Player Matchup

Ravana
Ravana
FaZe_SweetDreams
Ravana
Level 129
God Stats
3W - 1L
1,547 SR
Queue Stats
321W - 202L
1,654 Elo+
Party 2
Bacchus
Bacchus
JMudz-
Bacchus
Level 149
God Stats
11W - 5L
1,690 SR
Queue Stats
194W - 162L
1,662 Elo+
Party 2
Anubis
Anubis
SooAtractive
Anubis
Level 79
God Stats
30W - 8L
1,816 SR
Queue Stats
301W - 207L
1,619 Elo+
Party 2
Team Averages
Level 119
1,684 SR
1,645 Elo+

VS

Team Averages
Level 139
1,627 SR
1,472 Elo+
Chaac
Chaac
ICYCOLETRAIN
Chaac
Level 157
God Stats
3W - 3L
1,660 SR
Queue Stats
147W - 139L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
OOSly
Gilgamesh
Level 148
God Stats
51W - 29L
1,692 SR
Queue Stats
137W - 122L
1,590 Elo+
Party 1
Tiamat
Tiamat
Wiiinters
Tiamat
Level 113
God Stats
91W - 92L
1,528 SR
Queue Stats
473W - 655L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 15
10,275
685
14,447
11,017
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JMudz-
Bacchus
16
7 / 1 / 14
11,054
737
12,825
11,373
14,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
16
12 / 4 / 3
11,683
779
15,538
14,018
8,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 6
10,213
681
13,571
16,592
14,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
OOSly
Gilgamesh
13
4 / 7 / 3
9,443
630
10,749
18,729
11,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Wiiinters
Tiamat
12
2 / 8 / 6
9,246
616
6,026
11,910
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
22
Kills
8
8
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
15
3.5
L
2
7
6
0.71
W
Bacchus
JMudz-
Bacchus
7
1
14
14
L
Gilgamesh
OOSly
Gilgamesh
4
7
3
0.79
W
Anubis
12
4
3
3.38
L
Tiamat
Wiiinters
Tiamat
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,810
Damage
30,346
36,408
Taken
47,231
30,126
Mitigated
30,777
11,512
Healing
6,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,447
4,825
99
3,377
11,017
7,426
787
3,372
7,645
89
33,958
L
13,571
3,101
0
4,841
16,592
14,118
0
9,477
6,258
0
45,548
W
Bacchus
JMudz-
Bacchus
12,825
1,262
0
1,178
11,373
14,482
280
2,560
8,813
23,115
0
L
Gilgamesh
OOSly
Gilgamesh
10,749
2,212
0
299
18,729
11,344
0
10,283
7,732
2,889
18,927
W
Anubis
15,538
408
189
6,669
14,018
8,218
504
2,383
11,635
56,667
0
L
Tiamat
Wiiinters
Tiamat
6,026
292
205
1,456
11,910
5,315
0
8,247
3,240
22,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
28,902
181
Minions Killed
156
8
Camps Cleared
7
765,253
Distance Traveled
752,348
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,275
685
42
3
2
266,112
7
L
Chaac
10,213
681
99
7
3
230,230
5
W
Bacchus
11,054
737
29
2
2
268,707
2
L
Gilgamesh
9,443
630
29
2
1
269,232
3
W
Anubis
11,683
779
110
7
4
230,434
3
L
Tiamat
9,246
616
28
2
3
252,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role