Player Matchup

Tsukuyomi
Tsukuyomi
FrostZen2126
Tsukuyomi
Level 28
God Stats
3W - 4L
1,687 SR
Queue Stats
32W - 30L
1,553 Elo+
Solo
Anubis
Anubis
JMS-VII
Anubis
Level 108
God Stats
0W - 1L
1,254 SR
Queue Stats
45W - 40L
1,502 Elo+
Party 2
Medusa
Medusa
SkipJay21
Medusa
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Sol
Sol
Uyesa
Sol
Level 28
God Stats
12W - 12L
1,432 SR
Queue Stats
165W - 144L
1,412 Elo+
Solo
Xbalanque
Xbalanque
oLaxp1999
Xbalanque
Level 10
God Stats
2W - 2L
1,490 SR
Queue Stats
2W - 4L
1,303 Elo+
Party 2
Team Averages
Level 36
1,473 SR
1,454 Elo+

VS

Team Averages
Level 48
1,530 SR
1,560 Elo+
Chernobog
Chernobog
Bad861Man
Chernobog
Level 29
God Stats
15W - 20L
1,379 SR
Queue Stats
133W - 140L
1,399 Elo+
Solo
Athena
Athena
ImNegan__LetMeIN
Athena
Level 158
God Stats
106W - 13L
1,759 SR
Queue Stats
873W - 350L
1,719 Elo+
Party 3
Ah Puch
Ah Puch
Vegh-on-Fire
Ah Puch
Level 8
God Stats
35W - 2L
1,828 SR
Queue Stats
128W - 22L
1,888 Elo+
Party 3
Scylla
Scylla
hamza_prt
Scylla
Level 21
God Stats
4W - 12L
1,269 SR
Queue Stats
39W - 41L
1,415 Elo+
Party 1
Susano
Susano
r30godzilla383
Susano
Level 26
God Stats
6W - 5L
1,415 SR
Queue Stats
134W - 126L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrostZen2126
Tsukuyomi
17
4 / 12 / 12
11,133
1,012
10,582
19,482
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
JMS-VII
Anubis
19
14 / 7 / 8
14,208
1,292
20,276
17,116
6,902
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SkipJay21
Medusa
17
6 / 14 / 10
11,106
1,010
17,874
24,770
6,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
Uyesa
Sol
19
3 / 3 / 19
11,850
1,077
17,811
13,642
5,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
oLaxp1999
Xbalanque
17
3 / 11 / 13
10,289
935
7,236
18,328
4,687
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bad861Man
Chernobog
18
5 / 9 / 19
12,018
1,093
8,459
16,725
4,919
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 1 / 35
13,827
1,257
12,798
22,967
33,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Vegh-on-Fire
Ah Puch
20
34 / 1 / 9
19,234
1,749
52,247
11,727
5,135
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
hamza_prt
Scylla
18
1 / 12 / 15
10,694
972
2,900
16,559
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 18
10,893
990
12,451
13,268
4,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
143
30
Kills
47
47
Deaths
30
62
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bad861Man
Chernobog
5
9
19
1.61
L
Tsukuyomi
FrostZen2126
Tsukuyomi
4
12
12
0.83
W
4
1
35
21.5
L
Anubis
JMS-VII
Anubis
14
7
8
2.57
L
Medusa
SkipJay21
Medusa
6
14
10
0.79
L
Sol
Uyesa
Sol
3
3
19
4.17
W
Ah Puch
Vegh-on-Fire
Ah Puch
34
1
9
38.5
W
Scylla
hamza_prt
Scylla
1
12
15
0.71
L
Xbalanque
oLaxp1999
Xbalanque
3
11
13
0.86
W
3
7
18
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,779
Damage
88,855
93,338
Taken
81,246
28,917
Mitigated
53,856
9,930
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bad861Man
Chernobog
8,459
4,654
894
2,676
16,725
4,919
0
10,626
6,099
0
26,545
L
Tsukuyomi
FrostZen2126
Tsukuyomi
10,582
2,453
0
316
19,482
5,142
0
14,422
5,060
0
23,842
W
12,798
2,682
480
1,089
22,967
33,909
0
8,309
14,658
22,547
0
L
Anubis
JMS-VII
Anubis
20,276
1,120
0
5,776
17,116
6,902
0
11,805
5,311
43,719
0
L
Medusa
SkipJay21
Medusa
17,874
10,145
0
871
24,770
6,951
0
18,170
6,600
0
53,584
L
Sol
Uyesa
Sol
17,811
7,487
0
2,893
13,642
5,235
0
9,746
3,896
44,574
0
W
Ah Puch
Vegh-on-Fire
Ah Puch
52,247
1,978
0
3,646
11,727
5,135
0
4,981
6,746
97,839
0
W
Scylla
hamza_prt
Scylla
2,900
954
0
0
16,559
4,962
0
7,648
8,911
17,268
0
L
Xbalanque
oLaxp1999
Xbalanque
7,236
2,839
0
74
18,328
4,687
0
13,802
4,526
0
16,014
W
12,451
705
0
0
13,268
4,931
0
6,523
6,745
0
21,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,586
Gold Earned
66,666
235
Minions Killed
209
8
Camps Cleared
2
948,172
Distance Traveled
980,224
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,018
1,093
36
3
0
184,193
0
L
Tsukuyomi
11,133
1,012
29
3
1
170,692
0
W
Athena
13,827
1,257
25
2
0
253,454
0
L
Anubis
14,208
1,292
59
5
6
191,779
0
L
Medusa
11,106
1,010
56
5
0
192,476
0
L
Sol
11,850
1,077
73
7
0
210,192
0
W
Ah Puch
19,234
1,749
95
9
0
209,892
0
W
Scylla
10,694
972
33
3
2
156,206
1
L
Xbalanque
10,289
935
18
2
1
183,033
1
W
Susano
10,893
990
20
2
0
176,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role