Player Matchup

Medusa
Medusa
LowRezzLol
Medusa
Level 16
God Stats
4W - 7L
1,500 SR
Queue Stats
36W - 35L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wezito2830
Cu Chulainn
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 27L
1,649 Elo+
Solo
Ra
Ra
andrew0208
Ra
Level 25
God Stats
3W - 4L
1,465 SR
Queue Stats
118W - 125L
1,614 Elo+
Solo
Sylvanus
Sylvanus
esrgry
Sylvanus
Level 29
God Stats
3W - 3L
1,618 SR
Queue Stats
125W - 118L
1,601 Elo+
Solo
Ravana
Ravana
syonalexzos
Ravana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,666 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,632 Elo+

VS

Team Averages
Level 40
1,654 SR
1,625 Elo+
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IlIAmateurasuIlI
Amaterasu
Level 6
God Stats
8W - 3L
1,859 SR
Queue Stats
10W - 4L
1,764 Elo+
Solo
Ravana
Ravana
NickTroll403
Ravana
Level 17
God Stats
3W - 6L
1,874 SR
Queue Stats
92W - 100L
1,518 Elo+
Solo
Apollo
Apollo
PdoDeVaca
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,698 Elo+
Party 1
Ra
Ra
TJRCG20
Ra
Level 27
God Stats
1W - 0L
1,536 SR
Queue Stats
50W - 37L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LowRezzLol
Medusa
1
0 / 0 / 0
3,195
355
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Wezito2830
Cu Chulainn
4
0 / 1 / 0
3,406
378
501
1,714
636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 4 / 1
5,361
596
2,655
6,097
1,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
esrgry
Sylvanus
9
0 / 2 / 0
4,998
555
2,446
7,297
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
9
4 / 2 / 0
5,476
608
3,889
5,180
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 1 / 1
5,212
579
1,732
6,894
4,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
11
3 / 0 / 1
6,120
680
3,781
4,003
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
9
2 / 1 / 2
5,791
643
2,837
3,410
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
PdoDeVaca
Apollo
10
1 / 0 / 1
5,594
622
3,992
3,777
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 3
5,791
643
1,636
3,444
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
4
Kills
9
9
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
1
2.5
W
Amaterasu
3
0
1
3.5
L
Medusa
LowRezzLol
Medusa
0
0
0
0
W
Ravana
2
1
2
3
W
Apollo
PdoDeVaca
Apollo
1
0
1
1.5
W
1
2
3
1.25
L
Cu Chulainn
Wezito2830
Cu Chulainn
0
1
0
0
L
0
4
1
0.13
L
Sylvanus
esrgry
Sylvanus
0
2
0
0
L
Ravana
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,491
Damage
13,978
20,288
Taken
21,528
8,081
Mitigated
10,482
4,463
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,732
86
178
2,173
6,894
4,998
0
1,174
5,658
16,236
0
W
Amaterasu
3,781
990
0
1,814
4,003
2,573
1,147
657
3,105
0
29,938
L
Medusa
LowRezzLol
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
2,837
1,009
0
1,675
3,410
982
0
310
3,079
0
22,886
W
Apollo
PdoDeVaca
Apollo
3,992
3,294
0
1,655
3,777
1,080
0
1,548
2,229
0
35,319
W
1,636
385
205
996
3,444
849
729
745
2,653
31,450
0
L
Cu Chulainn
Wezito2830
Cu Chulainn
501
190
0
169
1,714
636
0
0
1,714
0
3,251
L
2,655
281
0
763
6,097
1,685
0
1,947
3,824
33,513
0
L
Sylvanus
esrgry
Sylvanus
2,446
1,084
0
1,945
7,297
4,281
0
359
6,824
20,466
6,672
L
Ravana
3,889
1,137
0
1,586
5,180
1,479
0
473
4,558
0
24,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,436
Gold Earned
28,508
194
Minions Killed
293
0
Camps Cleared
0
588,808
Distance Traveled
914,545
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,212
579
28
3
0
178,302
3
W
Amaterasu
6,120
680
50
6
0
191,379
2
L
Medusa
3,195
355
0
0
0
3,950
0
W
Ravana
5,791
643
57
6
0
179,112
2
W
Apollo
5,594
622
83
9
0
173,675
2
W
Ra
5,791
643
75
8
0
192,077
3
L
Cu Chulainn
3,406
378
4
0
0
66,690
1
L
Ra
5,361
596
80
9
0
184,932
2
L
Sylvanus
4,998
555
53
6
0
147,510
1
L
Ravana
5,476
608
57
6
0
185,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role