Player Matchup

Ganesha
Ganesha
Agent-Monolith
Ganesha
Level 66
God Stats
25W - 14L
1,635 SR
Queue Stats
277W - 300L
1,369 Elo+
Solo
Persephone
Persephone
Blo Loop
Persephone
Level 103
God Stats
6W - 5L
1,452 SR
Queue Stats
42W - 45L
1,458 Elo+
Solo
Sol
Sol
Kaijus7866
Sol
Level 125
God Stats
13W - 11L
1,512 SR
Queue Stats
683W - 672L
1,413 Elo+
Solo
Arachne
Arachne
KitsuneBento
Arachne
Level 99
God Stats
5W - 3L
1,815 SR
Queue Stats
159W - 143L
1,538 Elo+
Party 1
Achilles
Achilles
squib215
Achilles
Level 118
God Stats
35W - 29L
1,506 SR
Queue Stats
562W - 516L
1,546 Elo+
Party 1
Team Averages
Level 102
1,584 SR
1,465 Elo+

VS

Team Averages
Level 132
1,526 SR
1,448 Elo+
Geb
Geb
ThatKidTray707
Geb
Level 154
God Stats
29W - 17L
1,582 SR
Queue Stats
1,040W - 1,035L
1,486 Elo+
Solo
Ares
Ares
Ugaritskywalker
Ares
Level 111
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 39L
1,469 Elo+
Party 2
Neith
Neith
UrbanL3gend
Neith
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Vykrik
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,314 Elo+
Solo
Kukulkan
Kukulkan
WolfOBDC
Kukulkan
Level 149
God Stats
27W - 25L
1,547 SR
Queue Stats
472W - 478L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 5
4,029
576
1,905
4,122
2,379
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Blo Loop
Persephone
8
1 / 0 / 1
4,920
703
1,372
2,680
634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
3 / 1 / 1
4,525
646
3,608
4,032
859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
KitsuneBento
Arachne
8
5 / 0 / 1
5,017
717
3,334
3,559
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
squib215
Achilles
8
0 / 0 / 1
4,621
660
2,462
3,209
1,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,876
554
1,116
5,166
2,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 2 / 0
3,590
513
1,637
4,482
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
1 / 3 / 0
3,819
546
3,505
3,853
973
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Vykrik
Pele
5
0 / 0 / 0
3,635
519
594
2,909
897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
WolfOBDC
Kukulkan
7
0 / 3 / 0
3,755
536
1,730
3,724
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
9
Kills
1
1
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Persephone
Blo Loop
Persephone
1
0
1
1.5
W
3
1
1
3.5
W
Arachne
KitsuneBento
Arachne
5
0
1
5.5
L
0
1
0
0
L
0
2
0
0
L
1
3
0
0.33
L
Pele
Vykrik
Pele
0
0
0
0
L
Kukulkan
WolfOBDC
Kukulkan
0
3
0
0
W
Achilles
squib215
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,681
Damage
8,582
17,602
Taken
20,134
6,716
Mitigated
7,494
9,611
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,905
64
90
1,674
4,122
2,379
0
1,265
2,817
8,985
0
W
Persephone
Blo Loop
Persephone
1,372
70
0
1,996
2,680
634
422
709
1,831
25,636
0
W
3,608
1,668
0
2,425
4,032
859
354
273
3,751
21,885
0
W
Arachne
KitsuneBento
Arachne
3,334
2,404
0
1,297
3,559
1,336
0
1,131
2,384
0
17,943
L
1,116
171
0
1,851
5,166
2,442
0
0
4,699
12,251
0
L
1,637
56
0
409
4,482
2,220
0
2,353
2,129
6,676
0
L
3,505
2,330
0
1,023
3,853
973
0
2,436
1,417
0
11,436
L
Pele
Vykrik
Pele
594
269
0
1,047
2,909
897
0
409
2,461
0
12,581
L
Kukulkan
WolfOBDC
Kukulkan
1,730
119
0
570
3,724
962
0
1,687
2,037
18,119
0
W
Achilles
squib215
Achilles
2,462
947
0
2,129
3,209
1,508
0
532
2,336
0
19,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,112
Gold Earned
18,675
181
Minions Killed
123
0
Camps Cleared
0
649,620
Distance Traveled
572,745
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,029
576
2
0
0
128,221
3
W
Persephone
4,920
703
51
7
0
119,358
0
W
Sol
4,525
646
53
8
0
117,421
0
W
Arachne
5,017
717
35
5
0
157,725
1
L
Geb
3,876
554
27
4
0
98,949
2
L
Ares
3,590
513
10
1
0
119,593
0
L
Neith
3,819
546
24
3
0
121,250
0
L
Pele
3,635
519
32
5
0
91,956
0
L
Kukulkan
3,755
536
30
4
0
140,997
0
W
Achilles
4,621
660
40
6
0
126,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role