Player Matchup

Hel
Hel
 
Hel
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Pinguisaur
Jormungandr
Level 74
God Stats
4W - 5L
1,276 SR
Queue Stats
235W - 251L
1,453 Elo+
Party 3
Chernobog
Chernobog
Tole033
Chernobog
Level 102
God Stats
4W - 4L
1,597 SR
Queue Stats
276W - 278L
1,467 Elo+
Party 1
Hercules
Hercules
derpkeck
Hercules
Level 103
God Stats
10W - 17L
1,378 SR
Queue Stats
493W - 458L
1,566 Elo+
Party 3
Team Averages
Level 84
1,450 SR
1,497 Elo+

VS

Team Averages
Level 77
1,573 SR
1,499 Elo+
Susano
Susano
 
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Alex20XD
Olorun
Level 69
God Stats
1W - 1L
1,527 SR
Queue Stats
26W - 23L
1,504 Elo+
Party 2
Mulan
Mulan
MiniAsen
Mulan
Level 48
God Stats
7W - 5L
1,571 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 2
Skadi
Skadi
Pocalila
Skadi
Level 93
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 6L
1,504 Elo+
Party 2
Scylla
Scylla
akiluz
Scylla
Level 26
God Stats
1W - 2L
1,548 SR
Queue Stats
12W - 10L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
4 / 0 / 3
7,167
652
4,091
2,932
826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
10
4 / 0 / 5
6,113
556
4,041
6,865
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Pinguisaur
Jormungandr
12
6 / 1 / 4
7,176
652
6,294
5,857
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Tole033
Chernobog
12
6 / 0 / 2
6,923
629
5,991
4,014
1,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
derpkeck
Hercules
9
2 / 1 / 5
6,151
559
4,010
7,175
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
9
2 / 3 / 0
5,832
530
3,910
6,864
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
Alex20XD
Olorun
7
0 / 3 / 1
4,492
408
939
3,458
1,620
Mulan
MiniAsen
Mulan
7
0 / 6 / 0
4,624
420
4,540
9,011
3,391
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Pocalila
Skadi
8
0 / 5 / 0
4,655
423
1,957
6,694
1,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
akiluz
Scylla
8
0 / 5 / 0
4,874
443
2,242
6,240
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
22
Kills
2
2
Deaths
22
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
0
3
5.5
W
Arachne
 
Arachne
4
0
5
6.5
L
Susano
 
Susano
2
3
0
0.67
L
Olorun
Alex20XD
Olorun
0
3
1
0.17
L
Mulan
MiniAsen
Mulan
0
6
0
0
W
Jormungandr
Pinguisaur
Jormungandr
6
1
4
8
L
Skadi
Pocalila
Skadi
0
5
0
0
W
Chernobog
Tole033
Chernobog
6
0
2
7
L
Scylla
akiluz
Scylla
0
5
0
0
W
Hercules
derpkeck
Hercules
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
13,588
26,843
Taken
32,267
12,171
Mitigated
10,429
9,868
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
4,091
155
1,279
1,726
2,932
826
826
841
1,921
42,684
0
W
Arachne
 
Arachne
4,041
3,174
0
1,619
6,865
1,782
0
0
6,865
0
34,574
L
Susano
 
Susano
3,910
1,102
0
1,585
6,864
2,208
0
3,363
3,439
0
20,629
L
Olorun
Alex20XD
Olorun
939
182
12
412
3,458
1,620
0
191
3,267
12,019
0
L
Mulan
MiniAsen
Mulan
4,540
1,458
0
2,031
9,011
3,391
0
3,036
5,911
0
22,209
W
Jormungandr
Pinguisaur
Jormungandr
6,294
1,192
0
1,389
5,857
3,611
0
542
5,265
35,140
0
L
Skadi
Pocalila
Skadi
1,957
599
0
1,212
6,694
1,421
0
393
6,263
0
21,556
W
Chernobog
Tole033
Chernobog
5,991
3,046
0
1,594
4,014
1,309
0
507
3,507
0
44,971
L
Scylla
akiluz
Scylla
2,242
165
0
474
6,240
1,789
0
3,036
3,002
22,059
0
W
Hercules
derpkeck
Hercules
4,010
587
0
2,261
7,175
4,643
0
975
6,104
0
20,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,530
Gold Earned
24,477
374
Minions Killed
213
0
Camps Cleared
0
1,094,219
Distance Traveled
978,798
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,167
652
103
9
0
220,907
2
W
Arachne
6,113
556
59
5
0
238,558
0
L
Susano
5,832
530
40
4
0
208,377
2
L
Olorun
4,492
408
25
2
0
212,497
0
L
Mulan
4,624
420
46
4
0
200,301
3
W
Jormungandr
7,176
652
86
8
0
203,443
2
L
Skadi
4,655
423
50
5
0
161,507
3
W
Chernobog
6,923
629
86
8
0
205,104
1
L
Scylla
4,874
443
52
5
0
196,116
3
W
Hercules
6,151
559
40
4
0
226,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role