Player Matchup

Gilgamesh
Gilgamesh
Bloodthirstred
Gilgamesh
Level 24
God Stats
8W - 8L
1,780 SR
Queue Stats
40W - 23L
1,585 Elo+
Solo
Chronos
Chronos
YourBlindGrandma
Chronos
Level 18
God Stats
3W - 2L
1,775 SR
Queue Stats
140W - 163L
1,485 Elo+
Solo
Susano
Susano
emergent-process
Susano
Level 13
God Stats
1W - 4L
1,667 SR
Queue Stats
36W - 40L
1,477 Elo+
Solo
Hou Yi
Hou Yi
xHMGBOYZx
Hou Yi
Level 25
God Stats
0W - 2L
1,624 SR
Queue Stats
22W - 18L
1,513 Elo+
Solo
Janus
Janus
烟雨如花
Janus
Level 28
God Stats
11W - 12L
1,427 SR
Queue Stats
101W - 105L
1,476 Elo+
Solo
Team Averages
Level 22
1,655 SR
1,507 Elo+

VS

Team Averages
Level 19
1,506 SR
1,495 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BillyDaGama
Hel
Level 17
God Stats
3W - 1L
1,713 SR
Queue Stats
6W - 10L
1,490 Elo+
Solo
Awilix
Awilix
Lonely_war_wolf
Awilix
Level 29
God Stats
7W - 7L
1,594 SR
Queue Stats
33W - 36L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
LuXam1348
Sun Wukong
Level 13
God Stats
3W - 4L
1,222 SR
Queue Stats
11W - 8L
1,474 Elo+
Party 1
Anubis
Anubis
SkullDeath94
Anubis
Level 21
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodthirstred
Gilgamesh
9
4 / 2 / 1
6,173
514
5,997
8,887
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 0
6,599
550
3,186
5,673
2,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
3 / 4 / 3
6,342
529
4,590
8,022
2,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
xHMGBOYZx
Hou Yi
9
2 / 4 / 3
5,597
466
4,934
6,968
1,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 1
6,973
581
4,748
3,948
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
5 / 3 / 2
6,695
558
6,444
7,866
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 6
6,285
524
2,962
6,378
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 1
8,421
702
8,714
6,554
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
LuXam1348
Sun Wukong
9
0 / 1 / 3
6,031
503
3,620
8,022
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
9
0 / 7 / 1
5,348
446
222
5,389
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
15
Kills
13
13
Deaths
15
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
3
2
2
W
0
2
6
1.5
L
Gilgamesh
Bloodthirstred
Gilgamesh
4
2
1
2.25
W
8
2
1
4.25
W
Sun Wukong
LuXam1348
Sun Wukong
0
1
3
1.5
W
Anubis
0
7
1
0.07
L
2
3
0
0.67
L
3
4
3
1.13
L
Hou Yi
xHMGBOYZx
Hou Yi
2
4
3
0.88
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
21,962
33,498
Taken
34,209
13,392
Mitigated
16,920
5,523
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,444
3,802
0
298
7,866
2,465
1,098
811
6,999
0
35,682
W
2,962
110
1,450
3,487
6,378
4,278
300
277
6,075
10,174
0
L
Gilgamesh
Bloodthirstred
Gilgamesh
5,997
1,597
0
1,058
8,887
6,143
0
221
8,330
0
29,247
W
8,714
3,602
0
2,526
6,554
2,560
0
977
5,521
0
57,744
W
Sun Wukong
LuXam1348
Sun Wukong
3,620
982
0
2,529
8,022
5,864
228
1,675
6,347
0
24,818
W
Anubis
222
109
0
28
5,389
1,753
582
3,845
1,333
13,781
0
L
3,186
1,004
0
1,843
5,673
2,038
0
0
5,469
38,423
0
L
4,590
333
0
756
8,022
2,846
0
1,640
6,382
0
16,448
L
Hou Yi
xHMGBOYZx
Hou Yi
4,934
1,967
0
1,185
6,968
1,588
0
1,210
5,758
0
24,320
L
4,748
463
0
681
3,948
777
176
113
3,835
38,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
32,780
305
Minions Killed
280
0
Camps Cleared
0
1,079,286
Distance Traveled
1,050,969
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,695
558
79
7
0
191,722
6
W
Hel
6,285
524
10
1
0
208,336
0
L
Gilgamesh
6,173
514
55
5
0
242,010
0
W
Awilix
8,421
702
115
10
0
281,582
5
W
Sun Wukong
6,031
503
49
4
0
213,183
1
W
Anubis
5,348
446
27
2
0
156,146
0
L
Chronos
6,599
550
80
7
0
221,221
2
L
Susano
6,342
529
20
2
0
209,180
0
L
Hou Yi
5,597
466
53
4
0
202,534
3
L
Janus
6,973
581
97
8
0
204,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role