Player Matchup

Loki
Loki
CubeEndy
Loki
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 14L
1,100 Elo+
Solo
Neith
Neith
Fer5318
Neith
Level 5
God Stats
0W - 3L
1,525 SR
Queue Stats
73W - 88L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Morbus_Rising
Cthulhu
Level 29
God Stats
12W - 5L
1,709 SR
Queue Stats
56W - 42L
1,529 Elo+
Solo
Bellona
Bellona
Wexdrill
Bellona
Level 27
God Stats
1W - 2L
1,475 SR
Queue Stats
68W - 61L
1,502 Elo+
Solo
Heimdallr
Heimdallr
lemony-sympathy8
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,031 Elo+
Solo
Team Averages
Level 18
1,542 SR
1,294 Elo+

VS

Team Averages
Level 16
1,551 SR
1,409 Elo+
Loki
Loki
JaysinNiteTTV
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,457 Elo+
Solo
Chang'e
Chang'e
KENTsMEN-KS
Chang'e
Level 13
God Stats
5W - 2L
1,377 SR
Queue Stats
11W - 15L
1,255 Elo+
Solo
Hades
Hades
Rookshank3265
Hades
Level 17
God Stats
23W - 22L
1,474 SR
Queue Stats
325W - 331L
1,403 Elo+
Solo
Neith
Neith
XFadedGloryX426
Neith
Level 12
God Stats
6W - 2L
1,609 SR
Queue Stats
9W - 6L
1,436 Elo+
Solo
Sol
Sol
teenagebug
Sol
Level 29
God Stats
8W - 5L
1,794 SR
Queue Stats
67W - 56L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
1 / 10 / 1
7,700
367
3,000
13,316
4,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Fer5318
Neith
13
3 / 6 / 2
8,638
411
10,090
16,330
5,887
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
2 / 2 / 1
8,354
398
6,553
12,829
10,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Wexdrill
Bellona
13
5 / 6 / 0
8,257
393
7,680
18,314
17,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
12
1 / 9 / 0
8,243
393
3,981
13,036
5,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 8
9,000
429
3,226
7,832
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
KENTsMEN-KS
Chang'e
13
0 / 4 / 9
8,690
414
6,539
9,824
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
17 / 1 / 4
13,263
632
20,831
13,728
9,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 2
9,724
463
12,238
12,943
4,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 0 / 4
12,722
606
13,292
16,010
7,608
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
12
Kills
33
33
Deaths
12
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
1
10
1
0.15
L
Neith
Fer5318
Neith
3
6
2
0.67
W
2
1
8
6
W
Chang'e
KENTsMEN-KS
Chang'e
0
4
9
1.13
L
Cthulhu
2
2
1
1.25
W
17
1
4
19
L
Bellona
Wexdrill
Bellona
5
6
0
0.83
W
3
6
2
0.67
L
Heimdallr
1
9
0
0.11
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
56,126
73,825
Taken
60,337
43,652
Mitigated
27,294
11,722
Healing
31,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,000
1,066
0
823
13,316
4,504
0
7,266
6,050
0
29,386
L
Neith
Fer5318
Neith
10,090
5,449
0
5,059
16,330
5,887
654
7,619
8,711
0
47,004
W
3,226
468
0
2,120
7,832
2,957
0
358
7,474
0
30,792
W
Chang'e
KENTsMEN-KS
Chang'e
6,539
991
2,172
2,420
9,824
2,813
888
167
9,657
35,572
0
L
Cthulhu
6,553
737
563
3,454
12,829
10,104
40
5,758
7,071
35,769
0
W
20,831
626
309
8,684
13,728
9,350
1,145
906
12,822
84,021
0
L
Bellona
Wexdrill
Bellona
7,680
1,928
0
498
18,314
17,731
0
10,728
7,586
0
28,381
W
12,238
5,638
0
3,311
12,943
4,566
1,643
2,312
10,631
0
57,917
L
Heimdallr
3,981
2,417
0
1,325
13,036
5,426
73
9,486
3,550
0
30,845
W
13,292
4,547
0
12,642
16,010
7,608
3,485
3,043
12,967
104,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,192
Gold Earned
53,399
305
Minions Killed
529
0
Camps Cleared
0
1,778,587
Distance Traveled
1,911,590
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,700
367
55
3
0
386,016
0
L
Neith
8,638
411
87
4
0
342,551
1
W
Loki
9,000
429
51
2
0
420,748
0
W
Chang'e
8,690
414
52
2
0
382,863
0
L
Cthulhu
8,354
398
54
3
0
304,043
6
W
Hades
13,263
632
156
7
0
413,108
0
L
Bellona
8,257
393
45
2
0
370,541
2
W
Neith
9,724
463
95
5
0
329,356
0
L
Heimdallr
8,243
393
64
3
0
375,436
0
W
Sol
12,722
606
175
8
0
365,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role