Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Masters
JIMMIL
Chronos
Masters
Level 129
God Stats
6W - 6L
1,656 SR
Queue Stats
132W - 82L
2,677 MMR
Solo
Nemesis
Nemesis
Masters
Jorbatron
Nemesis
Masters
Level 160
God Stats
0W - 5L
1,378 SR
Queue Stats
376W - 342L
2,618 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
TheGreenZombie
Tsukuyomi
Masters
Level 93
God Stats
55W - 34L
1,712 SR
Queue Stats
328W - 276L
3,026 MMR
Party 1
Hercules
Hercules
Masters
Ŏzzy
Hercules
Masters
Level 67
God Stats
2W - 4L
1,477 SR
Queue Stats
212W - 194L
2,673 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 104
1,545 SR
2,499 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 103
1,582 SR
2,305 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
 
Thor
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond II
Hestrix
Loki
Diamond II
Level 160
God Stats
9W - 11L
1,544 SR
Queue Stats
91W - 84L
2,794 MMR
Solo
Poseidon
Poseidon
Masters
MidlaneKingdom
Poseidon
Masters
Level 63
God Stats
69W - 60L
1,689 SR
Queue Stats
246W - 223L
2,955 MMR
Solo
Jormungandr
Jormungandr
Masters
SorHades
Jormungandr
Masters
Level 160
God Stats
117W - 106L
1,677 SR
Queue Stats
490W - 474L
2,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
1 / 4 / 0
5,948
541
4,291
6,948
1,676
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
JIMMIL
Chronos
13
1 / 0 / 1
7,112
647
3,933
6,877
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
Jorbatron
Nemesis
10
2 / 2 / 3
6,273
570
5,267
7,280
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
TheGreenZombie
Tsukuyomi
10
0 / 6 / 0
5,907
537
3,854
9,083
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Ŏzzy
Hercules
10
1 / 2 / 1
6,131
557
2,663
7,970
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TiamatMorgan Le FayPersephoneGebUllr

VS

Bans
ArtioYemojaHou YiKhepriHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 1 / 3
6,582
598
3,766
6,240
1,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
 
Thor
9
2 / 1 / 6
6,071
552
4,979
6,631
2,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Hestrix
Loki
13
6 / 1 / 2
7,349
668
4,323
6,817
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
12
3 / 2 / 3
7,110
646
9,431
5,445
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SorHades
Jormungandr
14
1 / 0 / 5
7,474
679
4,441
5,378
5,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
4
0
0.25
W
Anhur
 
Anhur
2
1
3
3.5
W
Thor
 
Thor
2
1
6
5
W
Loki
Hestrix
Loki
6
1
2
7
L
Chronos
JIMMIL
Chronos
1
0
1
1.5
L
Nemesis
Jorbatron
Nemesis
2
2
3
1.75
W
Poseidon
3
2
3
2.25
W
Jormungandr
SorHades
Jormungandr
1
0
5
3.5
L
Tsukuyomi
TheGreenZombie
Tsukuyomi
0
6
0
0
L
Hercules
Ŏzzy
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
26,940
38,158
Taken
30,511
13,590
Mitigated
12,724
12,674
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,291
2,941
0
1,531
6,948
1,676
255
1,028
5,920
0
42,668
W
Anhur
 
Anhur
3,766
1,763
0
970
6,240
1,275
0
0
6,240
0
42,449
W
Thor
 
Thor
4,979
1,247
0
1,644
6,631
2,552
0
1,854
4,777
0
16,823
W
Loki
Hestrix
Loki
4,323
840
0
2,714
6,817
1,902
0
424
6,393
0
38,529
L
Chronos
JIMMIL
Chronos
3,933
2,108
0
3,557
6,877
2,765
0
2,630
4,247
49,517
4,988
L
Nemesis
Jorbatron
Nemesis
5,267
1,745
0
3,452
7,280
2,793
0
3,166
4,114
0
30,544
W
Poseidon
9,431
1,806
167
1,245
5,445
1,345
0
1,027
4,418
50,501
0
W
Jormungandr
SorHades
Jormungandr
4,441
863
0
2,017
5,378
5,650
0
0
5,378
51,114
0
L
Tsukuyomi
TheGreenZombie
Tsukuyomi
3,854
1,083
0
1,890
9,083
2,915
0
4,152
4,931
0
36,591
L
Hercules
Ŏzzy
Hercules
2,663
645
0
2,244
7,970
3,441
0
2,947
5,023
0
20,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,371
Gold Earned
34,586
398
Minions Killed
430
0
Camps Cleared
0
1,186,812
Distance Traveled
1,197,665
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,948
541
99
9
0
196,620
5
W
Anhur
6,582
598
82
7
0
233,556
3
W
Thor
6,071
552
29
3
0
236,631
4
W
Loki
7,349
668
91
8
0
263,662
3
L
Chronos
7,112
647
135
12
0
232,921
4
L
Nemesis
6,273
570
53
5
0
277,510
2
W
Poseidon
7,110
646
112
10
0
244,298
7
W
Jormungandr
7,474
679
116
11
0
219,518
6
L
Tsukuyomi
5,907
537
69
6
0
244,527
4
L
Hercules
6,131
557
42
4
0
235,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role