Player Matchup

Discordia
Discordia
Ranner122
Discordia
Level 63
God Stats
6W - 3L
1,654 SR
Queue Stats
61W - 60L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfie0207
Tsukuyomi
Level 32
God Stats
6W - 5L
1,494 SR
Queue Stats
86W - 118L
1,375 Elo+
Solo
Tyr
Tyr
locuero
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,528 Elo+
Party 2
Team Averages
Level 39
1,549 SR
1,484 Elo+

VS

Team Averages
Level 135
1,596 SR
1,548 Elo+
Khepri
Khepri
Diabliica
Khepri
Level 119
God Stats
8W - 11L
1,590 SR
Queue Stats
88W - 81L
1,519 Elo+
Party 1
Scylla
Scylla
Gwynbleider
Scylla
Level 144
God Stats
19W - 13L
1,698 SR
Queue Stats
171W - 174L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
mario387
Heimdallr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 80L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ranner122
Discordia
14
3 / 2 / 2
10,221
639
20,239
9,859
3,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Wolfie0207
Tsukuyomi
13
1 / 4 / 3
9,476
592
7,186
9,903
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
12
1 / 1 / 1
8,779
549
5,550
19,265
15,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Diabliica
Khepri
13
0 / 0 / 7
10,294
643
6,001
13,349
16,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
14
6 / 2 / 0
10,477
655
12,101
11,026
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
mario387
Heimdallr
12
1 / 3 / 4
9,033
565
7,518
13,596
7,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
7
7
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
Diabliica
Khepri
0
0
7
3.5
L
Scylla
6
2
0
3
W
Discordia
Ranner122
Discordia
3
2
2
2
W
Tsukuyomi
Wolfie0207
Tsukuyomi
1
4
3
0.63
W
Tyr
1
1
1
1.5
L
Heimdallr
mario387
Heimdallr
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,975
Damage
25,620
39,027
Taken
37,971
24,318
Mitigated
28,329
12,535
Healing
7,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Diabliica
Khepri
6,001
143
706
4,442
13,349
16,556
0
6,058
7,291
14,035
0
L
Scylla
12,101
587
0
1,692
11,026
4,729
49
7,037
3,989
45,799
0
W
Discordia
Ranner122
Discordia
20,239
1,284
0
2,917
9,859
3,093
111
4,586
5,273
60,640
0
W
Tsukuyomi
Wolfie0207
Tsukuyomi
7,186
1,276
0
1,975
9,903
5,538
33
6,456
3,447
0
31,115
W
Tyr
5,550
996
387
7,256
19,265
15,687
0
8,014
11,251
259
19,716
L
Heimdallr
mario387
Heimdallr
7,518
2,194
0
654
13,596
7,044
102
7,946
5,650
0
33,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
29,804
174
Minions Killed
170
6
Camps Cleared
7
1,001,055
Distance Traveled
897,795
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,294
643
27
2
1
308,878
5
L
Scylla
10,477
655
84
5
4
301,705
7
W
Discordia
10,221
639
91
6
3
296,188
7
W
Tsukuyomi
9,476
592
52
3
2
340,812
5
W
Tyr
8,779
549
31
2
1
364,055
1
L
Heimdallr
9,033
565
59
4
2
287,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role