Player Matchup

Hera
Hera
HeraSupport
Hera
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
MAKASINI1997
Izanami
Level 18
God Stats
14W - 9L
1,513 SR
Queue Stats
15W - 9L
1,489 Elo+
Party 1
Ra
Ra
RaTheSoloLaner
Ra
Level 1
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheGodKage
Chang'e
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,099 Elo+
Party 1
Nemesis
Nemesis
snowylovesyou99
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 1
Team Averages
Level 5
1,503 SR
1,418 Elo+

VS

Team Averages
Level 24
1,439 SR
1,312 Elo+
Anubis
Anubis
Cuentasegundar14
Anubis
Level 22
God Stats
6W - 12L
1,243 SR
Queue Stats
61W - 94L
1,231 Elo+
Solo
Chiron
Chiron
DEAD-POOL-705
Chiron
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 70L
1,329 Elo+
Solo
Nike
Nike
Hyrax4224
Nike
Level 19
God Stats
34W - 25L
1,448 SR
Queue Stats
111W - 101L
1,382 Elo+
Solo
Bacchus
Bacchus
ThewhytWilSmith
Bacchus
Level 28
God Stats
4W - 2L
1,552 SR
Queue Stats
48W - 52L
1,340 Elo+
Solo
Da Ji
Da Ji
kualms
Da Ji
Level 28
God Stats
20W - 19L
1,449 SR
Queue Stats
91W - 89L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 4
6,071
607
2,804
4,394
1,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
MAKASINI1997
Izanami
10
1 / 0 / 4
5,865
587
2,255
4,247
1,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
2 / 3 / 0
5,527
553
3,688
6,948
1,432
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
TheGodKage
Chang'e
11
9 / 0 / 4
6,761
676
8,703
6,759
2,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 4
6,147
615
4,633
4,208
1,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 0
4,300
430
2,862
6,659
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,856
486
1,812
6,787
1,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
10
3 / 2 / 0
5,968
597
3,691
5,442
1,772
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 3 / 0
3,970
397
1,949
7,791
6,281
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Da Ji
kualms
Da Ji
7
0 / 5 / 1
4,704
470
3,036
7,694
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
22
Kills
3
3
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
5
0
0
W
6
0
4
8
L
Nike
3
2
0
1.5
W
Izanami
MAKASINI1997
Izanami
1
0
4
3
W
2
3
0
0.67
W
Chang'e
TheGodKage
Chang'e
9
0
4
11
L
0
3
0
0
L
Da Ji
kualms
Da Ji
0
5
1
0.1
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,083
Damage
13,350
26,556
Taken
34,373
8,483
Mitigated
14,398
10,679
Healing
3,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,862
632
16
696
6,659
2,656
78
4,387
2,272
17,852
0
L
1,812
330
0
1,165
6,787
1,455
0
1,084
5,688
0
21,708
W
2,804
793
0
1,839
4,394
1,505
380
843
3,551
26,262
0
L
Nike
3,691
1,133
0
436
5,442
1,772
722
2,925
2,517
0
27,356
W
Izanami
MAKASINI1997
Izanami
2,255
1,809
0
1,250
4,247
1,114
430
146
4,101
0
31,501
W
3,688
596
0
2,390
6,948
1,432
0
0
6,948
25,886
0
W
Chang'e
TheGodKage
Chang'e
8,703
1,243
561
3,434
6,759
2,748
604
3,454
3,305
31,330
0
L
1,949
506
0
774
7,791
6,281
0
4,246
3,545
10,387
0
L
Da Ji
kualms
Da Ji
3,036
1,421
68
382
7,694
2,234
0
2,843
4,851
0
22,795
W
4,633
2,693
0
1,205
4,208
1,684
0
512
3,696
0
33,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
23,798
279
Minions Killed
191
0
Camps Cleared
0
882,125
Distance Traveled
880,411
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,300
430
29
3
0
152,792
1
L
Chiron
4,856
486
42
4
0
169,399
3
W
Hera
6,071
607
47
5
0
176,482
1
L
Nike
5,968
597
61
6
0
191,211
1
W
Izanami
5,865
587
63
6
0
159,622
2
W
Ra
5,527
553
56
6
0
155,792
0
W
Chang'e
6,761
676
45
5
0
186,838
1
L
Bacchus
3,970
397
16
2
0
180,307
0
L
Da Ji
4,704
470
43
4
0
186,702
0
W
Nemesis
6,147
615
68
7
0
203,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role