Player Matchup

Nu Wa
Nu Wa
CaptianCush
Nu Wa
Level 104
God Stats
6W - 4L
1,392 SR
Queue Stats
696W - 675L
1,435 Elo+
Party 2
Cupid
Cupid
SuMoxe
Cupid
Level 86
God Stats
0W - 1L
1,690 SR
Queue Stats
47W - 33L
1,543 Elo+
Party 1
Fenrir
Fenrir
YagamiZ9830
Fenrir
Level 100
God Stats
2W - 4L
1,460 SR
Queue Stats
473W - 476L
1,482 Elo+
Solo
Bellona
Bellona
Zulu Bonezy
Bellona
Level 78
God Stats
27W - 19L
1,607 SR
Queue Stats
52W - 40L
1,557 Elo+
Party 1
Athena
Athena
its KillrCrim
Athena
Level 84
God Stats
5W - 6L
1,384 SR
Queue Stats
349W - 298L
1,454 Elo+
Party 2
Team Averages
Level 90
1,507 SR
1,494 Elo+

VS

Team Averages
Level 113
1,607 SR
1,491 Elo+
Geb
Geb
BroMan510
Geb
Level 108
God Stats
1W - 1L
1,626 SR
Queue Stats
324W - 279L
1,573 Elo+
Party 3
Apollo
Apollo
OG RO3SKI
Apollo
Level 155
God Stats
15W - 21L
1,371 SR
Queue Stats
190W - 167L
1,477 Elo+
Party 3
Raijin
Raijin
XoTiC HaZe
Raijin
Level 129
God Stats
23W - 36L
1,465 SR
Queue Stats
615W - 618L
1,468 Elo+
Solo
Bakasura
Bakasura
lawful_dolly5
Bakasura
Level 127
God Stats
55W - 34L
1,639 SR
Queue Stats
1,177W - 1,189L
1,512 Elo+
Solo
Vamana
Vamana
paolagdos
Vamana
Level 46
God Stats
7W - 1L
1,933 SR
Queue Stats
334W - 388L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,772
423
5,940
9,250
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
SuMoxe
Cupid
13
0 / 1 / 0
7,552
472
5,518
8,059
2,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
11
0 / 3 / 2
6,754
422
4,105
10,439
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Zulu Bonezy
Bellona
15
5 / 0 / 0
9,220
576
11,890
8,383
10,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 2
7,026
439
5,088
13,096
9,427
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 9
8,266
517
8,181
9,979
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
OG RO3SKI
Apollo
15
2 / 0 / 2
8,501
531
6,533
9,974
3,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
XoTiC HaZe
Raijin
15
8 / 2 / 2
9,275
580
9,714
9,124
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
lawful_dolly5
Bakasura
16
2 / 1 / 3
9,004
563
4,448
13,988
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vamana
paolagdos
Vamana
13
0 / 3 / 0
8,018
501
5,156
12,627
11,417
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
13
13
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
6
1
0.08
W
Apollo
OG RO3SKI
Apollo
2
0
2
3
L
Cupid
SuMoxe
Cupid
0
1
0
0
W
Raijin
XoTiC HaZe
Raijin
8
2
2
4.5
L
Fenrir
0
3
2
0.33
L
Bellona
Zulu Bonezy
Bellona
5
0
0
5
L
1
3
2
0.67
W
Bakasura
lawful_dolly5
Bakasura
2
1
3
3.5
W
Vamana
paolagdos
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,541
Damage
34,032
49,227
Taken
55,692
28,811
Mitigated
35,403
11,175
Healing
22,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,181
831
0
3,688
9,979
9,765
110
3,304
6,675
27,808
0
L
5,940
1,076
0
1,525
9,250
2,316
0
5,648
3,592
34,575
0
W
Apollo
OG RO3SKI
Apollo
6,533
4,057
0
3,926
9,974
3,423
789
2,467
7,507
0
59,728
L
Cupid
SuMoxe
Cupid
5,518
3,038
394
3,377
8,059
2,594
0
2,314
5,745
0
51,631
W
Raijin
XoTiC HaZe
Raijin
9,714
386
0
3,106
9,124
3,628
1,306
2,950
6,174
62,070
0
L
Fenrir
4,105
764
0
2,239
10,439
4,125
0
3,765
6,564
0
39,390
L
Bellona
Zulu Bonezy
Bellona
11,890
2,805
0
2,590
8,383
10,349
0
590
7,578
12,583
47,184
L
5,088
1,679
105
945
13,096
9,427
0
5,578
7,493
17,624
0
W
Bakasura
lawful_dolly5
Bakasura
4,448
2,764
0
7,331
13,988
7,170
107
2,350
11,638
0
70,236
W
Vamana
paolagdos
Vamana
5,156
2,053
0
4,239
12,627
11,417
540
3,142
9,485
0
48,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
43,064
380
Minions Killed
539
0
Camps Cleared
0
1,532,986
Distance Traveled
1,602,789
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,266
517
34
2
0
337,310
3
L
Nu Wa
6,772
423
66
4
0
256,699
10
W
Apollo
8,501
531
123
8
0
282,829
0
L
Cupid
7,552
472
112
7
0
271,147
0
W
Raijin
9,275
580
125
8
0
289,506
0
L
Fenrir
6,754
422
61
4
0
324,638
5
L
Bellona
9,220
576
125
8
0
344,467
2
L
Athena
7,026
439
16
1
0
336,035
3
W
Bakasura
9,004
563
148
9
0
370,284
2
W
Vamana
8,018
501
109
7
0
322,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role