Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ALPACAAAAAAAAA
Hades
Level 17
God Stats
14W - 19L
1,468 SR
Queue Stats
71W - 69L
1,390 Elo+
Party 1
Neith
Neith
CheemsBorgor69
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Ymir
Ymir
DTH200
Ymir
Level 8
God Stats
5W - 1L
1,392 SR
Queue Stats
8W - 4L
1,698 Elo+
Party 4
Nemesis
Nemesis
ViinsteR
Nemesis
Level 23
God Stats
48W - 52L
1,508 SR
Queue Stats
228W - 238L
1,398 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,497 Elo+

VS

Team Averages
Level 19
1,410 SR
1,375 Elo+
Artio
Artio
SharkSwarm
Artio
Level 25
God Stats
7W - 6L
1,554 SR
Queue Stats
22W - 23L
1,478 Elo+
Party 2
Chang'e
Chang'e
WeebKiller69
Chang'e
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2
Izanami
Izanami
joel666
Izanami
Level 19
God Stats
19W - 26L
1,326 SR
Queue Stats
115W - 135L
1,256 Elo+
Solo
Skadi
Skadi
leoderhund
Skadi
Level 16
God Stats
2W - 3L
1,200 SR
Queue Stats
20W - 27L
1,371 Elo+
Party 3
Geb
Geb
reaLbreatH
Geb
Level 28
God Stats
1W - 2L
1,471 SR
Queue Stats
102W - 91L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 0 / 1
7,221
602
4,674
4,987
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 0 / 2
7,043
587
3,411
7,143
2,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 3 / 8
5,602
467
7,567
4,414
1,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
DTH200
Ymir
10
7 / 1 / 1
7,039
587
5,648
8,766
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ViinsteR
Nemesis
12
5 / 0 / 3
7,003
584
5,106
5,331
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 2 / 0
5,098
425
2,357
8,533
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
WeebKiller69
Chang'e
9
0 / 4 / 1
5,733
478
4,614
6,966
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
joel666
Izanami
8
0 / 6 / 0
5,395
450
2,042
6,513
1,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
9
1 / 3 / 0
5,382
449
3,808
6,002
1,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 3 / 1
5,656
471
3,159
10,012
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
3
4
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
0
1
2.5
W
4
0
2
5
W
0
3
8
1.33
W
Ymir
DTH200
Ymir
7
1
1
7.5
L
Artio
0
2
0
0
W
Nemesis
ViinsteR
Nemesis
5
0
3
6.5
L
Chang'e
WeebKiller69
Chang'e
0
4
1
0.13
L
Izanami
joel666
Izanami
0
6
0
0
L
Skadi
1
3
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
15,980
30,641
Taken
38,026
17,418
Mitigated
12,501
12,982
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,674
1,185
0
2,369
4,987
2,819
2,121
1,188
3,799
0
38,174
W
3,411
488
0
4,176
7,143
2,731
904
3,044
4,099
34,006
0
W
7,567
4,582
0
979
4,414
1,329
1,029
2,178
2,236
0
21,402
W
Ymir
DTH200
Ymir
5,648
1,551
0
2,542
8,766
8,950
122
2,988
5,778
24,576
0
L
Artio
2,357
35
69
2,458
8,533
3,495
0
364
8,169
19,936
0
W
Nemesis
ViinsteR
Nemesis
5,106
1,734
0
2,916
5,331
1,589
0
732
4,599
0
38,645
L
Chang'e
WeebKiller69
Chang'e
4,614
789
543
2,635
6,966
1,826
0
2,893
4,073
34,444
0
L
Izanami
joel666
Izanami
2,042
1,372
0
522
6,513
1,342
0
1,288
5,225
0
25,866
L
Skadi
3,808
2,148
0
603
6,002
1,473
630
2,366
3,636
0
28,037
L
3,159
626
0
2,064
10,012
4,365
234
2,381
7,631
17,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,908
Gold Earned
27,264
323
Minions Killed
269
0
Camps Cleared
0
1,069,468
Distance Traveled
996,318
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,221
602
93
8
0
220,463
3
W
Hades
7,043
587
79
7
0
213,317
8
W
Neith
5,602
467
40
3
0
152,641
0
W
Ymir
7,039
587
37
3
0
208,524
2
L
Artio
5,098
425
47
4
0
187,541
2
W
Nemesis
7,003
584
74
6
0
274,523
0
L
Chang'e
5,733
478
69
6
0
221,687
1
L
Izanami
5,395
450
62
5
0
181,497
0
L
Skadi
5,382
449
73
6
0
197,671
0
L
Geb
5,656
471
18
2
0
207,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role