Player Matchup

Odin
Odin
Drukari
Odin
Level 7
God Stats
1W - 1L
1,382 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
Ekpyrosisss
Thanatos
Level 44
God Stats
2W - 4L
1,387 SR
Queue Stats
12W - 17L
1,276 Elo+
Party 1
Athena
Athena
LaraTheja
Athena
Level 14
God Stats
5W - 4L
1,188 SR
Queue Stats
7W - 9L
989 Elo+
Party 1
Hou Yi
Hou Yi
LoyalMaikel
Hou Yi
Level 29
God Stats
23W - 33L
1,499 SR
Queue Stats
107W - 147L
1,381 Elo+
Solo
Baron Samedi
Baron Samedi
Nevadar
Baron Samedi
Level 29
God Stats
2W - 2L
1,528 SR
Queue Stats
15W - 21L
1,283 Elo+
Party 1
Team Averages
Level 25
1,397 SR
1,286 Elo+

VS

Team Averages
Level 10
1,445 SR
1,317 Elo+
Yemoja
Yemoja
AceVentura92
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Forcius
Mercury
Level 14
God Stats
30W - 19L
1,271 SR
Queue Stats
107W - 83L
1,229 Elo+
Solo
Olorun
Olorun
Mirageman
Olorun
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 42L
1,188 Elo+
Solo
Sun Wukong
Sun Wukong
XxMiMxX
Sun Wukong
Level 27
God Stats
6W - 11L
1,456 SR
Queue Stats
36W - 39L
1,169 Elo+
Solo
Neith
Neith
kaktus432
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Drukari
Odin
16
5 / 4 / 6
10,546
586
9,680
16,545
15,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Ekpyrosisss
Thanatos
17
17 / 1 / 3
11,620
646
12,869
14,641
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
LaraTheja
Athena
12
0 / 5 / 11
8,604
478
1,463
15,026
17,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
15
8 / 2 / 8
10,022
557
10,759
9,736
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Nevadar
Baron Samedi
18
14 / 5 / 7
12,286
683
13,963
15,617
7,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
4
0 / 5 / 1
5,564
309
878
5,034
1,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mercury
Forcius
Mercury
16
12 / 10 / 1
11,335
630
12,139
14,658
5,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Mirageman
Olorun
11
0 / 11 / 2
7,533
419
7,923
16,254
6,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
XxMiMxX
Sun Wukong
15
4 / 5 / 3
8,889
494
10,832
14,966
9,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
kaktus432
Neith
10
0 / 15 / 2
6,996
389
5,673
13,450
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
25
44
Kills
16
17
Deaths
46
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
1
0.1
W
Odin
Drukari
Odin
5
4
6
2
W
Thanatos
Ekpyrosisss
Thanatos
17
1
3
18.5
L
Mercury
Forcius
Mercury
12
10
1
1.25
W
Athena
LaraTheja
Athena
0
5
11
1.1
W
Hou Yi
8
2
8
6
L
Olorun
Mirageman
Olorun
0
11
2
0.09
W
Baron Samedi
Nevadar
Baron Samedi
14
5
7
3.5
L
Sun Wukong
XxMiMxX
Sun Wukong
4
5
3
1.1
L
Neith
kaktus432
Neith
0
15
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,734
Damage
37,445
71,565
Taken
64,362
53,280
Mitigated
26,238
27,099
Healing
6,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
878
767
226
185
5,034
1,964
0
1,522
3,475
4,197
0
W
Odin
Drukari
Odin
9,680
2,609
0
3,035
16,545
15,189
1,741
1,288
15,257
0
48,988
W
Thanatos
Ekpyrosisss
Thanatos
12,869
2,447
1,094
15,150
14,641
8,870
3,732
872
13,769
0
72,523
L
Mercury
Forcius
Mercury
12,139
5,089
0
1,127
14,658
5,645
0
4,850
9,666
0
46,141
W
Athena
LaraTheja
Athena
1,463
648
0
912
15,026
17,658
898
615
14,411
8,863
0
W
Hou Yi
10,759
5,271
0
1,500
9,736
3,638
3,313
1,368
8,368
0
58,399
L
Olorun
Mirageman
Olorun
7,923
2,648
193
2,864
16,254
6,314
0
5,056
11,055
40,367
4,348
W
Baron Samedi
Nevadar
Baron Samedi
13,963
1,598
354
5,054
15,617
7,925
3,257
4,016
11,601
65,272
0
L
Sun Wukong
XxMiMxX
Sun Wukong
10,832
3,333
0
1,010
14,966
9,164
250
2,234
12,118
294
48,084
L
Neith
kaktus432
Neith
5,673
3,939
0
1,371
13,450
3,151
83
1,764
11,606
0
35,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,078
Gold Earned
40,317
444
Minions Killed
289
0
Camps Cleared
0
1,613,754
Distance Traveled
1,342,235
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,564
309
12
1
0
114,355
0
W
Odin
10,546
586
103
6
0
336,444
1
W
Thanatos
11,620
646
124
7
0
369,084
3
L
Mercury
11,335
630
72
4
0
357,587
1
W
Athena
8,604
478
14
1
0
255,571
0
W
Hou Yi
10,022
557
91
5
0
341,814
3
L
Olorun
7,533
419
71
4
0
270,057
4
W
Baron Samedi
12,286
683
112
6
0
310,841
2
L
Sun Wukong
8,889
494
88
5
0
353,782
4
L
Neith
6,996
389
46
3
0
246,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role