Player Matchup

Anhur
Anhur
 
Anhur
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CMilly
Terra
Level 45
God Stats
1W - 2L
1,449 SR
Queue Stats
31W - 42L
1,420 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StuckingFupid
Morgan Le Fay
Level 16
God Stats
8W - 7L
1,735 SR
Queue Stats
105W - 104L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
funweiner
Tsukuyomi
Level 16
God Stats
8W - 7L
1,595 SR
Queue Stats
25W - 29L
1,471 Elo+
Party 1
Team Averages
Level 26
1,556 SR
1,490 Elo+

VS

Team Averages
Level 29
1,541 SR
1,553 Elo+
Chernobog
Chernobog
CyberX5
Chernobog
Level 25
God Stats
6W - 5L
1,254 SR
Queue Stats
119W - 119L
1,588 Elo+
Solo
Vulcan
Vulcan
GirlsLoveMyLane
Vulcan
Level 29
God Stats
13W - 5L
1,769 SR
Queue Stats
128W - 106L
1,693 Elo+
Solo
Zhong Kui
Zhong Kui
Rawrious
Zhong Kui
Level 28
God Stats
25W - 15L
1,546 SR
Queue Stats
67W - 64L
1,435 Elo+
Party 2
Gilgamesh
Gilgamesh
SirPluto
Gilgamesh
Level 64
God Stats
15W - 3L
1,636 SR
Queue Stats
78W - 65L
1,551 Elo+
Party 2
Osiris
Osiris
efdsrferdsefrs
Osiris
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
2 / 3 / 1
3,739
623
2,946
4,701
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
 
Gilgamesh
1
0 / 1 / 0
2,794
466
48
810
235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
CMilly
Terra
4
0 / 3 / 1
3,023
504
412
4,835
1,816
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
StuckingFupid
Morgan Le Fay
7
1 / 2 / 0
4,051
675
1,467
3,394
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
funweiner
Tsukuyomi
6
1 / 2 / 2
3,984
664
1,675
3,188
1,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CyberX5
Chernobog
9
3 / 1 / 1
5,142
857
2,422
2,490
722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 6
4,088
681
3,886
2,408
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Rawrious
Zhong Kui
6
3 / 2 / 3
4,258
710
2,023
4,683
2,368
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
SirPluto
Gilgamesh
6
1 / 0 / 2
4,136
689
658
3,531
1,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
3 / 0 / 1
5,248
875
1,553
1,169
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
3
1
0.83
L
Gilgamesh
 
Gilgamesh
0
1
0
0
L
Terra
CMilly
Terra
0
3
1
0.17
W
Chernobog
CyberX5
Chernobog
3
1
1
3.5
W
1
1
6
4
W
Zhong Kui
Rawrious
Zhong Kui
3
2
3
2.25
W
Gilgamesh
SirPluto
Gilgamesh
1
0
2
2
L
Morgan Le Fay
StuckingFupid
Morgan Le Fay
1
2
0
0.5
W
3
0
1
3.5
L
Tsukuyomi
funweiner
Tsukuyomi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,548
Damage
10,542
16,928
Taken
14,281
5,143
Mitigated
5,487
3,277
Healing
6,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,946
1,441
0
1,454
4,701
1,141
0
2,274
2,427
0
11,712
L
Gilgamesh
 
Gilgamesh
48
36
0
136
810
235
0
0
810
0
1,029
L
Terra
CMilly
Terra
412
70
229
176
4,835
1,816
0
2,483
2,352
2,998
0
W
Chernobog
CyberX5
Chernobog
2,422
1,173
0
945
2,490
722
0
1,183
1,307
0
26,459
W
3,886
1,322
0
862
2,408
520
185
308
2,100
17,455
0
W
Zhong Kui
Rawrious
Zhong Kui
2,023
724
0
2,016
4,683
2,368
423
0
4,683
12,253
0
W
Gilgamesh
SirPluto
Gilgamesh
658
101
0
2,146
3,531
1,013
0
358
3,173
0
13,879
L
Morgan Le Fay
StuckingFupid
Morgan Le Fay
1,467
0
0
693
3,394
927
0
0
3,394
20,785
0
W
1,553
527
0
510
1,169
864
0
30
1,139
0
22,361
L
Tsukuyomi
funweiner
Tsukuyomi
1,675
553
0
589
3,188
1,024
0
1,152
2,036
0
12,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,591
Gold Earned
22,872
97
Minions Killed
217
0
Camps Cleared
0
516,611
Distance Traveled
628,624
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
3,739
623
18
3
0
119,512
1
L
Gilgamesh
2,794
466
1
0
0
25,982
0
L
Terra
3,023
504
7
1
0
127,905
0
W
Chernobog
5,142
857
63
11
0
126,338
3
W
Vulcan
4,088
681
20
3
0
129,572
1
W
Zhong Kui
4,258
710
34
6
0
108,571
2
W
Gilgamesh
4,136
689
36
6
0
144,196
1
L
Morgan Le Fay
4,051
675
43
7
0
119,365
2
W
Osiris
5,248
875
64
11
0
119,947
2
L
Tsukuyomi
3,984
664
28
5
0
123,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role