114
8,285
0
56,837
L
Neith
rannzh
Neith
4,740
2,800
0
1,348
12,236
3,555
740
1,574
10,193
0
32,845
W
Chaac
renax13
Chaac
7,794
1,403
0
3,739
23,677
26,671
376
5,644
17,888
13,549
44,719
W
Bakasura
romuldo
Bakasura
22,005
16,144
0
10,501
27,218
14,952
10,082
5,052
21,916
0
96,563
W
Fenrir
rzoo9413
Fenrir
23,725
11,450
0
6,396
21,322
10,970
2,018
7,851
13,306
66
88,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,183
Gold Earned
67,822
445
Minions Killed
613
0
Camps Cleared
0
1,951,177
Distance Traveled
2,317,724
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,245
530
103
4
0
484,750
0
L
Chaac
13,555
542
102
4
0
496,975
0
L
Heimdallr
10,796
432
106
4
0
351,853
0
L
Olorun
16,058
642
140
6
0
422,577
1
L
Ra
9,405
376
42
2
0
389,511
2
W
Neith
12,124
485
107
4
0
408,207
0
L
Neith
9,369
375
55
2
0
290,261
6
W
Chaac
11,989
480
111
4
0
372,877
0
W
Bakasura
15,821
633
185
7
0
503,178
0
W
Fenrir
14,643
586
107
4
0
548,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role