Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
CheekonWangz
Geb
Level 105
God Stats
4W - 8L
1,523 SR
Queue Stats
728W - 698L
1,504 Elo+
Solo
Scylla
Scylla
IllSonicyFoxy
Scylla
Level 123
God Stats
4W - 4L
1,378 SR
Queue Stats
351W - 327L
1,531 Elo+
Solo
Chaac
Chaac
Sunny_Sideup69
Chaac
Level 121
God Stats
27W - 20L
1,493 SR
Queue Stats
459W - 448L
1,469 Elo+
Party 2
Cupid
Cupid
Vongola-VX
Cupid
Level 129
God Stats
1W - 3L
1,639 SR
Queue Stats
632W - 611L
1,452 Elo+
Solo
Team Averages
Level 120
1,507 SR
1,491 Elo+

VS

Team Averages
Level 49
1,472 SR
1,468 Elo+
Horus
Horus
HakuDead
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,556 Elo+
Party 1
Sylvanus
Sylvanus
James_Artorias13
Sylvanus
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 233L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
MrBurns42069
Danzaburou
Level 57
God Stats
12W - 20L
1,477 SR
Queue Stats
25W - 43L
1,391 Elo+
Party 1
Odin
Odin
SpaZmat1cMayhem
Odin
Level 75
God Stats
13W - 17L
1,498 SR
Queue Stats
267W - 278L
1,458 Elo+
Solo
Ra
Ra
daddyray2002
Ra
Level 43
God Stats
1W - 7L
1,383 SR
Queue Stats
108W - 160L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 1 / 1
6,277
628
5,231
9,143
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 9
6,222
622
3,782
6,644
3,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
4 / 0 / 1
6,147
615
3,417
2,587
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 5
5,571
557
1,640
5,308
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cupid
10
9 / 0 / 2
6,410
641
7,769
4,193
1,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
HakuDead
Horus
8
1 / 3 / 2
5,200
520
1,526
6,896
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 3 / 0
4,787
479
2,894
5,851
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MrBurns42069
Danzaburou
7
0 / 6 / 0
4,316
432
3,277
6,715
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 1
5,307
531
5,128
6,800
4,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
5,072
507
1,179
4,910
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
3
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
1
1
1.5
W
2
1
9
6.5
L
Horus
HakuDead
Horus
1
3
2
0.67
W
4
0
1
4.5
L
1
3
0
0.33
L
Danzaburou
MrBurns42069
Danzaburou
0
6
0
0
L
0
2
1
0.25
W
1
1
5
3.5
W
Cupid
9
0
2
10
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,839
Damage
14,004
27,875
Taken
31,172
13,841
Mitigated
14,493
12,272
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
5,231
1,967
0
5,890
9,143
5,509
0
0
8,427
0
36,338
W
3,782
471
0
1,817
6,644
3,930
0
1,283
5,325
18,196
0
L
Horus
HakuDead
Horus
1,526
970
72
1,668
6,896
2,729
0
1,859
4,963
0
25,413
W
3,417
100
0
568
2,587
655
423
852
1,627
28,979
0
L
2,894
1,091
638
1,509
5,851
4,106
0
1,719
4,132
13,608
4,861
L
Danzaburou
MrBurns42069
Danzaburou
3,277
966
0
228
6,715
1,665
0
1,846
4,869
0
16,955
L
5,128
1,927
0
2,653
6,800
4,488
0
0
6,052
0
26,742
W
1,640
256
0
1,997
5,308
2,404
0
352
4,897
0
31,545
W
Cupid
7,769
5,612
0
2,000
4,193
1,343
793
894
3,299
0
29,420
L
1,179
167
113
606
4,910
1,505
442
1,775
3,135
21,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
24,682
301
Minions Killed
229
0
Camps Cleared
0
912,888
Distance Traveled
872,119
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,277
628
96
10
0
177,507
0
W
Geb
6,222
622
19
2
0
196,196
2
L
Horus
5,200
520
49
5
0
190,618
0
W
Scylla
6,147
615
60
6
0
162,100
3
L
Sylvanus
4,787
479
37
4
0
161,542
3
L
Danzaburou
4,316
432
23
2
0
156,605
0
L
Odin
5,307
531
65
7
0
186,349
3
W
Chaac
5,571
557
62
6
0
209,041
0
W
Cupid
6,410
641
64
6
0
168,044
2
L
Ra
5,072
507
55
6
0
177,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role