Player Matchup

Artemis
Artemis
 
Artemis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Botond7869
Ares
Level 10
God Stats
1W - 4L
1,280 SR
Queue Stats
6W - 19L
1,111 Elo+
Solo
Ra
Ra
FatherIdiot
Ra
Level 69
God Stats
2W - 5L
1,281 SR
Queue Stats
61W - 85L
1,317 Elo+
Solo
Team Averages
Level 52
1,354 SR
1,309 Elo+

VS

Team Averages
Level 82
1,461 SR
1,317 Elo+
Neith
Neith
LeSuMMuM
Neith
Level 94
God Stats
25W - 25L
1,593 SR
Queue Stats
371W - 388L
1,439 Elo+
Solo
Sylvanus
Sylvanus
NEY HEISENBERG
Sylvanus
Level 124
God Stats
4W - 1L
1,524 SR
Queue Stats
247W - 388L
1,362 Elo+
Solo
Zeus
Zeus
cdwag420
Zeus
Level 27
God Stats
52W - 66L
1,266 SR
Queue Stats
139W - 204L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
5 / 6 / 0
11,822
695
14,182
17,840
7,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 2
9,365
551
144
5,785
1,796
14
0 / 5 / 2
9,967
586
11,204
13,601
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeSuMMuM
Neith
16
6 / 1 / 7
12,266
722
9,687
11,412
5,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
14
4 / 2 / 9
12,171
716
6,339
12,922
19,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
5 / 2 / 8
12,053
709
14,956
10,289
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
5
6
0
0.83
L
0
4
2
0.25
L
0
5
2
0.2
W
Neith
LeSuMMuM
Neith
6
1
7
9.5
W
Sylvanus
4
2
9
4.25
W
Zeus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
30,982
37,226
Taken
34,623
14,919
Mitigated
30,174
8,500
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
14,182
7,472
0
4,708
17,840
7,776
0
9,196
8,644
0
64,035
L
144
64
0
41
5,785
1,796
0
3,987
1,798
878
0
L
11,204
237
893
2,858
13,601
5,347
0
9,075
4,526
55,186
0
W
Neith
LeSuMMuM
Neith
9,687
2,422
47
4,335
11,412
5,289
1,530
3,879
7,533
0
59,968
W
Sylvanus
6,339
1,943
3,331
4,949
12,922
19,543
579
4,242
8,680
19,113
0
W
Zeus
14,956
638
346
3,721
10,289
5,342
668
3,623
6,666
49,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,154
Gold Earned
36,490
196
Minions Killed
199
7
Camps Cleared
8
796,750
Distance Traveled
876,173
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,822
695
110
6
5
263,930
2
L
Ares
9,365
551
4
0
1
244,717
0
L
Ra
9,967
586
82
5
1
288,103
4
W
Neith
12,266
722
102
6
5
325,344
3
W
Sylvanus
12,171
716
22
1
1
273,077
2
W
Zeus
12,053
709
75
4
2
277,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role