Player Matchup

Fenrir
Fenrir
Chris_Mage
Fenrir
Level 8
God Stats
8W - 5L
1,509 SR
Queue Stats
14W - 24L
1,431 Elo+
Party 1
Scylla
Scylla
Sandluis
Scylla
Level 29
God Stats
36W - 27L
1,500 SR
Queue Stats
435W - 479L
1,471 Elo+
Solo
Artemis
Artemis
SlateLand8295
Artemis
Level 82
God Stats
9W - 9L
1,492 SR
Queue Stats
137W - 143L
1,465 Elo+
Party 1
Geb
Geb
YaksonXD69
Geb
Level 12
God Stats
2W - 1L
1,701 SR
Queue Stats
18W - 12L
1,553 Elo+
Solo
Bastet
Bastet
gonorrea007
Bastet
Level 4
God Stats
1W - 2L
1,178 SR
Queue Stats
1W - 2L
1,260 Elo+
Solo
Team Averages
Level 27
1,476 SR
1,436 Elo+

VS

Team Averages
Level 13
1,422 SR
1,512 Elo+
Odin
Odin
ApAx30
Odin
Level 23
God Stats
3W - 4L
1,479 SR
Queue Stats
37W - 28L
1,522 Elo+
Solo
Neith
Neith
Ballsquad
Neith
Level 8
God Stats
5W - 11L
1,377 SR
Queue Stats
11W - 19L
1,459 Elo+
Solo
Anubis
Anubis
HelperYT
Anubis
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
Reddok89
Ymir
Level 25
God Stats
0W - 3L
1,253 SR
Queue Stats
6W - 11L
1,578 Elo+
Solo
Nemesis
Nemesis
whitedyer
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris_Mage
Fenrir
19
2 / 6 / 21
11,590
966
9,302
16,966
6,723
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Sandluis
Scylla
20
6 / 1 / 23
13,274
1,106
20,819
5,033
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
20
27 / 3 / 11
16,680
1,390
43,889
13,586
6,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 3 / 26
14,719
1,227
20,451
14,409
19,073
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
16
1 / 2 / 3
9,382
782
1,174
2,344
659
Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ApAx30
Odin
16
2 / 2 / 5
10,512
876
4,414
10,302
6,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Ballsquad
Neith
18
5 / 9 / 8
13,010
1,084
13,209
19,676
7,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
HelperYT
Anubis
18
3 / 15 / 7
11,192
933
9,061
24,090
9,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
3 / 6 / 10
11,199
933
7,353
23,304
35,020
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
whitedyer
Nemesis
18
2 / 13 / 9
11,273
939
9,595
25,154
8,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
54
45
Kills
15
15
Deaths
45
84
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Odin
ApAx30
Odin
2
2
5
2.25
L
Neith
Ballsquad
Neith
5
9
8
1
W
Fenrir
Chris_Mage
Fenrir
2
6
21
2.08
L
Anubis
HelperYT
Anubis
3
15
7
0.43
L
Ymir
3
6
10
1.33
W
Scylla
Sandluis
Scylla
6
1
23
17.5
W
Artemis
27
3
11
10.83
W
9
3
26
7.33
W
Bastet
1
2
3
1.25
L
Nemesis
whitedyer
Nemesis
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,635
Damage
43,632
52,338
Taken
102,526
35,013
Mitigated
67,542
9,854
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
ApAx30
Odin
4,414
827
0
612
10,302
6,448
0
5,478
4,824
0
10,940
L
Neith
Ballsquad
Neith
13,209
6,338
0
890
19,676
7,578
0
8,396
11,280
0
44,839
W
Fenrir
Chris_Mage
Fenrir
9,302
2,392
0
2,068
16,966
6,723
0
7,708
9,172
0
18,578
L
Anubis
HelperYT
Anubis
9,061
2,268
0
4,056
24,090
9,620
0
7,934
16,156
21,575
0
L
Ymir
7,353
1,451
599
2,034
23,304
35,020
0
10,505
12,799
18,152
0
W
Scylla
Sandluis
Scylla
20,819
729
0
500
5,033
1,824
0
845
4,100
37,571
0
W
Artemis
43,889
29,612
0
6,209
13,586
6,734
0
4,357
9,003
0
79,858
W
20,451
2,334
0
827
14,409
19,073
0
3,207
11,028
34,870
0
W
Bastet
1,174
426
0
250
2,344
659
0
297
1,882
0
1,739
L
Nemesis
whitedyer
Nemesis
9,595
3,444
0
2,447
25,154
8,876
0
8,957
16,197
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,645
Gold Earned
57,186
170
Minions Killed
172
8
Camps Cleared
6
924,273
Distance Traveled
858,516
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,512
876
10
1
3
137,504
2
L
Neith
13,010
1,084
77
6
1
183,949
0
W
Fenrir
11,590
966
15
1
1
208,944
0
L
Anubis
11,192
933
23
2
1
145,933
1
L
Ymir
11,199
933
28
2
1
168,648
0
W
Scylla
13,274
1,106
44
4
2
237,574
0
W
Artemis
16,680
1,390
83
7
2
186,962
0
W
Geb
14,719
1,227
27
2
3
238,616
1
W
Bastet
9,382
782
1
0
0
52,177
0
L
Nemesis
11,273
939
34
3
0
222,482
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role