Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RuBeN__FuLoX
Tiamat
Level 26
God Stats
0W - 2L
1,290 SR
Queue Stats
12W - 20L
1,324 Elo+
Solo
Ullr
Ullr
SwitZoff_
Ullr
Level 62
God Stats
11W - 22L
1,338 SR
Queue Stats
14W - 24L
1,315 Elo+
Solo
Team Averages
Level 51
1,376 SR
1,379 Elo+

VS

Team Averages
Level 61
1,635 SR
1,445 Elo+
Baron Samedi
Baron Samedi
QuEeEfTheif
Baron Samedi
Level 28
God Stats
4W - 2L
1,732 SR
Queue Stats
66W - 73L
1,399 Elo+
Party 1
Anubis
Anubis
Ryysos
Anubis
Level 41
God Stats
20W - 21L
1,622 SR
Queue Stats
64W - 84L
1,433 Elo+
Party 1
Susano
Susano
YouGot1Upped
Susano
Level 115
God Stats
25W - 15L
1,551 SR
Queue Stats
242W - 230L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 10 / 1
9,260
772
5,925
14,786
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
10
1 / 12 / 1
7,825
652
4,569
13,270
5,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
10
0 / 10 / 4
7,623
635
2,135
13,567
5,616
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
QuEeEfTheif
Baron Samedi
12
2 / 2 / 19
9,473
789
6,238
6,953
5,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Ryysos
Anubis
15
15 / 1 / 12
11,263
939
10,354
8,985
3,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
15 / 2 / 7
10,994
916
17,925
9,507
4,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
70
5
Kills
32
32
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
10
1
0.45
W
Baron Samedi
QuEeEfTheif
Baron Samedi
2
2
19
5.75
L
Tiamat
1
12
1
0.13
W
Anubis
Ryysos
Anubis
15
1
12
21
L
Ullr
0
10
4
0.2
W
Susano
15
2
7
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
34,517
41,623
Taken
25,445
16,003
Mitigated
13,449
3,073
Healing
7,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,925
772
0
1,563
14,786
5,206
0
6,431
8,355
0
16,198
W
Baron Samedi
QuEeEfTheif
Baron Samedi
6,238
578
498
1,595
6,953
5,157
696
1,935
5,018
20,480
0
L
Tiamat
4,569
431
0
778
13,270
5,181
0
4,488
8,782
15,344
0
W
Anubis
Ryysos
Anubis
10,354
183
0
4,271
8,985
3,680
1,054
1,923
7,062
34,206
0
L
Ullr
2,135
610
0
732
13,567
5,616
0
5,673
7,894
0
17,637
W
Susano
17,925
5,527
0
1,509
9,507
4,612
0
1,237
7,130
0
39,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,708
Gold Earned
31,730
65
Minions Killed
137
0
Camps Cleared
9
521,940
Distance Traveled
651,624
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,260
772
18
2
0
179,070
0
W
Baron Samedi
9,473
789
27
2
0
214,815
1
L
Tiamat
7,825
652
17
1
0
172,123
0
W
Anubis
11,263
939
71
6
2
211,475
0
L
Ullr
7,623
635
30
3
0
170,747
1
W
Susano
10,994
916
39
3
7
225,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role