Player Matchup

Baron Samedi
Baron Samedi
Actual Senpai
Baron Samedi
Level 89
God Stats
26W - 12L
1,668 SR
Queue Stats
201W - 215L
1,398 Elo+
Party 3
Arachne
Arachne
Mr White2477
Arachne
Level 121
God Stats
12W - 13L
1,125 SR
Queue Stats
341W - 348L
1,382 Elo+
Party 3
Neith
Neith
bfizzal
Neith
Level 31
God Stats
111W - 92L
1,466 SR
Queue Stats
145W - 151L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
iBrankelo
Gilgamesh
Level 65
God Stats
4W - 2L
1,710 SR
Queue Stats
412W - 347L
1,535 Elo+
Party 2
Artio
Artio
victorfnt
Artio
Level 49
God Stats
23W - 27L
1,460 SR
Queue Stats
375W - 313L
1,538 Elo+
Party 2
Team Averages
Level 71
1,486 SR
1,464 Elo+

VS

Team Averages
Level 47
1,499 SR
1,512 Elo+
King Arthur
King Arthur
Beano312
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,546 Elo+
Party 4
Persephone
Persephone
EtherealReaper27
Persephone
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,531 Elo+
Party 4
Cupid
Cupid
Vxlios
Cupid
Level 67
God Stats
0W - 2L
1,325 SR
Queue Stats
177W - 169L
1,491 Elo+
Party 1
Neith
Neith
alman328
Neith
Level 39
God Stats
7W - 9L
1,530 SR
Queue Stats
111W - 111L
1,492 Elo+
Party 1
Ah Puch
Ah Puch
wolfcoyo
Ah Puch
Level 40
God Stats
23W - 18L
1,638 SR
Queue Stats
47W - 54L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Actual Senpai
Baron Samedi
19
6 / 0 / 11
12,420
1,035
24,206
13,222
6,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Mr White2477
Arachne
19
14 / 4 / 8
13,625
1,135
22,424
16,413
8,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
bfizzal
Neith
19
6 / 4 / 11
12,021
1,002
19,111
17,223
7,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
iBrankelo
Gilgamesh
19
5 / 2 / 14
12,227
1,019
13,875
13,606
10,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artio
victorfnt
Artio
19
1 / 1 / 20
12,766
1,064
7,845
22,496
37,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

222

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Beano312
King Arthur
17
1 / 8 / 6
10,760
897
6,701
29,717
33,706
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
EtherealReaper27
Persephone
18
1 / 6 / 4
11,228
936
11,084
14,851
6,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Vxlios
Cupid
17
3 / 8 / 2
11,045
920
17,407
22,037
8,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
alman328
Neith
17
4 / 6 / 3
10,881
907
17,085
14,767
6,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
wolfcoyo
Ah Puch
17
2 / 4 / 4
11,223
935
22,887
11,909
4,934
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
30
32
Kills
11
11
Deaths
32
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Actual Senpai
Baron Samedi
6
0
11
11.5
L
King Arthur
Beano312
King Arthur
1
8
6
0.5
L
Persephone
EtherealReaper27
Persephone
1
6
4
0.5
W
Arachne
Mr White2477
Arachne
14
4
8
4.5
L
Cupid
Vxlios
Cupid
3
8
2
0.5
L
Neith
alman328
Neith
4
6
3
0.92
W
Neith
bfizzal
Neith
6
4
11
2.88
W
Gilgamesh
iBrankelo
Gilgamesh
5
2
14
6
W
Artio
victorfnt
Artio
1
1
20
11
L
Ah Puch
wolfcoyo
Ah Puch
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,461
Damage
75,164
82,960
Taken
93,281
70,383
Mitigated
60,059
23,952
Healing
12,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Actual Senpai
Baron Samedi
24,206
766
4,429
5,965
13,222
6,810
0
7,365
5,857
50,684
0
L
King Arthur
Beano312
King Arthur
6,701
1,053
559
1,980
29,717
33,706
0
9,679
20,038
0
17,844
L
Persephone
EtherealReaper27
Persephone
11,084
737
192
1,668
14,851
6,124
0
6,139
8,706
24,245
0
W
Arachne
Mr White2477
Arachne
22,424
16,082
0
4,359
16,413
8,020
0
4,514
11,899
0
26,347
L
Cupid
Vxlios
Cupid
17,407
12,485
875
3,639
22,037
8,805
0
8,027
14,010
0
44,757
L
Neith
alman328
Neith
17,085
11,120
0
2,477
14,767
6,490
0
5,180
9,587
0
27,701
W
Neith
bfizzal
Neith
19,111
10,029
0
2,426
17,223
7,651
0
9,001
8,222
0
42,518
W
Gilgamesh
iBrankelo
Gilgamesh
13,875
3,588
0
573
13,606
10,802
0
4,409
9,197
0
32,226
W
Artio
victorfnt
Artio
7,845
715
1,888
4,312
22,496
37,100
0
8,682
13,814
31,037
0
L
Ah Puch
wolfcoyo
Ah Puch
22,887
62
0
1,017
11,909
4,934
0
3,024
8,885
58,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,059
Gold Earned
55,137
218
Minions Killed
232
9
Camps Cleared
4
1,149,157
Distance Traveled
1,021,159
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,420
1,035
51
4
1
234,076
0
L
King Arthur
10,760
897
25
2
0
219,050
0
L
Persephone
11,228
936
30
3
3
210,808
0
W
Arachne
13,625
1,135
9
1
1
242,483
0
L
Cupid
11,045
920
62
5
1
188,853
0
L
Neith
10,881
907
24
2
0
186,609
0
W
Neith
12,021
1,002
81
7
4
172,670
0
W
Gilgamesh
12,227
1,019
46
4
3
236,912
0
W
Artio
12,766
1,064
31
3
0
263,016
0
L
Ah Puch
11,223
935
91
8
0
215,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role